Player Matchup

Janus
Janus
Gold V
Fradiavolo19
Janus
Gold V
Level 129
God Stats
1W - 1L
1,484 SR
Queue Stats
32W - 33L
1,536 MMR
Solo
Poseidon
Poseidon
Gold III
SunGodXl
Poseidon
Gold III
Level 146
God Stats
0W - 3L
2,067 SR
Queue Stats
193W - 189L
1,514 MMR
Solo
Geb
Geb
Silver III
danigmez888
Geb
Silver III
Level 117
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 10L
1,478 MMR
Solo
Chaac
Chaac
Gold IV
leimaz1665
Chaac
Gold IV
Level 54
God Stats
22W - 18L
1,568 SR
Queue Stats
160W - 161L
1,452 MMR
Solo
Nut
Nut
Gold III
mb2rea1
Nut
Gold III
Level 170
God Stats
2W - 7L
1,493 SR
Queue Stats
435W - 442L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,669 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,602 SR
1,486 MMR
Ratatoskr
Ratatoskr
Gold III
 
Ratatoskr
Gold III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
 
Neith
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
ExtremelyLethal_
Nu Wa
Gold II
Level 186
God Stats
10W - 6L
1,662 SR
Queue Stats
227W - 222L
1,524 MMR
Party 1
Cthulhu
Cthulhu
Gold III
bigchvngus
Cthulhu
Gold III
Level 112
God Stats
28W - 19L
1,731 SR
Queue Stats
303W - 312L
1,461 MMR
Solo
King Arthur
King Arthur
Gold IV
ttv_RabsLegacy
King Arthur
Gold IV
Level 158
God Stats
23W - 14L
1,617 SR
Queue Stats
119W - 120L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,358
491
4,361
8,188
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SunGodXl
Poseidon
15
2 / 4 / 3
7,937
529
6,767
10,199
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 2 / 2
6,540
436
4,988
11,174
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
14
1 / 3 / 1
7,841
523
10,091
17,157
15,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
14
2 / 2 / 3
8,151
543
5,624
8,937
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Chang'eThanatosMulanFreya

VS

Bans
SusanoMedusaAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
4 / 0 / 4
8,832
589
4,372
9,732
3,780
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
15
0 / 2 / 5
8,402
560
5,259
8,060
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 0 / 7
9,554
637
11,379
5,808
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bigchvngus
Cthulhu
12
4 / 3 / 4
7,768
518
8,237
13,084
9,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
ttv_RabsLegacy
King Arthur
15
0 / 2 / 4
8,716
581
11,454
17,768
17,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
15
15
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
0
4
6
W
Neith
 
Neith
0
2
5
1.25
W
7
0
7
10.5
L
0
4
0
0
L
Poseidon
SunGodXl
Poseidon
2
4
3
0.88
W
Cthulhu
bigchvngus
Cthulhu
4
3
4
2
L
2
2
2
1.5
L
Chaac
1
3
1
0.5
L
Nut
2
2
3
1.75
W
King Arthur
ttv_RabsLegacy
King Arthur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
40,701
55,655
Taken
54,452
29,761
Mitigated
34,787
14,660
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,372
579
0
1,932
9,732
3,780
0
3,510
6,088
0
81,688
W
Neith
 
Neith
5,259
1,619
0
2,206
8,060
2,593
456
1,397
6,663
0
76,595
W
11,379
2,219
80
2,518
5,808
1,721
0
2,312
3,284
64,801
2,346
L
4,361
43
0
1,458
8,188
2,350
0
5,055
2,670
61,850
1,014
L
Poseidon
SunGodXl
Poseidon
6,767
919
0
4,022
10,199
2,827
0
3,167
6,934
71,549
0
W
Cthulhu
bigchvngus
Cthulhu
8,237
772
41
1,796
13,084
9,415
15
6,595
6,419
24,659
0
L
4,988
875
0
2,058
11,174
6,810
0
5,434
5,527
13,801
2,254
L
Chaac
10,091
821
0
4,093
17,157
15,168
0
1,067
16,034
5,315
62,753
L
Nut
5,624
2,711
0
3,029
8,937
2,606
0
4,003
4,806
0
66,026
W
King Arthur
ttv_RabsLegacy
King Arthur
11,454
1,309
0
3,100
17,768
17,278
0
2,826
14,942
709
71,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
43,272
515
Minions Killed
547
0
Camps Cleared
0
1,515,033
Distance Traveled
1,525,387
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,832
589
123
8
0
366,944
1
W
Neith
8,402
560
144
10
0
281,278
2
W
Nu Wa
9,554
637
128
9
0
296,992
4
L
Janus
7,358
491
130
9
0
304,572
4
L
Poseidon
7,937
529
129
9
0
322,620
0
W
Cthulhu
7,768
518
31
2
0
318,093
1
L
Geb
6,540
436
17
1
0
339,674
4
L
Chaac
7,841
523
114
8
0
285,866
2
L
Nut
8,151
543
125
8
0
262,301
1
W
King Arthur
8,716
581
121
8
0
262,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role