Player Matchup

Mulan
Mulan
KevvvSVP
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
RaptorSVP
Nu Wa
Level 103
God Stats
1W - 8L
1,332 SR
Queue Stats
29W - 24L
1,384 Elo+
Party 1
Fafnir
Fafnir
WunderwaffIe
Fafnir
Level 182
God Stats
10W - 13L
1,452 SR
Queue Stats
393W - 389L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
XI-M-A-L-IX
Ao Kuang
Level 100
God Stats
11W - 23L
1,311 SR
Queue Stats
416W - 496L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Yunero218
Danzaburou
Level 69
God Stats
18W - 16L
1,650 SR
Queue Stats
84W - 104L
1,355 Elo+
Solo
Team Averages
Level 105
1,449 SR
1,385 Elo+

VS

Team Averages
Level 72
1,491 SR
1,464 Elo+
Sobek
Sobek
 
Sobek
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DiscoTime3676
Thor
Level 60
God Stats
1W - 1L
1,283 SR
Queue Stats
10W - 8L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Jimmeijer
Nu Wa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 201L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
LaPsOoo
Erlang Shen
Level 44
God Stats
9W - 5L
1,697 SR
Queue Stats
36W - 53L
1,424 Elo+
Solo
Chiron
Chiron
cpt_spacemen
Chiron
Level 103
God Stats
10W - 10L
1,474 SR
Queue Stats
252W - 257L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KevvvSVP
Mulan
12
5 / 4 / 0
7,806
600
10,456
12,906
11,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
RaptorSVP
Nu Wa
11
0 / 2 / 2
6,670
513
4,633
5,912
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
9
0 / 0 / 0
5,966
459
2,664
8,997
6,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
XI-M-A-L-IX
Ao Kuang
10
2 / 3 / 1
6,268
482
3,810
11,415
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Yunero218
Danzaburou
10
0 / 7 / 1
5,925
456
3,552
9,654
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 4
6,827
525
3,222
7,955
6,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 1
7,694
592
6,627
9,551
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Jimmeijer
Nu Wa
13
1 / 1 / 3
6,858
528
6,951
5,570
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
LaPsOoo
Erlang Shen
13
4 / 4 / 2
7,431
572
9,513
15,553
16,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
14
5 / 0 / 1
7,935
610
7,520
7,112
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
16
16
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
4
3
W
5
2
1
2.75
W
Nu Wa
Jimmeijer
Nu Wa
1
1
3
2.5
L
Mulan
KevvvSVP
Mulan
5
4
0
1.25
W
Erlang Shen
LaPsOoo
Erlang Shen
4
4
2
1.25
L
Nu Wa
RaptorSVP
Nu Wa
0
2
2
0.5
L
Fafnir
0
0
0
0
L
Ao Kuang
XI-M-A-L-IX
Ao Kuang
2
3
1
0.83
L
Danzaburou
Yunero218
Danzaburou
0
7
1
0.07
W
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
33,833
48,884
Taken
45,741
26,076
Mitigated
29,678
8,545
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,222
343
0
3,267
7,955
6,208
0
1,778
6,177
19,303
0
W
6,627
1,868
0
3,875
9,551
2,848
0
3,216
6,335
0
50,458
W
Nu Wa
Jimmeijer
Nu Wa
6,951
1,497
0
1,250
5,570
1,673
28
4,010
1,560
49,095
997
L
Mulan
KevvvSVP
Mulan
10,456
2,938
0
1,514
12,906
11,421
0
218
12,626
0
45,225
W
Erlang Shen
LaPsOoo
Erlang Shen
9,513
6,003
0
5,134
15,553
16,355
0
92
15,461
0
39,320
L
Nu Wa
RaptorSVP
Nu Wa
4,633
839
0
0
5,912
1,423
0
2,409
3,255
53,982
849
L
Fafnir
2,664
97
0
3,283
8,997
6,604
0
3,296
5,463
13,692
1,511
L
Ao Kuang
XI-M-A-L-IX
Ao Kuang
3,810
989
0
2,257
11,415
3,716
0
1,046
10,197
36,480
0
L
Danzaburou
Yunero218
Danzaburou
3,552
744
88
1,403
9,654
2,912
0
2,080
7,285
0
34,323
W
Chiron
7,520
3,284
501
3,117
7,112
2,594
1,132
1,291
5,821
0
64,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
36,745
317
Minions Killed
369
0
Camps Cleared
0
1,160,788
Distance Traveled
1,221,023
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,827
525
18
1
0
282,176
3
W
Thor
7,694
592
89
7
0
266,393
0
W
Nu Wa
6,858
528
95
7
0
211,282
0
L
Mulan
7,806
600
85
7
0
210,060
0
W
Erlang Shen
7,431
572
50
4
0
231,441
0
L
Nu Wa
6,670
513
113
9
0
242,722
0
L
Fafnir
5,966
459
17
1
0
255,959
3
L
Ao Kuang
6,268
482
56
4
0
227,034
0
L
Danzaburou
5,925
456
46
4
0
225,013
0
W
Chiron
7,935
610
117
9
0
229,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role