Player Matchup

Chang'e
Chang'e
ArashiJaeger35
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 104L
1,429 Elo+
Solo
Chiron
Chiron
DiZZiE64
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 132L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Dogwhisperer468
Nu Wa
Level 234
God Stats
10W - 7L
1,502 SR
Queue Stats
517W - 537L
1,494 Elo+
Solo
Bacchus
Bacchus
Eloquentboof8621
Bacchus
Level 108
God Stats
11W - 4L
1,561 SR
Queue Stats
141W - 127L
1,414 Elo+
Solo
Hou Yi
Hou Yi
SerenityTurnedCh
Hou Yi
Level 73
God Stats
3W - 2L
1,453 SR
Queue Stats
260W - 229L
1,471 Elo+
Solo
Team Averages
Level 117
1,503 SR
1,449 Elo+

VS

Team Averages
Level 63
1,541 SR
1,413 Elo+
Discordia
Discordia
BEARSLAYER68
Discordia
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 50L
1,459 Elo+
Solo
Xing Tian
Xing Tian
BrunSkælken
Xing Tian
Level 55
God Stats
1W - 1L
1,410 SR
Queue Stats
180W - 160L
1,572 Elo+
Solo
Horus
Horus
LordStiwart2308
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 114L
1,342 Elo+
Solo
Ah Puch
Ah Puch
Ondomiel98
Ah Puch
Level 65
God Stats
0W - 3L
1,793 SR
Queue Stats
144W - 176L
1,407 Elo+
Solo
Bakasura
Bakasura
c0l0nelsanders5
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 13
12,265
767
11,245
17,761
5,453
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
DiZZiE64
Chiron
18
7 / 3 / 22
11,937
746
16,109
18,632
7,097
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 0 / 21
13,394
837
21,077
5,615
1,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 5 / 18
13,091
818
13,091
20,115
19,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 6 / 15
11,274
705
10,330
13,238
3,692
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BEARSLAYER68
Discordia
18
3 / 5 / 7
10,366
648
16,397
8,957
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
BrunSkælken
Xing Tian
18
7 / 4 / 5
10,638
665
13,076
22,913
31,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 8 / 7
9,102
569
3,806
23,343
17,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Ondomiel98
Ah Puch
20
6 / 5 / 6
11,798
737
28,266
10,043
4,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
0 / 10 / 8
8,373
523
732
13,470
6,305

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
32
Kills
17
17
Deaths
32
89
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
3
13
5.17
L
Discordia
BEARSLAYER68
Discordia
3
5
7
1.3
L
Xing Tian
BrunSkælken
Xing Tian
7
4
5
2.38
W
Chiron
DiZZiE64
Chiron
7
3
22
6
W
4
0
21
14.5
W
8
5
18
3.4
L
1
8
7
0.56
L
Ah Puch
Ondomiel98
Ah Puch
6
5
6
1.8
W
4
6
15
1.92
L
Bakasura
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,852
Damage
62,277
75,361
Taken
78,726
37,734
Mitigated
62,845
36,674
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,245
1,169
11,145
7,678
17,761
5,453
1,015
12,823
4,838
23,630
555
L
Discordia
BEARSLAYER68
Discordia
16,397
600
821
810
8,957
3,243
0
6,240
2,717
47,326
1,264
L
Xing Tian
BrunSkælken
Xing Tian
13,076
767
487
3,505
22,913
31,357
0
13,158
9,755
24,753
823
W
Chiron
DiZZiE64
Chiron
16,109
6,659
2,005
4,722
18,632
7,097
1,661
14,556
4,051
405
29,531
W
21,077
5,343
3,290
1,204
5,615
1,962
2,241
4,646
969
63,844
0
W
13,091
1,221
441
3,879
20,115
19,530
667
13,021
7,094
20,588
402
L
3,806
1,028
1,179
6,290
23,343
17,699
0
12,163
11,180
0
11,356
L
Ah Puch
Ondomiel98
Ah Puch
28,266
198
727
1,612
10,043
4,241
0
6,952
3,091
81,465
0
W
10,330
5,065
1,613
697
13,238
3,692
876
11,353
1,835
0
25,695
L
Bakasura
732
557
0
0
13,470
6,305
0
6,913
6,557
0
2,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,961
Gold Earned
50,277
244
Minions Killed
206
0
Camps Cleared
0
1,430,580
Distance Traveled
1,260,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,265
767
43
3
0
303,108
0
L
Discordia
10,366
648
63
4
0
252,308
0
L
Xing Tian
10,638
665
22
1
0
302,543
0
W
Chiron
11,937
746
58
4
0
309,146
0
W
Nu Wa
13,394
837
93
6
0
289,853
0
W
Bacchus
13,091
818
15
1
0
265,546
0
L
Horus
9,102
569
8
1
0
186,950
0
L
Ah Puch
11,798
737
112
7
0
290,731
0
W
Hou Yi
11,274
705
35
2
0
262,927
0
L
Bakasura
8,373
523
1
0
0
227,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role