Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Bo44543
Zeus
Level 27
God Stats
12W - 12L
1,427 SR
Queue Stats
118W - 115L
1,419 Elo+
Party 2
Kali
Kali
Ur Mum4642
Kali
Level 69
God Stats
1W - 1L
1,429 SR
Queue Stats
85W - 80L
1,518 Elo+
Solo
Nike
Nike
XxStealth
Nike
Level 100
God Stats
31W - 23L
1,627 SR
Queue Stats
489W - 474L
1,588 Elo+
Solo
Artemis
Artemis
billydocker
Artemis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 111L
1,558 Elo+
Party 2
Team Averages
Level 100
1,497 SR
1,516 Elo+

VS

Team Averages
Level 124
1,461 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
FrankCastle-__9
Hades
Level 157
God Stats
22W - 16L
1,584 SR
Queue Stats
149W - 138L
1,512 Elo+
Solo
King Arthur
King Arthur
KrustyChrimbo
King Arthur
Level 117
God Stats
4W - 7L
1,545 SR
Queue Stats
246W - 238L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
N4Zchemiii243
Jing Wei
Level 114
God Stats
0W - 1L
1,178 SR
Queue Stats
85W - 97L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 2 / 5
5,611
561
3,220
8,527
6,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zeus
Bo44543
Zeus
10
1 / 2 / 0
5,441
544
2,841
4,584
1,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 1
5,399
540
957
7,441
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
12
6 / 1 / 1
7,439
744
9,107
8,527
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Artemis
billydocker
Artemis
11
4 / 1 / 0
6,101
610
5,094
6,081
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
3 / 1 / 2
5,622
562
5,042
3,681
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
8
0 / 2 / 2
5,085
509
3,238
8,697
4,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 3
5,508
551
2,512
7,430
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
KrustyChrimbo
King Arthur
9
1 / 4 / 0
5,381
538
3,143
9,596
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
N4Zchemiii243
Jing Wei
9
1 / 4 / 1
5,098
510
2,402
5,124
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
12
Kills
6
7
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
5
1.25
L
Janus
 
Janus
3
1
2
4
L
Artio
 
Artio
0
2
2
0.5
W
Zeus
Bo44543
Zeus
1
2
0
0.5
L
1
1
3
2.5
L
King Arthur
KrustyChrimbo
King Arthur
1
4
0
0.25
L
Jing Wei
N4Zchemiii243
Jing Wei
1
4
1
0.38
W
1
1
1
1.5
W
Nike
6
1
1
6.5
W
Artemis
billydocker
Artemis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
16,337
35,160
Taken
34,528
16,943
Mitigated
14,649
9,354
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,220
804
87
2,184
8,527
6,472
0
2,313
6,032
14,739
0
L
Janus
 
Janus
5,042
333
0
500
3,681
866
480
2,131
1,550
28,450
1,123
L
Artio
 
Artio
3,238
293
159
3,312
8,697
4,634
0
2,567
6,130
14,105
323
W
Zeus
Bo44543
Zeus
2,841
182
0
1,382
4,584
1,130
0
2,577
1,853
36,139
0
L
2,512
468
340
5,213
7,430
2,456
0
830
6,600
41,906
978
L
King Arthur
KrustyChrimbo
King Arthur
3,143
469
0
1,130
9,596
5,460
0
233
9,363
0
29,913
L
Jing Wei
N4Zchemiii243
Jing Wei
2,402
1,087
0
226
5,124
1,233
26
300
4,824
0
24,585
W
957
610
0
1,231
7,441
2,590
0
1,713
5,542
0
39,174
W
Nike
9,107
1,734
0
2,615
8,527
4,921
0
1,609
6,878
0
51,172
W
Artemis
billydocker
Artemis
5,094
2,757
0
1,855
6,081
1,830
0
1,742
4,257
0
35,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
26,694
304
Minions Killed
261
0
Camps Cleared
0
1,041,790
Distance Traveled
979,251
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,611
561
11
1
0
211,317
2
L
Janus
5,622
562
65
7
0
204,469
1
L
Artio
5,085
509
16
2
0
227,972
4
W
Zeus
5,441
544
74
7
0
192,689
2
L
Hades
5,508
551
81
8
0
217,982
0
L
King Arthur
5,381
538
63
6
0
147,909
0
L
Jing Wei
5,098
510
36
4
0
180,919
0
W
Kali
5,399
540
66
7
0
242,929
0
W
Nike
7,439
744
86
9
0
193,556
0
W
Artemis
6,101
610
67
7
0
201,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role