Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IItamirII
Medusa
Level 146
God Stats
48W - 41L
1,558 SR
Queue Stats
239W - 230L
1,501 Elo+
Party 1
Thanatos
Thanatos
MegaLaDawng
Thanatos
Level 72
God Stats
7W - 4L
1,640 SR
Queue Stats
273W - 244L
1,453 Elo+
Solo
Jormungandr
Jormungandr
N7killa
Jormungandr
Level 145
God Stats
7W - 5L
1,497 SR
Queue Stats
96W - 85L
1,473 Elo+
Party 1
Poseidon
Poseidon
did_I_make_salty
Poseidon
Level 88
God Stats
3W - 1L
1,783 SR
Queue Stats
71W - 75L
1,456 Elo+
Solo
Team Averages
Level 116
1,596 SR
1,477 Elo+

VS

Team Averages
Level 117
1,587 SR
1,438 Elo+
Neith
Neith
Gbsboards
Neith
Level 129
God Stats
15W - 10L
1,446 SR
Queue Stats
151W - 150L
1,423 Elo+
Solo
Loki
Loki
LegacyTen1
Loki
Level 32
God Stats
5W - 5L
1,487 SR
Queue Stats
109W - 114L
1,166 Elo+
Solo
Bacchus
Bacchus
Lettuceman99
Bacchus
Level 143
God Stats
4W - 0L
1,786 SR
Queue Stats
85W - 65L
1,563 Elo+
Solo
Nu Wa
Nu Wa
TheValles100
Nu Wa
Level 124
God Stats
29W - 22L
1,661 SR
Queue Stats
105W - 100L
1,543 Elo+
Solo
Medusa
Medusa
ninjasasinn
Medusa
Level 158
God Stats
15W - 14L
1,552 SR
Queue Stats
204W - 196L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 5 / 1
5,166
470
4,082
9,227
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
IItamirII
Medusa
11
2 / 2 / 2
6,160
560
3,571
6,325
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
MegaLaDawng
Thanatos
11
5 / 1 / 2
6,225
566
5,741
8,987
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
N7killa
Jormungandr
8
2 / 1 / 0
5,262
478
2,876
6,583
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 3 / 1
5,814
529
1,697
5,771
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gbsboards
Neith
13
4 / 3 / 2
7,832
712
4,857
7,367
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
3 / 3 / 2
6,044
549
2,262
6,410
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Lettuceman99
Bacchus
10
2 / 0 / 4
6,450
586
3,409
8,443
7,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
7,378
671
10,235
3,533
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
0 / 4 / 1
5,372
488
1,545
6,066
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
11
Kills
12
12
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
1
0.3
W
Neith
Gbsboards
Neith
4
3
2
1.67
L
Medusa
IItamirII
Medusa
2
2
2
1.5
W
3
3
2
1.33
W
Bacchus
Lettuceman99
Bacchus
2
0
4
4
L
Thanatos
MegaLaDawng
Thanatos
5
1
2
6
L
Jormungandr
N7killa
Jormungandr
2
1
0
2
W
3
1
3
4.5
L
1
3
1
0.5
W
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
22,308
36,893
Taken
31,819
12,907
Mitigated
13,825
13,740
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,082
3,108
0
3,017
9,227
2,540
0
1,467
7,760
0
24,553
W
Neith
Gbsboards
Neith
4,857
1,699
0
1,985
7,367
2,313
382
23
7,344
0
53,994
L
Medusa
IItamirII
Medusa
3,571
1,119
0
2,857
6,325
1,806
0
2,441
3,884
0
42,078
W
2,262
338
0
2,725
6,410
1,600
0
528
5,882
0
26,882
W
Bacchus
Lettuceman99
Bacchus
3,409
344
0
2,224
8,443
7,274
0
1,406
6,869
21,227
0
L
Thanatos
MegaLaDawng
Thanatos
5,741
1,678
0
6,270
8,987
3,110
0
3,054
5,933
0
43,336
L
Jormungandr
N7killa
Jormungandr
2,876
656
0
957
6,583
4,321
0
3,022
3,561
21,362
2,101
W
10,235
3,462
0
846
3,533
958
717
1,473
1,986
49,651
593
L
1,697
128
32
607
5,771
1,130
0
3,633
2,138
34,820
948
W
Medusa
1,545
255
0
549
6,066
1,680
0
683
5,318
0
33,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
33,076
291
Minions Killed
351
0
Camps Cleared
0
1,113,462
Distance Traveled
1,056,406
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,166
470
37
3
0
235,216
0
W
Neith
7,832
712
110
10
0
174,487
0
L
Medusa
6,160
560
73
7
0
201,750
0
W
Loki
6,044
549
59
5
0
248,521
0
W
Bacchus
6,450
586
40
4
0
235,805
2
L
Thanatos
6,225
566
57
5
0
252,193
0
L
Jormungandr
5,262
478
45
4
0
205,396
0
W
Nu Wa
7,378
671
92
8
0
206,950
0
L
Poseidon
5,814
529
79
7
0
218,907
0
W
Medusa
5,372
488
50
5
0
190,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role