Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AhmedSan1
Izanami
Level 180
God Stats
4W - 2L
1,623 SR
Queue Stats
293W - 265L
1,518 Elo+
Solo
Janus
Janus
DoctorLapp
Janus
Level 133
God Stats
3W - 2L
1,557 SR
Queue Stats
566W - 532L
1,509 Elo+
Party 2
Mulan
Mulan
GodWarrios12
Mulan
Level 77
God Stats
59W - 34L
1,554 SR
Queue Stats
152W - 123L
1,432 Elo+
Solo
Bellona
Bellona
LipppM
Bellona
Level 66
God Stats
12W - 18L
1,399 SR
Queue Stats
432W - 435L
1,489 Elo+
Party 2
Team Averages
Level 122
1,527 SR
1,489 Elo+

VS

Team Averages
Level 108
1,482 SR
1,463 Elo+
Loki
Loki
BigSnuggy
Loki
Level 156
God Stats
22W - 9L
1,746 SR
Queue Stats
257W - 236L
1,564 Elo+
Solo
Mulan
Mulan
Darkirua
Mulan
Level 36
God Stats
1W - 8L
1,071 SR
Queue Stats
51W - 69L
1,357 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EzTheHuntress
Ah Muzen Cab
Level 60
God Stats
4W - 6L
1,517 SR
Queue Stats
61W - 91L
1,401 Elo+
Party 1
Yu Huang
Yu Huang
LeftClickEnjoyer
Yu Huang
Level 148
God Stats
1W - 1L
1,494 SR
Queue Stats
273W - 272L
1,489 Elo+
Solo
Ymir
Ymir
Pxp Tartsz
Ymir
Level 142
God Stats
4W - 11L
1,583 SR
Queue Stats
437W - 418L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 5
8,079
577
7,785
10,299
4,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
AhmedSan1
Izanami
15
6 / 1 / 3
8,944
639
4,321
7,251
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
12
5 / 1 / 1
7,444
532
5,499
6,820
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 7
7,417
530
7,043
9,005
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
LipppM
Bellona
13
7 / 2 / 2
8,329
595
10,495
13,309
11,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 6 / 1
6,196
443
5,194
11,175
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
Darkirua
Mulan
9
1 / 7 / 1
5,780
413
7,005
13,202
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
EzTheHuntress
Ah Muzen Cab
8
1 / 4 / 0
5,713
408
2,885
4,703
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 1 / 0
6,968
498
7,143
6,346
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 4
6,153
440
3,827
13,420
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
7
8
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
5
1.83
W
Izanami
AhmedSan1
Izanami
6
1
3
7.5
L
Loki
1
6
1
0.25
L
Mulan
Darkirua
Mulan
1
7
1
0.21
W
Janus
5
1
1
5.5
L
Ah Muzen Cab
EzTheHuntress
Ah Muzen Cab
1
4
0
0.25
W
3
1
7
6.5
L
4
1
0
4
W
Bellona
LipppM
Bellona
7
2
2
4
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
26,054
46,684
Taken
48,846
26,233
Mitigated
22,755
14,580
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,785
249
0
4,675
10,299
4,128
92
5,141
5,087
64,031
747
W
Izanami
AhmedSan1
Izanami
4,321
3,107
0
845
7,251
2,292
1,299
1,697
5,554
0
73,723
L
Loki
5,194
1,195
0
2,336
11,175
3,239
0
2,868
8,240
0
37,890
L
Mulan
Darkirua
Mulan
7,005
1,588
0
3,152
13,202
6,421
0
3,464
9,701
0
25,024
W
Janus
5,499
349
0
3,911
6,820
1,907
0
1,209
5,611
42,196
1,187
L
Ah Muzen Cab
EzTheHuntress
Ah Muzen Cab
2,885
923
0
0
4,703
1,173
0
167
4,474
0
22,631
W
7,043
1,145
477
1,824
9,005
6,391
164
2,643
6,362
0
30,840
L
7,143
540
0
482
6,346
1,869
0
2,957
3,347
42,496
1,639
W
Bellona
LipppM
Bellona
10,495
4,001
0
2,848
13,309
11,515
502
166
12,615
0
48,069
L
3,827
430
0
2,747
13,420
10,053
0
3,811
9,324
21,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
30,810
444
Minions Killed
253
0
Camps Cleared
0
1,236,032
Distance Traveled
1,157,478
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,079
577
98
7
0
250,127
0
W
Izanami
8,944
639
150
11
0
236,679
0
L
Loki
6,196
443
70
5
0
279,592
0
L
Mulan
5,780
413
36
3
0
201,979
0
W
Janus
7,444
532
77
6
0
230,849
0
L
Ah Muzen Cab
5,713
408
39
3
0
176,343
0
W
Mulan
7,417
530
51
4
0
251,975
1
L
Yu Huang
6,968
498
79
6
0
281,070
0
W
Bellona
8,329
595
68
5
0
266,402
0
L
Ymir
6,153
440
29
2
0
218,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role