Player Matchup

Chronos
Chronos
 
Chronos
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Chris5400
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 1
Freya
Freya
F1LY
Freya
Level 137
God Stats
4W - 3L
1,203 SR
Queue Stats
300W - 226L
1,577 Elo+
Solo
Set
Set
Mathiasrj2
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 1
Merlin
Merlin
bibitukon
Merlin
Level 144
God Stats
1W - 1L
1,698 SR
Queue Stats
364W - 350L
1,589 Elo+
Party 2
Team Averages
Level 115
1,480 SR
1,610 Elo+

VS

Team Averages
Level 126
1,656 SR
1,478 Elo+
Charon
Charon
Garkka
Charon
Level 145
God Stats
13W - 6L
1,752 SR
Queue Stats
380W - 408L
1,432 Elo+
Party 3
Achilles
Achilles
Krazy760
Achilles
Level 129
God Stats
2W - 2L
1,398 SR
Queue Stats
350W - 392L
1,537 Elo+
Party 4
Vulcan
Vulcan
RichHomieVlad
Vulcan
Level 164
God Stats
13W - 2L
1,888 SR
Queue Stats
420W - 443L
1,558 Elo+
Solo
Ganesha
Ganesha
SirAlexCol
Ganesha
Level 106
God Stats
6W - 5L
1,606 SR
Queue Stats
185W - 174L
1,406 Elo+
Party 3
Discordia
Discordia
SupYouFaakkaa808
Discordia
Level 88
God Stats
9W - 8L
1,635 SR
Queue Stats
217W - 235L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 1 / 3
6,177
1,030
3,108
6,221
3,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Chris5400
Da Ji
10
2 / 5 / 3
5,880
980
4,935
6,853
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
F1LY
Freya
10
0 / 1 / 5
5,776
963
1,749
3,563
1,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 5 / 1
5,145
858
2,458
5,967
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Merlin
bibitukon
Merlin
14
2 / 1 / 4
6,780
1,130
5,572
3,023
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Garkka
Charon
11
1 / 1 / 7
6,808
1,135
3,932
4,622
4,036
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Krazy760
Achilles
11
3 / 2 / 3
6,687
1,115
4,520
7,868
6,040
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 1 / 2
6,979
1,163
5,823
2,337
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SirAlexCol
Ganesha
11
0 / 1 / 7
6,461
1,077
1,443
6,276
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
13
5 / 1 / 5
7,102
1,184
6,632
3,004
964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
6
Kills
13
13
Deaths
6
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
3
3.5
L
Da Ji
Chris5400
Da Ji
2
5
3
0.7
L
Freya
F1LY
Freya
0
1
5
2.5
W
Charon
Garkka
Charon
1
1
7
4.5
W
Achilles
Krazy760
Achilles
3
2
3
2.25
L
0
5
1
0.1
W
4
1
2
5
W
Ganesha
SirAlexCol
Ganesha
0
1
7
3.5
W
Discordia
5
1
5
7.5
L
Merlin
bibitukon
Merlin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
22,350
25,627
Taken
24,107
12,689
Mitigated
17,287
6,892
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,108
663
1,325
2,737
6,221
3,608
0
3,552
2,300
8,326
299
L
Da Ji
Chris5400
Da Ji
4,935
264
353
254
6,853
3,050
0
4,702
1,922
0
6,452
L
Freya
F1LY
Freya
1,749
451
288
584
3,563
1,449
0
2,728
731
6,718
185
W
Charon
Garkka
Charon
3,932
129
524
1,347
4,622
4,036
0
2,837
1,731
6,886
173
W
Achilles
Krazy760
Achilles
4,520
83
767
2,512
7,868
6,040
0
2,656
5,143
0
7,612
L
2,458
323
231
620
5,967
3,300
0
3,870
1,870
0
3,365
W
5,823
50
414
337
2,337
811
0
760
1,558
15,916
0
W
Ganesha
SirAlexCol
Ganesha
1,443
108
1,144
2,759
6,276
5,436
0
3,013
3,246
8,621
61
W
Discordia
6,632
224
0
500
3,004
964
0
998
1,920
14,984
504
L
Merlin
bibitukon
Merlin
5,572
70
0
500
3,023
1,282
0
2,262
733
22,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
34,037
68
Minions Killed
74
0
Camps Cleared
0
640,687
Distance Traveled
676,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,177
1,030
9
2
0
149,861
0
L
Da Ji
5,880
980
7
1
0
134,358
0
L
Freya
5,776
963
15
3
0
110,480
2
W
Charon
6,808
1,135
7
1
0
145,776
0
W
Achilles
6,687
1,115
8
1
0
120,858
0
L
Set
5,145
858
0
0
0
108,450
0
W
Vulcan
6,979
1,163
28
5
0
125,831
0
W
Ganesha
6,461
1,077
1
0
0
136,599
0
W
Discordia
7,102
1,184
30
5
0
147,629
0
L
Merlin
6,780
1,130
37
6
0
137,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role