Player Matchup

Yu Huang
Yu Huang
Gold II
IHazeIWiZzI
Yu Huang
Gold II
Level 127
God Stats
1W - 3L
1,298 SR
Queue Stats
45W - 66L
1,428 MMR
Party 2
Khepri
Khepri
Gold IV
Tiffmastaer
Khepri
Gold IV
Level 166
God Stats
3W - 4L
1,707 SR
Queue Stats
456W - 541L
1,450 MMR
Solo
Artemis
Artemis
Gold III
xBtSmoke
Artemis
Gold III
Level 135
God Stats
3W - 6L
1,676 SR
Queue Stats
39W - 57L
1,581 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,561 SR
1,486 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,491 SR
1,428 MMR
Vulcan
Vulcan
Gold I
Aschenkueppel
Vulcan
Gold I
Level 148
God Stats
9W - 13L
1,455 SR
Queue Stats
331W - 359L
1,334 MMR
Party 1
Ne Zha
Ne Zha
Gold III
BigPike
Ne Zha
Gold III
Level 85
God Stats
9W - 12L
1,576 SR
Queue Stats
205W - 244L
1,463 MMR
Solo
Cerberus
Cerberus
Gold II
kacknase287
Cerberus
Gold II
Level 140
God Stats
19W - 17L
1,443 SR
Queue Stats
192W - 209L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IHazeIWiZzI
Yu Huang
14
3 / 6 / 2
9,504
679
12,361
10,618
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
13
1 / 6 / 2
8,575
613
4,134
14,332
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
xBtSmoke
Artemis
13
2 / 5 / 3
9,163
655
10,606
11,921
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MulanAchillesKuzenboThothBacchus

VS

Bans
CthulhuDiscordiaJanusBaron SamediMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
10,921
780
15,094
8,364
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
BigPike
Ne Zha
15
3 / 4 / 11
10,229
731
8,871
15,787
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
kacknase287
Cerberus
17
8 / 1 / 8
11,129
795
9,450
15,300
14,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
17
17
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Ne Zha
BigPike
Ne Zha
3
4
11
2.13
L
Yu Huang
IHazeIWiZzI
Yu Huang
3
6
2
0.67
L
Khepri
1
6
2
0.33
W
Cerberus
kacknase287
Cerberus
8
1
8
12
L
Artemis
xBtSmoke
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
33,415
36,871
Taken
39,451
15,825
Mitigated
29,433
4,812
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,094
17
0
1,970
8,364
3,471
408
3,544
4,755
53,177
0
W
Ne Zha
BigPike
Ne Zha
8,871
1,474
0
4,524
15,787
11,253
836
5,818
9,717
0
44,005
L
Yu Huang
IHazeIWiZzI
Yu Huang
12,361
631
0
1,936
10,618
2,640
0
5,533
4,193
39,073
0
L
Khepri
4,134
280
0
2,004
14,332
10,238
0
9,209
3,893
21,471
1,038
W
Cerberus
kacknase287
Cerberus
9,450
378
0
3,127
15,300
14,709
782
6,110
8,788
28,797
1,814
L
Artemis
xBtSmoke
Artemis
10,606
2,975
0
872
11,921
2,947
0
6,820
4,474
0
29,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
32,279
144
Minions Killed
203
0
Camps Cleared
0
681,784
Distance Traveled
804,527
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,921
780
99
7
0
279,636
0
W
Ne Zha
10,229
731
50
4
0
240,316
1
L
Yu Huang
9,504
679
65
5
0
226,738
5
L
Khepri
8,575
613
41
3
0
234,830
6
W
Cerberus
11,129
795
54
4
0
284,575
1
L
Artemis
9,163
655
38
3
0
220,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role