Player Matchup

He Bo
He Bo
Dgarciap
He Bo
Level 109
God Stats
14W - 16L
1,583 SR
Queue Stats
160W - 153L
1,409 Elo+
Solo
Nu Wa
Nu Wa
OmegaVIPER_
Nu Wa
Level 158
God Stats
149W - 95L
1,740 SR
Queue Stats
573W - 524L
1,491 Elo+
Solo
Arachne
Arachne
b2o37
Arachne
Level 61
God Stats
5W - 0L
1,785 SR
Queue Stats
45W - 39L
1,448 Elo+
Solo
Charybdis
Charybdis
ethnikaras-YT
Charybdis
Level 73
God Stats
2W - 3L
1,262 SR
Queue Stats
99W - 104L
1,386 Elo+
Solo
Mulan
Mulan
mini-_-menace
Mulan
Level 59
God Stats
3W - 4L
1,386 SR
Queue Stats
36W - 53L
1,403 Elo+
Solo
Team Averages
Level 92
1,551 SR
1,427 Elo+

VS

Team Averages
Level 75
1,454 SR
1,333 Elo+
Amaterasu
Amaterasu
AdM_oklm
Amaterasu
Level 23
God Stats
5W - 10L
1,381 SR
Queue Stats
6W - 19L
1,226 Elo+
Party 1
Bastet
Bastet
ChilliLover3001
Bastet
Level 158
God Stats
9W - 11L
1,266 SR
Queue Stats
180W - 188L
1,421 Elo+
Solo
Raijin
Raijin
Delboow
Raijin
Level 56
God Stats
12W - 21L
1,342 SR
Queue Stats
46W - 78L
1,351 Elo+
Party 1
Ymir
Ymir
Relt__
Ymir
Level 41
God Stats
9W - 11L
1,719 SR
Queue Stats
72W - 87L
1,222 Elo+
Solo
Ishtar
Ishtar
howeliyoyatusabe
Ishtar
Level 96
God Stats
2W - 2L
1,564 SR
Queue Stats
562W - 610L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dgarciap
He Bo
11
3 / 2 / 0
6,190
619
4,298
6,149
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 2
6,884
688
6,282
3,948
901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
b2o37
Arachne
11
3 / 1 / 2
5,823
582
3,043
6,597
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
ethnikaras-YT
Charybdis
10
1 / 0 / 4
5,728
573
4,956
4,256
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
6,346
635
5,773
7,726
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdM_oklm
Amaterasu
9
2 / 2 / 1
5,259
526
1,512
7,385
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 1 / 0
4,779
478
2,903
5,490
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
Delboow
Raijin
10
1 / 3 / 1
6,051
605
3,751
6,477
2,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Relt__
Ymir
7
0 / 2 / 1
4,611
461
2,594
9,477
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 0
4,501
450
4,443
7,326
1,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AdM_oklm
Amaterasu
2
2
1
1.25
L
2
1
0
2
L
Raijin
Delboow
Raijin
1
3
1
0.5
W
He Bo
Dgarciap
He Bo
3
2
0
1.5
W
2
1
2
3
L
Ymir
Relt__
Ymir
0
2
1
0.25
W
Arachne
b2o37
Arachne
3
1
2
4
W
Charybdis
ethnikaras-YT
Charybdis
1
0
4
3
L
0
4
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
15,203
28,676
Taken
36,155
10,736
Mitigated
12,290
10,607
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AdM_oklm
Amaterasu
1,512
855
0
1,851
7,385
2,837
0
1,211
6,174
0
27,657
L
2,903
475
0
1,973
5,490
1,152
0
2,765
2,725
0
19,840
L
Raijin
Delboow
Raijin
3,751
281
0
2,326
6,477
2,010
72
4,609
1,868
35,328
513
W
He Bo
Dgarciap
He Bo
4,298
277
0
710
6,149
1,847
0
3,677
2,472
28,537
372
W
6,282
1,595
0
2,480
3,948
901
2,810
0
3,948
48,918
1,279
L
Ymir
Relt__
Ymir
2,594
380
82
2,877
9,477
4,463
0
355
9,122
12,485
0
W
Arachne
b2o37
Arachne
3,043
2,361
0
2,173
6,597
2,248
1,061
510
6,087
0
25,452
W
Charybdis
ethnikaras-YT
Charybdis
4,956
2,610
57
2,551
4,256
1,102
1,192
802
3,454
0
33,537
L
4,443
2,039
0
1,611
7,326
1,828
0
1,479
5,847
0
27,356
W
5,773
1,215
182
2,454
7,726
4,638
0
1,282
6,444
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
25,201
260
Minions Killed
205
0
Camps Cleared
0
967,158
Distance Traveled
877,176
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,259
526
48
5
0
231,185
0
L
Bastet
4,779
478
25
3
0
130,734
0
L
Raijin
6,051
605
63
6
0
174,232
0
W
He Bo
6,190
619
56
6
0
187,619
0
W
Nu Wa
6,884
688
78
8
0
179,022
2
L
Ymir
4,611
461
20
2
0
169,466
3
W
Arachne
5,823
582
50
5
0
209,044
0
W
Charybdis
5,728
573
50
5
0
179,854
0
L
Ishtar
4,501
450
49
5
0
171,559
0
W
Mulan
6,346
635
26
3
0
211,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role