Player Matchup

Horus
Horus
AngeLWingS-Mary
Horus
Level 69
God Stats
2W - 2L
1,729 SR
Queue Stats
11W - 24L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
Hovsep_King
Kukulkan
Level 54
God Stats
1W - 2L
1,564 SR
Queue Stats
33W - 36L
1,565 Elo+
Party 1
Sol
Sol
Hulagu-Han-_
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
T__hu-Tao__T
Ymir
Level 9
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
the_guardian_000
Chaac
Level 39
God Stats
0W - 2L
1,708 SR
Queue Stats
15W - 16L
1,277 Elo+
Party 1
Team Averages
Level 52
1,585 SR
1,427 Elo+

VS

Team Averages
Level 118
1,369 SR
1,412 Elo+
Hercules
Hercules
GallowsHumuor
Hercules
Level 141
God Stats
5W - 3L
1,283 SR
Queue Stats
79W - 85L
1,359 Elo+
Solo
Izanami
Izanami
KX Bigshot
Izanami
Level 89
God Stats
92W - 99L
1,462 SR
Queue Stats
199W - 197L
1,398 Elo+
Solo
Lancelot
Lancelot
arma_333_letale
Lancelot
Level 85
God Stats
12W - 8L
1,302 SR
Queue Stats
814W - 847L
1,446 Elo+
Solo
Vulcan
Vulcan
bananemagik
Vulcan
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
139W - 124L
1,380 Elo+
Solo
Geb
Geb
falconfawk
Geb
Level 121
God Stats
1W - 1L
1,299 SR
Queue Stats
196W - 194L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,998
200
0
0
0
Kukulkan
Hovsep_King
Kukulkan
12
0 / 4 / 1
7,001
467
3,765
8,093
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 0
6,736
449
7,045
10,879
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 4 / 2
6,607
440
1,533
13,880
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 3 / 0
8,238
549
13,366
17,627
13,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GallowsHumuor
Hercules
14
2 / 3 / 1
9,094
606
8,437
14,225
14,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
KX Bigshot
Izanami
12
1 / 2 / 6
7,981
532
6,572
7,174
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
14
4 / 0 / 2
7,759
517
4,566
9,161
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
6 / 0 / 2
9,028
602
9,219
4,794
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 1 / 6
8,049
537
6,613
12,556
9,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
15
15
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Hercules
GallowsHumuor
Hercules
2
3
1
0.83
L
Kukulkan
Hovsep_King
Kukulkan
0
4
1
0.13
L
2
4
0
0.5
W
Izanami
KX Bigshot
Izanami
1
2
6
2
L
1
4
2
0.5
W
Lancelot
4
0
2
5
W
Vulcan
6
0
2
7
W
2
1
6
5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
35,407
50,479
Taken
47,910
28,823
Mitigated
32,631
11,751
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
GallowsHumuor
Hercules
8,437
2,381
0
5,811
14,225
14,375
51
1,170
13,055
0
54,184
L
Kukulkan
Hovsep_King
Kukulkan
3,765
459
0
250
8,093
2,601
118
5,031
2,845
48,110
0
L
7,045
2,904
0
4,335
10,879
2,523
334
2,177
8,663
43,266
0
W
Izanami
KX Bigshot
Izanami
6,572
3,593
0
1,091
7,174
2,537
1,026
4,644
2,530
0
49,163
L
1,533
588
0
876
13,880
10,461
29
5,296
8,326
11,710
0
W
Lancelot
4,566
400
0
1,191
9,161
4,133
0
834
8,327
0
48,163
W
Vulcan
9,219
303
0
782
4,794
1,829
214
834
3,960
57,697
1,787
W
6,613
589
0
3,056
12,556
9,757
0
4,861
7,695
32,939
2,094
L
13,366
1,444
0
6,290
17,627
13,238
0
2,676
14,859
0
60,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,580
Gold Earned
41,911
306
Minions Killed
428
0
Camps Cleared
0
1,197,199
Distance Traveled
1,606,420
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
2,998
200
0
0
0
0
0
W
Hercules
9,094
606
117
8
0
271,213
2
L
Kukulkan
7,001
467
109
7
0
295,110
0
L
Sol
6,736
449
69
5
0
298,468
0
W
Izanami
7,981
532
90
6
0
279,892
0
L
Ymir
6,607
440
20
1
0
317,269
0
W
Lancelot
7,759
517
80
5
0
391,530
0
W
Vulcan
9,028
602
116
8
0
358,832
0
W
Geb
8,049
537
25
2
0
304,953
1
L
Chaac
8,238
549
108
7
0
286,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role