Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Eduard97007
Chang'e
Level 36
God Stats
5W - 14L
1,393 SR
Queue Stats
26W - 42L
1,500 Elo+
Solo
He Bo
He Bo
I VLADDY l
He Bo
Level 156
God Stats
12W - 21L
1,384 SR
Queue Stats
151W - 156L
1,456 Elo+
Solo
Shiva
Shiva
ImQuiteMoist
Shiva
Level 127
God Stats
0W - 1L
1,694 SR
Queue Stats
147W - 136L
1,501 Elo+
Solo
Lancelot
Lancelot
arma_333_letale
Lancelot
Level 85
God Stats
12W - 8L
1,338 SR
Queue Stats
814W - 847L
1,444 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,480 Elo+

VS

Team Averages
Level 89
1,519 SR
1,485 Elo+
Ah Puch
Ah Puch
ARESMCMXCVII
Ah Puch
Level 102
God Stats
2W - 1L
1,475 SR
Queue Stats
68W - 60L
1,493 Elo+
Party 1
Janus
Janus
BiStormZ
Janus
Level 69
God Stats
7W - 8L
1,455 SR
Queue Stats
48W - 46L
1,466 Elo+
Solo
Chaac
Chaac
FadedVeil
Chaac
Level 61
God Stats
2W - 1L
1,620 SR
Queue Stats
23W - 22L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
Shark_Da_Bowls
Sylvanus
Level 109
God Stats
20W - 19L
1,486 SR
Queue Stats
116W - 115L
1,489 Elo+
Party 1
Horus
Horus
Zylion_Kingbreak
Horus
Level 106
God Stats
7W - 3L
1,558 SR
Queue Stats
55W - 37L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 1 / 0
4,183
598
1,753
5,049
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
Eduard97007
Chang'e
6
0 / 0 / 0
3,921
560
3,546
3,486
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
8
0 / 3 / 0
4,098
585
491
3,420
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,966
567
1,890
4,815
2,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
3
0 / 0 / 0
3,229
461
594
1,627
402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARESMCMXCVII
Ah Puch
8
2 / 0 / 0
5,139
734
1,220
1,715
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
BiStormZ
Janus
10
1 / 0 / 2
4,957
708
1,676
3,607
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
FadedVeil
Chaac
9
1 / 0 / 0
5,006
715
2,812
4,304
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
7
1 / 0 / 0
4,090
584
3,391
4,346
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 1
4,299
614
1,149
3,640
1,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Ah Puch
ARESMCMXCVII
Ah Puch
2
0
0
2
W
Janus
BiStormZ
Janus
1
0
2
2
L
Chang'e
Eduard97007
Chang'e
0
0
0
0
W
Chaac
FadedVeil
Chaac
1
0
0
1
L
He Bo
0
3
0
0
L
0
1
0
0
W
Sylvanus
1
0
0
1
W
0
0
1
0.5
L
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,274
Damage
10,248
18,397
Taken
17,612
7,621
Mitigated
6,209
6,524
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,753
179
0
3,075
5,049
3,214
0
353
4,696
19,179
0
W
Ah Puch
ARESMCMXCVII
Ah Puch
1,220
0
55
598
1,715
388
0
84
1,631
21,794
1,172
W
Janus
BiStormZ
Janus
1,676
191
0
2,402
3,607
923
0
407
3,200
32,196
0
L
Chang'e
Eduard97007
Chang'e
3,546
71
400
846
3,486
749
0
1,578
1,908
16,775
471
W
Chaac
FadedVeil
Chaac
2,812
266
0
1,806
4,304
1,649
0
1,501
2,551
0
25,448
L
He Bo
491
0
0
474
3,420
892
0
2,086
1,334
22,921
0
L
1,890
257
110
1,221
4,815
2,364
0
1,334
3,481
0
13,336
W
Sylvanus
3,391
1,396
360
1,258
4,346
1,722
0
1,430
2,564
23,137
6,569
W
1,149
686
814
1,690
3,640
1,527
0
1,249
2,043
0
4,260
L
Lancelot
594
152
0
398
1,627
402
0
572
1,055
0
4,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,397
Gold Earned
23,491
165
Minions Killed
215
0
Camps Cleared
0
682,584
Distance Traveled
750,578
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,183
598
42
6
0
122,852
0
W
Ah Puch
5,139
734
42
6
0
150,090
0
W
Janus
4,957
708
60
9
0
167,713
0
L
Chang'e
3,921
560
40
6
0
151,996
0
W
Chaac
5,006
715
54
8
0
112,133
0
L
He Bo
4,098
585
49
7
0
146,254
0
L
Shiva
3,966
567
19
3
0
165,252
4
W
Sylvanus
4,090
584
53
8
0
139,147
0
W
Horus
4,299
614
6
1
0
181,495
0
L
Lancelot
3,229
461
15
2
0
96,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role