Player Matchup

Medusa
Medusa
AdrianPicon77
Medusa
Level 63
God Stats
13W - 16L
1,417 SR
Queue Stats
104W - 141L
1,364 Elo+
Party 3
Hercules
Hercules
Alex_Agudo14
Hercules
Level 103
God Stats
12W - 16L
1,474 SR
Queue Stats
253W - 298L
1,419 Elo+
Party 3
Sobek
Sobek
D1NGOne
Sobek
Level 104
God Stats
2W - 3L
1,537 SR
Queue Stats
152W - 148L
1,519 Elo+
Solo
Kali
Kali
rickelt001
Kali
Level 154
God Stats
3W - 3L
1,574 SR
Queue Stats
184W - 192L
1,516 Elo+
Party 1
Merlin
Merlin
tonblume
Merlin
Level 28
God Stats
6W - 7L
1,470 SR
Queue Stats
75W - 89L
1,495 Elo+
Party 1
Team Averages
Level 90
1,494 SR
1,463 Elo+

VS

Team Averages
Level 89
1,535 SR
1,480 Elo+
Mulan
Mulan
AxeAltair
Mulan
Level 83
God Stats
44W - 29L
1,596 SR
Queue Stats
105W - 89L
1,504 Elo+
Party 2
Hera
Hera
Cerbere1704
Hera
Level 107
God Stats
49W - 39L
1,507 SR
Queue Stats
116W - 101L
1,453 Elo+
Party 2
Chiron
Chiron
Pavel33866
Chiron
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 26L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
Sussyb4lls
Kuzenbo
Level 84
God Stats
13W - 5L
1,829 SR
Queue Stats
188W - 197L
1,432 Elo+
Solo
Poseidon
Poseidon
uvv1996
Poseidon
Level 127
God Stats
19W - 20L
1,245 SR
Queue Stats
278W - 260L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
5,538
554
4,279
6,704
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Alex_Agudo14
Hercules
10
0 / 4 / 0
4,777
478
2,231
8,867
4,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Sobek
D1NGOne
Sobek
8
1 / 4 / 3
4,916
492
2,290
9,322
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 2
5,234
523
2,457
8,391
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
tonblume
Merlin
11
0 / 0 / 0
5,827
583
607
2,431
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AxeAltair
Mulan
10
2 / 0 / 2
6,302
630
5,570
7,961
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 0 / 1
6,358
636
808
1,872
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Pavel33866
Chiron
11
7 / 3 / 0
6,693
669
8,282
6,690
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
Sussyb4lls
Kuzenbo
9
1 / 1 / 6
5,825
583
4,076
7,389
5,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
uvv1996
Poseidon
13
5 / 0 / 1
6,739
674
2,876
2,451
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
15
15
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Hercules
Alex_Agudo14
Hercules
0
4
0
0
W
Mulan
AxeAltair
Mulan
2
0
2
3
W
0
0
1
0.5
L
Sobek
D1NGOne
Sobek
1
4
3
0.63
W
Chiron
Pavel33866
Chiron
7
3
0
2.33
W
Kuzenbo
Sussyb4lls
Kuzenbo
1
1
6
4
L
1
3
2
0.67
L
Merlin
tonblume
Merlin
0
0
0
0
W
Poseidon
uvv1996
Poseidon
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,864
Damage
21,612
35,715
Taken
26,363
16,760
Mitigated
12,885
11,831
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,279
1,859
0
2,086
6,704
1,966
0
2,070
4,634
0
32,951
L
Hercules
Alex_Agudo14
Hercules
2,231
603
0
3,530
8,867
4,334
0
697
7,776
0
21,191
W
Mulan
AxeAltair
Mulan
5,570
694
0
2,742
7,961
4,301
372
152
7,809
0
35,083
W
808
147
0
612
1,872
486
0
308
1,564
37,338
2,834
L
Sobek
D1NGOne
Sobek
2,290
398
0
2,927
9,322
6,784
0
1,805
7,517
15,798
0
W
Chiron
Pavel33866
Chiron
8,282
4,050
246
2,380
6,690
2,003
0
1,283
5,407
0
38,174
W
Kuzenbo
Sussyb4lls
Kuzenbo
4,076
1,541
0
2,260
7,389
5,334
0
1,099
6,290
14,730
284
L
2,457
1,197
0
2,449
8,391
3,009
0
2,123
6,229
0
37,276
L
Merlin
tonblume
Merlin
607
0
0
839
2,431
667
0
1,050
1,381
38,972
0
W
Poseidon
uvv1996
Poseidon
2,876
440
0
444
2,451
761
315
167
2,284
55,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,292
Gold Earned
31,917
264
Minions Killed
312
0
Camps Cleared
0
1,045,118
Distance Traveled
1,059,895
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,538
554
49
5
0
190,934
4
L
Hercules
4,777
478
35
4
0
208,351
2
W
Mulan
6,302
630
48
5
0
199,972
1
W
Hera
6,358
636
91
9
0
184,441
2
L
Sobek
4,916
492
18
2
0
203,131
4
W
Chiron
6,693
669
60
6
0
177,590
0
W
Kuzenbo
5,825
583
15
2
0
237,620
3
L
Kali
5,234
523
63
6
0
237,247
0
L
Merlin
5,827
583
99
10
0
205,455
1
W
Poseidon
6,739
674
98
10
0
260,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role