Player Matchup

Apollo
Apollo
Cannabliss00
Apollo
Level 171
God Stats
1W - 3L
1,490 SR
Queue Stats
266W - 256L
1,475 Elo+
Solo
Olorun
Olorun
FlGregRoll
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 101L
1,515 Elo+
Solo
Hachiman
Hachiman
Mokko1320
Hachiman
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 111L
1,484 Elo+
Solo
Cerberus
Cerberus
SyberSentinel
Cerberus
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 23L
1,558 Elo+
Solo
Ah Puch
Ah Puch
Tmanthepunisher
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,449 Elo+

VS

Team Averages
Level 101
1,437 SR
1,503 Elo+
Hun Batz
Hun Batz
AShiningPrince
Hun Batz
Level 128
God Stats
4W - 8L
1,199 SR
Queue Stats
751W - 785L
1,513 Elo+
Solo
Hercules
Hercules
TiredNeverSoft
Hercules
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 150L
1,424 Elo+
Solo
Camazotz
Camazotz
WhackyMMA
Camazotz
Level 163
God Stats
7W - 11L
1,287 SR
Queue Stats
811W - 808L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
YourgrandMther
Baron Samedi
Level 26
God Stats
6W - 3L
1,733 SR
Queue Stats
346W - 327L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gtokiller21
Morgan Le Fay
Level 126
God Stats
6W - 6L
1,463 SR
Queue Stats
272W - 291L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 3 / 5
9,949
765
11,248
8,745
4,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
FlGregRoll
Olorun
15
0 / 5 / 7
8,804
677
6,106
10,970
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Mokko1320
Hachiman
17
3 / 4 / 4
9,418
724
11,210
13,390
5,081
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
SyberSentinel
Cerberus
18
3 / 6 / 8
9,843
757
7,650
17,340
23,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 4 / 3
8,194
630
7,711
9,365
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
6 / 3 / 4
10,907
839
11,467
10,531
11,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
18
4 / 2 / 7
10,512
809
8,138
19,557
13,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
WhackyMMA
Camazotz
16
4 / 3 / 8
9,988
768
8,361
12,310
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
YourgrandMther
Baron Samedi
17
5 / 4 / 11
11,037
849
12,710
14,227
9,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
gtokiller21
Morgan Le Fay
17
3 / 2 / 8
10,141
780
14,944
8,447
3,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
13
Kills
22
22
Deaths
14
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
6
3
4
2.67
L
Apollo
5
3
5
2.5
L
Olorun
FlGregRoll
Olorun
0
5
7
0.7
L
Hachiman
Mokko1320
Hachiman
3
4
4
1.25
L
Cerberus
SyberSentinel
Cerberus
3
6
8
1.17
W
Hercules
4
2
7
3.75
L
2
4
3
0.88
W
Camazotz
WhackyMMA
Camazotz
4
3
8
2.67
W
Baron Samedi
YourgrandMther
Baron Samedi
5
4
11
2.63
W
Morgan Le Fay
gtokiller21
Morgan Le Fay
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
55,620
59,810
Taken
65,072
40,931
Mitigated
44,816
18,293
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
11,467
237
1,062
1,300
10,531
11,928
0
2,416
8,115
0
30,134
L
Apollo
11,248
4,697
114
727
8,745
4,016
0
1,834
6,911
0
23,881
L
Olorun
FlGregRoll
Olorun
6,106
2,378
1,385
2,138
10,970
4,908
0
4,403
6,567
15,767
259
L
Hachiman
Mokko1320
Hachiman
11,210
4,821
784
4,221
13,390
5,081
0
6,329
7,061
0
30,242
L
Cerberus
SyberSentinel
Cerberus
7,650
442
537
4,051
17,340
23,563
0
9,311
8,029
15,241
419
W
Hercules
8,138
869
565
9,582
19,557
13,359
1,332
7,197
12,360
0
14,538
L
7,711
32
1,588
2,748
9,365
3,363
0
5,249
4,116
21,596
0
W
Camazotz
WhackyMMA
Camazotz
8,361
441
617
3,335
12,310
6,667
58
4,441
7,869
0
20,154
W
Baron Samedi
YourgrandMther
Baron Samedi
12,710
84
2,980
4,060
14,227
9,162
439
4,403
9,824
25,357
293
W
Morgan Le Fay
gtokiller21
Morgan Le Fay
14,944
1,408
403
397
8,447
3,700
701
2,594
5,853
30,183
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,208
Gold Earned
52,585
153
Minions Killed
160
0
Camps Cleared
0
1,081,260
Distance Traveled
1,264,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,907
839
46
4
0
232,589
0
L
Apollo
9,949
765
29
2
0
244,115
0
L
Olorun
8,804
677
28
2
0
221,976
0
L
Hachiman
9,418
724
43
3
0
227,138
0
L
Cerberus
9,843
757
20
2
0
238,358
0
W
Hercules
10,512
809
19
1
0
294,726
0
L
Ah Puch
8,194
630
33
3
0
149,673
0
W
Camazotz
9,988
768
13
1
0
262,041
0
W
Baron Samedi
11,037
849
45
3
0
244,918
0
W
Morgan Le Fay
10,141
780
37
3
0
230,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role