Player Matchup

Janus
Janus
Gold IV
BodyBlockPls
Janus
Gold IV
Level 129
God Stats
42W - 35L
1,685 SR
Queue Stats
250W - 273L
1,383 MMR
Solo
Aphrodite
Aphrodite
Silver I
Oo InSanity xX
Aphrodite
Silver I
Level 146
God Stats
2W - 2L
1,562 SR
Queue Stats
110W - 124L
1,285 MMR
Party 3
Thor
Thor
Silver III
Spratlin
Thor
Silver III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,310 MMR
Solo
Hachiman
Hachiman
Gold IV
V8 MOC
Hachiman
Gold IV
Level 157
God Stats
19W - 34L
1,429 SR
Queue Stats
342W - 344L
1,304 MMR
Solo
Surtr
Surtr
Gold V
owly999
Surtr
Gold V
Level 119
God Stats
2W - 6L
1,322 SR
Queue Stats
95W - 111L
1,320 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,499 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,624 SR
1,335 MMR
Artemis
Artemis
Silver I
Aly0n
Artemis
Silver I
Level 109
God Stats
16W - 6L
1,665 SR
Queue Stats
199W - 225L
1,177 MMR
Party 2
Mulan
Mulan
Gold IV
BlinBlinPR
Mulan
Gold IV
Level 123
God Stats
51W - 35L
1,632 SR
Queue Stats
91W - 97L
1,349 MMR
Party 1
Sobek
Sobek
Gold V
Horizonxl
Sobek
Gold V
Level 124
God Stats
12W - 4L
1,709 SR
Queue Stats
316W - 330L
1,222 MMR
Party 1
Lancelot
Lancelot
Gold IV
SirzechsGr
Lancelot
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,641 MMR
Party 2
Poseidon
Poseidon
Gold V
callmemungs
Poseidon
Gold V
Level 229
God Stats
7W - 7L
1,613 SR
Queue Stats
377W - 403L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,301
519
8,108
9,485
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Oo InSanity xX
Aphrodite
12
1 / 10 / 5
7,555
472
5,587
16,784
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
1 / 5 / 4
7,727
483
3,864
13,753
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
V8 MOC
Hachiman
13
4 / 9 / 1
8,070
504
5,001
12,599
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
owly999
Surtr
13
2 / 6 / 1
7,738
484
10,421
17,950
14,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Cu ChulainnAwilixBastetAthena

VS

Bans
ThanatosBacchusAmaterasuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aly0n
Artemis
15
8 / 4 / 12
10,103
631
15,639
8,553
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
16
6 / 0 / 7
10,402
650
10,348
12,774
9,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Horizonxl
Sobek
13
5 / 2 / 10
9,078
567
4,984
14,959
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
SirzechsGr
Lancelot
16
11 / 2 / 6
9,719
607
14,672
11,371
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
callmemungs
Poseidon
15
4 / 3 / 8
9,194
575
8,690
8,446
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
11
Kills
34
34
Deaths
11
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aly0n
Artemis
8
4
12
3.5
W
Mulan
6
0
7
9.5
L
3
4
1
0.88
W
Sobek
Horizonxl
Sobek
5
2
10
5
L
Aphrodite
Oo InSanity xX
Aphrodite
1
10
5
0.35
W
Lancelot
SirzechsGr
Lancelot
11
2
6
7
L
Thor
1
5
4
0.6
L
Hachiman
V8 MOC
Hachiman
4
9
1
0.5
W
Poseidon
callmemungs
Poseidon
4
3
8
2.67
L
Surtr
owly999
Surtr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,981
Damage
54,333
70,571
Taken
56,103
32,877
Mitigated
33,770
19,073
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aly0n
Artemis
15,639
7,511
0
2,366
8,553
3,169
3,488
2,730
5,732
0
62,997
W
Mulan
10,348
1,243
0
5,252
12,774
9,550
430
1,247
10,969
0
71,602
L
8,108
445
0
676
9,485
2,615
0
2,603
6,706
53,406
482
W
Sobek
Horizonxl
Sobek
4,984
425
0
5,178
14,959
13,933
145
3,533
11,143
31,960
0
L
Aphrodite
Oo InSanity xX
Aphrodite
5,587
657
1,762
4,927
16,784
8,288
0
3,632
12,940
30,829
1,192
W
Lancelot
SirzechsGr
Lancelot
14,672
2,808
0
6,098
11,371
4,595
0
3,726
7,317
0
66,264
L
Thor
3,864
284
0
4,458
13,753
4,332
0
2,073
11,496
0
37,323
L
Hachiman
V8 MOC
Hachiman
5,001
3,426
0
1,324
12,599
3,267
0
1,551
11,008
0
51,437
W
Poseidon
callmemungs
Poseidon
8,690
641
0
620
8,446
2,523
0
2,613
5,620
64,729
1,140
L
Surtr
owly999
Surtr
10,421
4,303
0
5,926
17,950
14,375
0
2,777
15,032
1,329
47,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
48,496
376
Minions Killed
487
0
Camps Cleared
0
1,507,826
Distance Traveled
1,595,930
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,103
631
100
6
0
284,181
3
W
Mulan
10,402
650
146
9
0
281,123
2
L
Janus
8,301
519
98
6
0
339,694
0
W
Sobek
9,078
567
34
2
0
293,378
4
L
Aphrodite
7,555
472
49
3
0
294,283
0
W
Lancelot
9,719
607
89
6
0
398,143
6
L
Thor
7,727
483
65
4
0
318,701
0
L
Hachiman
8,070
504
86
5
0
256,575
0
W
Poseidon
9,194
575
118
7
0
339,105
6
L
Surtr
7,738
484
78
5
0
298,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role