Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DustBurn90
Da Ji
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 227L
1,396 Elo+
Solo
Aphrodite
Aphrodite
Sorani1
Aphrodite
Level 107
God Stats
0W - 3L
1,129 SR
Queue Stats
151W - 169L
1,396 Elo+
Solo
Mulan
Mulan
xDonDmGx
Mulan
Level 129
God Stats
24W - 15L
1,534 SR
Queue Stats
632W - 630L
1,428 Elo+
Solo
Team Averages
Level 139
1,433 SR
1,444 Elo+

VS

Team Averages
Level 69
1,540 SR
1,415 Elo+
Anubis
Anubis
FSC_Bockwurstber
Anubis
Level 59
God Stats
12W - 9L
1,403 SR
Queue Stats
45W - 55L
1,284 Elo+
Solo
Cthulhu
Cthulhu
Hans_Bauge
Cthulhu
Level 57
God Stats
38W - 30L
1,554 SR
Queue Stats
282W - 249L
1,462 Elo+
Solo
Neith
Neith
XxMoogle
Neith
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,453 Elo+
Party 1
Arachne
Arachne
Zepher
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,452 Elo+
Party 1
Chaac
Chaac
ticklezvii
Chaac
Level 104
God Stats
17W - 5L
1,744 SR
Queue Stats
493W - 487L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 2 / 1
5,562
556
4,173
6,245
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
10
0 / 2 / 0
5,258
526
3,053
4,636
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
10
1 / 1 / 1
5,248
525
1,499
7,139
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Sorani1
Aphrodite
6
0 / 5 / 0
4,502
450
842
6,513
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
xDonDmGx
Mulan
10
0 / 4 / 0
5,253
525
3,702
7,958
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,571
557
4,207
5,846
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cthulhu
Hans_Bauge
Cthulhu
10
2 / 0 / 7
6,941
694
4,741
7,102
4,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
XxMoogle
Neith
11
7 / 0 / 1
6,870
687
5,017
4,319
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Zepher
Arachne
11
3 / 0 / 1
5,946
595
3,286
6,328
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
11
2 / 0 / 2
6,925
693
2,472
5,410
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
1
1.75
L
Medusa
 
Medusa
0
2
0
0
L
Da Ji
1
1
1
1.5
W
0
4
2
0.25
W
Cthulhu
Hans_Bauge
Cthulhu
2
0
7
5.5
L
Aphrodite
Sorani1
Aphrodite
0
5
0
0
W
Neith
XxMoogle
Neith
7
0
1
7.5
W
Arachne
Zepher
Arachne
3
0
1
3.5
W
Chaac
2
0
2
3
L
Mulan
xDonDmGx
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,269
Damage
19,723
32,491
Taken
29,005
10,929
Mitigated
13,017
5,293
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,173
577
0
534
6,245
1,255
0
3,552
2,355
31,134
491
L
Medusa
 
Medusa
3,053
848
0
1,000
4,636
1,270
0
1,899
2,737
0
38,050
L
Da Ji
1,499
74
0
548
7,139
2,545
0
508
6,553
0
40,752
W
4,207
87
112
691
5,846
2,391
28
3,137
2,709
30,145
0
W
Cthulhu
Hans_Bauge
Cthulhu
4,741
550
189
2,475
7,102
4,472
270
1,253
5,849
24,996
0
L
Aphrodite
Sorani1
Aphrodite
842
293
405
1,405
6,513
2,622
0
2,031
4,442
8,086
0
W
Neith
XxMoogle
Neith
5,017
2,465
0
1,648
4,319
1,325
743
248
4,071
0
38,084
W
Arachne
Zepher
Arachne
3,286
2,461
0
1,618
6,328
2,269
0
425
5,903
0
35,224
W
Chaac
2,472
134
0
1,864
5,410
2,560
68
124
5,286
0
42,928
L
Mulan
xDonDmGx
Mulan
3,702
747
0
1,401
7,958
3,237
0
474
7,456
0
35,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,823
Gold Earned
32,253
282
Minions Killed
313
0
Camps Cleared
0
929,620
Distance Traveled
986,765
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,562
556
57
6
0
198,061
2
L
Medusa
5,258
526
68
7
0
191,382
0
L
Da Ji
5,248
525
79
8
0
177,771
0
W
Anubis
5,571
557
63
6
0
188,770
0
W
Cthulhu
6,941
694
26
3
0
226,008
1
L
Aphrodite
4,502
450
10
1
0
153,639
0
W
Neith
6,870
687
77
8
0
178,384
0
W
Arachne
5,946
595
62
6
0
203,038
0
W
Chaac
6,925
693
85
9
0
190,565
2
L
Mulan
5,253
525
68
7
0
208,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role