Player Matchup

Bastet
Bastet
Lashinio
Bastet
Level 126
God Stats
2W - 2L
1,734 SR
Queue Stats
81W - 70L
1,540 Elo+
Solo
The Morrigan
The Morrigan
Mimi888999
The Morrigan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
Trainniss
Baron Samedi
Level 70
God Stats
5W - 6L
1,522 SR
Queue Stats
32W - 20L
1,594 Elo+
Party 1
Fafnir
Fafnir
family-445
Fafnir
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
267W - 243L
1,546 Elo+
Solo
Danzaburou
Danzaburou
hoote09
Danzaburou
Level 86
God Stats
6W - 4L
1,607 SR
Queue Stats
27W - 22L
1,571 Elo+
Party 1
Team Averages
Level 94
1,573 SR
1,571 Elo+

VS

Team Averages
Level 125
1,481 SR
1,503 Elo+
Cthulhu
Cthulhu
AstraOfSanzu
Cthulhu
Level 69
God Stats
17W - 17L
1,507 SR
Queue Stats
355W - 349L
1,542 Elo+
Solo
Skadi
Skadi
Dagalco23
Skadi
Level 128
God Stats
7W - 4L
1,723 SR
Queue Stats
203W - 189L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
MadBombMagam
Gilgamesh
Level 157
God Stats
7W - 5L
1,538 SR
Queue Stats
155W - 146L
1,488 Elo+
Solo
Hercules
Hercules
Schweizertime
Hercules
Level 120
God Stats
7W - 7L
1,369 SR
Queue Stats
256W - 256L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
rak_khateer
Zhong Kui
Level 149
God Stats
7W - 7L
1,270 SR
Queue Stats
224W - 210L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lashinio
Bastet
15
3 / 6 / 1
8,731
485
8,437
18,392
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
Mimi888999
The Morrigan
13
0 / 9 / 2
7,658
425
6,872
12,400
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Trainniss
Baron Samedi
13
0 / 2 / 5
8,510
473
9,372
13,386
11,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
family-445
Fafnir
16
5 / 3 / 2
11,048
614
15,619
17,633
22,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
hoote09
Danzaburou
15
2 / 3 / 1
8,751
486
7,569
9,672
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstraOfSanzu
Cthulhu
15
2 / 1 / 10
10,038
558
10,866
15,759
18,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
Dagalco23
Skadi
16
3 / 1 / 5
9,960
553
10,881
10,240
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MadBombMagam
Gilgamesh
17
8 / 1 / 5
10,786
599
7,590
15,017
10,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Schweizertime
Hercules
14
2 / 5 / 5
9,646
536
7,933
16,706
12,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
rak_khateer
Zhong Kui
17
8 / 2 / 6
11,197
622
14,097
14,502
12,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
23
23
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AstraOfSanzu
Cthulhu
2
1
10
7
W
Skadi
Dagalco23
Skadi
3
1
5
5.5
L
Bastet
Lashinio
Bastet
3
6
1
0.58
W
Gilgamesh
MadBombMagam
Gilgamesh
8
1
5
10.5
L
The Morrigan
Mimi888999
The Morrigan
0
9
2
0.11
W
Hercules
Schweizertime
Hercules
2
5
5
0.9
L
Baron Samedi
Trainniss
Baron Samedi
0
2
5
1.25
L
Fafnir
family-445
Fafnir
5
3
2
2
L
Danzaburou
hoote09
Danzaburou
2
3
1
0.83
W
Zhong Kui
rak_khateer
Zhong Kui
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,869
Damage
51,367
71,483
Taken
72,224
49,180
Mitigated
57,340
18,528
Healing
25,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AstraOfSanzu
Cthulhu
10,866
527
89
3,564
15,759
18,012
0
6,832
8,895
41,393
918
W
Skadi
Dagalco23
Skadi
10,881
4,227
0
2,049
10,240
4,425
297
3,778
6,365
0
89,520
L
Bastet
Lashinio
Bastet
8,437
2,209
0
5,028
18,392
7,050
782
7,973
10,419
0
61,307
W
Gilgamesh
MadBombMagam
Gilgamesh
7,590
2,200
0
3,897
15,017
10,104
0
4,899
9,872
0
87,487
L
The Morrigan
Mimi888999
The Morrigan
6,872
1,450
0
568
12,400
3,918
185
6,470
5,910
42,688
4,517
W
Hercules
Schweizertime
Hercules
7,933
2,290
0
6,442
16,706
12,316
259
8,317
7,567
0
50,399
L
Baron Samedi
Trainniss
Baron Samedi
9,372
1,523
1,269
4,548
13,386
11,963
0
4,656
8,642
41,789
851
L
Fafnir
family-445
Fafnir
15,619
4,439
0
4,533
17,633
22,819
158
2,201
14,582
65,313
5,972
L
Danzaburou
hoote09
Danzaburou
7,569
2,920
0
2,582
9,672
3,430
680
3,528
6,144
0
56,172
W
Zhong Kui
rak_khateer
Zhong Kui
14,097
1,256
468
9,025
14,502
12,483
230
5,724
8,741
84,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,698
Gold Earned
51,627
470
Minions Killed
571
0
Camps Cleared
0
1,700,511
Distance Traveled
1,891,031
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,038
558
52
3
0
400,433
2
W
Skadi
9,960
553
165
9
0
368,416
3
L
Bastet
8,731
485
98
5
0
374,309
0
W
Gilgamesh
10,786
599
121
7
0
424,105
0
L
The Morrigan
7,658
425
84
5
0
327,801
1
W
Hercules
9,646
536
84
5
0
353,547
0
L
Baron Samedi
8,510
473
46
3
0
344,812
0
L
Fafnir
11,048
614
129
7
0
310,718
0
L
Danzaburou
8,751
486
113
6
0
342,871
3
W
Zhong Kui
11,197
622
149
8
0
344,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role