Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
AteosSceptic
Kuzenbo
Gold II
Level 43
God Stats
2W - 6L
1,178 SR
Queue Stats
40W - 48L
1,630 MMR
Solo
Chaac
Chaac
Bronze III
BronxDiamond
Chaac
Bronze III
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 60L
1,646 MMR
Solo
Neith
Neith
Gold II
LianneLaHavas
Neith
Gold II
Level 40
God Stats
33W - 25L
1,697 SR
Queue Stats
67W - 59L
1,659 MMR
Solo
Eset
Eset
Gold I
Themariox
Eset
Gold I
Level 124
God Stats
6W - 8L
1,452 SR
Queue Stats
173W - 175L
1,606 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,465 SR
1,608 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,587 SR
1,644 MMR
Bastet
Bastet
Platinum IV
AsapHxCanelO
Bastet
Platinum IV
Level 134
God Stats
17W - 8L
1,706 SR
Queue Stats
518W - 521L
1,643 MMR
Party 1
Achilles
Achilles
Gold IV
Cevva__
Achilles
Gold IV
Level 159
God Stats
1W - 0L
1,539 SR
Queue Stats
34W - 31L
1,580 MMR
Solo
Danzaburou
Danzaburou
Gold I
TIMET0DIE
Danzaburou
Gold I
Level 143
God Stats
6W - 2L
1,865 SR
Queue Stats
111W - 100L
1,619 MMR
Solo
Ra
Ra
Platinum IV
pablosky_spain
Ra
Platinum IV
Level 125
God Stats
1W - 2L
1,278 SR
Queue Stats
280W - 265L
1,739 MMR
Party 1
Jormungandr
Jormungandr
Platinum V
shangrenguapi
Jormungandr
Platinum V
Level 223
God Stats
14W - 18L
1,548 SR
Queue Stats
265W - 264L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 4 / 2
5,692
569
3,734
6,273
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
AteosSceptic
Kuzenbo
9
1 / 0 / 1
4,849
485
2,203
4,125
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
5,412
541
2,602
8,112
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 1 / 0
6,078
608
4,691
6,014
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eset
10
0 / 4 / 3
5,443
544
3,910
5,178
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoVulcanThor

VS

Bans
MulanAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
4 / 2 / 5
6,151
615
5,232
8,913
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
Cevva__
Achilles
13
4 / 1 / 1
7,219
722
5,731
7,037
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TIMET0DIE
Danzaburou
11
1 / 2 / 0
6,155
616
3,848
5,342
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 1
6,791
679
3,966
4,355
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
shangrenguapi
Jormungandr
10
1 / 0 / 5
5,250
525
3,208
6,390
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
14
14
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
2
0.75
W
Bastet
4
2
5
3.25
L
Kuzenbo
AteosSceptic
Kuzenbo
1
0
1
1.5
L
0
5
1
0.1
W
Achilles
Cevva__
Achilles
4
1
1
4.5
L
4
1
0
4
W
Danzaburou
TIMET0DIE
Danzaburou
1
2
0
0.5
L
Eset
0
4
3
0.38
W
4
2
1
2.25
W
Jormungandr
shangrenguapi
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
21,985
29,702
Taken
32,037
11,481
Mitigated
12,907
6,391
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,734
750
0
1,651
6,273
1,764
0
1,588
4,685
0
34,199
W
Bastet
5,232
1,674
0
4,788
8,913
2,576
0
1,258
7,489
0
41,643
L
Kuzenbo
AteosSceptic
Kuzenbo
2,203
947
0
1,339
4,125
2,772
0
1,402
2,723
17,525
0
L
2,602
206
0
1,103
8,112
3,629
0
0
7,693
0
31,397
W
Achilles
Cevva__
Achilles
5,731
1,624
0
2,683
7,037
4,148
0
214
6,823
0
51,163
L
4,691
1,430
0
1,605
6,014
1,982
0
1,293
4,721
0
41,345
W
Danzaburou
TIMET0DIE
Danzaburou
3,848
1,475
0
2,278
5,342
1,748
0
606
4,610
0
43,892
L
Eset
3,910
358
0
693
5,178
1,334
0
2,814
2,364
33,274
0
W
3,966
533
363
1,556
4,355
1,468
281
1,870
2,269
54,342
1,048
W
Jormungandr
shangrenguapi
Jormungandr
3,208
1,288
0
2,479
6,390
2,967
6
1,500
4,733
18,039
22

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
31,566
345
Minions Killed
385
0
Camps Cleared
0
1,015,032
Distance Traveled
1,053,517
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,692
569
68
7
0
234,677
2
W
Bastet
6,151
615
68
7
0
231,501
0
L
Kuzenbo
4,849
485
48
5
0
214,997
3
L
Chaac
5,412
541
71
7
0
204,857
0
W
Achilles
7,219
722
94
9
0
189,021
0
L
Neith
6,078
608
71
7
0
179,381
0
W
Danzaburou
6,155
616
89
9
0
184,228
0
L
Eset
5,443
544
87
9
0
181,120
2
W
Ra
6,791
679
113
11
0
217,791
0
W
Jormungandr
5,250
525
21
2
0
230,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role