Player Matchup

Zhong Kui
Zhong Kui
DuneSenpai
Zhong Kui
Level 115
God Stats
1W - 0L
1,419 SR
Queue Stats
104W - 94L
1,462 Elo+
Party 2
Xbalanque
Xbalanque
Theshadow067378
Xbalanque
Level 106
God Stats
4W - 2L
1,419 SR
Queue Stats
74W - 78L
1,488 Elo+
Party 2
Chaac
Chaac
xcheekyboix
Chaac
Level 159
God Stats
2W - 1L
1,201 SR
Queue Stats
132W - 135L
1,523 Elo+
Party 2
Team Averages
Level 127
1,346 SR
1,491 Elo+

VS

Team Averages
Level 108
1,712 SR
1,497 Elo+
Sylvanus
Sylvanus
Fiishig
Sylvanus
Level 141
God Stats
6W - 5L
1,792 SR
Queue Stats
76W - 67L
1,604 Elo+
Party 1
Anubis
Anubis
GrubbyD0G
Anubis
Level 29
God Stats
4W - 2L
1,676 SR
Queue Stats
35W - 45L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
KOOLEST OF KEVS
Danzaburou
Level 154
God Stats
29W - 15L
1,668 SR
Queue Stats
404W - 431L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DuneSenpai
Zhong Kui
17
2 / 3 / 5
11,987
666
9,352
12,460
12,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Theshadow067378
Xbalanque
17
3 / 2 / 3
12,826
713
12,102
14,695
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
4 / 2 / 5
12,521
696
17,080
17,859
19,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fiishig
Sylvanus
18
3 / 1 / 3
11,820
657
12,341
16,230
20,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anubis
GrubbyD0G
Anubis
18
2 / 4 / 3
11,614
645
8,604
12,942
6,547
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
KOOLEST OF KEVS
Danzaburou
17
2 / 4 / 4
11,951
664
11,149
14,954
6,247
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
7
7
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DuneSenpai
Zhong Kui
2
3
5
1.5
L
Sylvanus
Fiishig
Sylvanus
3
1
3
4.5
L
Anubis
GrubbyD0G
Anubis
2
4
3
0.88
L
Danzaburou
KOOLEST OF KEVS
Danzaburou
2
4
4
1
W
Xbalanque
Theshadow067378
Xbalanque
3
2
3
2.25
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,534
Damage
32,094
45,014
Taken
44,126
36,784
Mitigated
33,609
12,989
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DuneSenpai
Zhong Kui
9,352
658
0
3,762
12,460
12,701
680
4,348
8,112
45,230
0
L
Sylvanus
Fiishig
Sylvanus
12,341
2,088
3,101
6,215
16,230
20,815
0
4,292
11,596
39,875
3,727
L
Anubis
GrubbyD0G
Anubis
8,604
342
0
2,689
12,942
6,547
0
1,797
10,548
54,294
0
L
Danzaburou
KOOLEST OF KEVS
Danzaburou
11,149
4,960
0
2,758
14,954
6,247
950
3,371
11,050
0
49,513
W
Xbalanque
Theshadow067378
Xbalanque
12,102
5,263
0
2,816
14,695
4,842
2,086
6,426
8,269
0
79,563
W
17,080
2,005
0
6,411
17,859
19,241
780
9,189
8,670
0
46,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
35,385
244
Minions Killed
224
0
Camps Cleared
0
946,311
Distance Traveled
930,228
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,987
666
82
5
0
305,161
0
L
Sylvanus
11,820
657
52
3
0
314,556
0
L
Anubis
11,614
645
86
5
0
302,925
0
L
Danzaburou
11,951
664
86
5
0
312,747
1
W
Xbalanque
12,826
713
103
6
0
303,636
4
W
Chaac
12,521
696
59
3
0
337,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role