Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FENTANYLKING619
King Arthur
Level 84
God Stats
14W - 9L
1,648 SR
Queue Stats
135W - 127L
1,571 Elo+
Party 1
Eset
Eset
Lost_Memories103
Eset
Level 129
God Stats
4W - 4L
1,461 SR
Queue Stats
236W - 229L
1,520 Elo+
Solo
Sylvanus
Sylvanus
NKxQy
Sylvanus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 62L
1,563 Elo+
Solo
Tyr
Tyr
Pestictis
Tyr
Level 128
God Stats
2W - 1L
1,744 SR
Queue Stats
99W - 83L
1,599 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,551 Elo+

VS

Team Averages
Level 132
1,657 SR
1,516 Elo+
Nox
Nox
AuricaViorel
Nox
Level 124
God Stats
6W - 11L
1,375 SR
Queue Stats
222W - 212L
1,570 Elo+
Solo
Fenrir
Fenrir
CrazyyGodd
Fenrir
Level 138
God Stats
4W - 3L
1,642 SR
Queue Stats
83W - 104L
1,498 Elo+
Party 2
Mulan
Mulan
JerkingTurkey
Mulan
Level 150
God Stats
5W - 3L
1,731 SR
Queue Stats
92W - 97L
1,539 Elo+
Party 2
Ullr
Ullr
WаgWаn
Ullr
Level 160
God Stats
3W - 2L
1,683 SR
Queue Stats
27W - 39L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
derSaas
Cthulhu
Level 89
God Stats
2W - 1L
1,853 SR
Queue Stats
106W - 107L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 1
6,081
608
6,105
6,415
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
FENTANYLKING619
King Arthur
13
6 / 0 / 0
7,767
777
7,056
6,456
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 0 / 1
6,807
681
3,915
1,784
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
NKxQy
Sylvanus
9
1 / 1 / 4
5,358
536
2,703
8,913
4,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 0 / 3
5,648
565
4,575
6,259
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,025
503
868
4,492
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CrazyyGodd
Fenrir
10
1 / 3 / 0
5,082
508
2,508
7,968
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,179
518
2,674
8,917
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
9
1 / 2 / 1
5,174
517
5,130
5,456
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
derSaas
Cthulhu
8
0 / 3 / 2
4,989
499
6,356
9,561
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
2
2
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
L
0
2
0
0
L
Fenrir
CrazyyGodd
Fenrir
1
3
0
0.33
W
King Arthur
FENTANYLKING619
King Arthur
6
0
0
6
L
0
5
0
0
W
3
0
1
3.5
W
Sylvanus
NKxQy
Sylvanus
1
1
4
3
W
2
0
3
3.5
L
Ullr
1
2
1
0.75
L
Cthulhu
derSaas
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
17,536
29,827
Taken
36,394
16,510
Mitigated
13,778
11,345
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,105
2,410
0
1,051
6,415
2,157
0
1,934
4,481
0
49,643
L
868
192
0
1,011
4,492
940
0
2,821
1,473
28,049
0
L
Fenrir
CrazyyGodd
Fenrir
2,508
110
0
808
7,968
3,029
0
747
7,181
0
38,534
W
King Arthur
FENTANYLKING619
King Arthur
7,056
988
0
1,651
6,456
5,591
0
0
6,456
0
54,011
L
2,674
317
0
1,881
8,917
3,341
0
0
8,917
0
33,822
W
3,915
264
135
118
1,784
617
0
716
1,068
49,066
1,398
W
Sylvanus
NKxQy
Sylvanus
2,703
578
1,791
4,047
8,913
4,821
0
3,461
5,452
13,138
0
W
4,575
877
0
2,552
6,259
3,324
0
1,113
5,146
0
40,142
L
Ullr
5,130
2,408
0
655
5,456
1,694
0
402
5,054
0
32,539
L
Cthulhu
derSaas
Cthulhu
6,356
803
910
2,436
9,561
4,774
0
2,310
7,187
22,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
25,449
390
Minions Killed
313
0
Camps Cleared
0
1,056,911
Distance Traveled
1,013,838
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,081
608
87
9
0
220,392
4
L
Nox
5,025
503
72
7
0
185,635
4
L
Fenrir
5,082
508
77
8
0
227,118
0
W
King Arthur
7,767
777
92
9
0
196,658
2
L
Mulan
5,179
518
68
7
0
194,365
0
W
Eset
6,807
681
120
12
0
208,070
3
W
Sylvanus
5,358
536
19
2
0
186,139
0
W
Tyr
5,648
565
72
7
0
245,652
2
L
Ullr
5,174
517
78
8
0
198,564
0
L
Cthulhu
4,989
499
18
2
0
208,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role