Player Matchup

Geb
Geb
 
Geb
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
King WooGod
Amaterasu
Level 107
God Stats
8W - 14L
1,413 SR
Queue Stats
131W - 141L
1,472 Elo+
Solo
Xbalanque
Xbalanque
TfytbKj
Xbalanque
Level 96
God Stats
5W - 8L
1,500 SR
Queue Stats
280W - 272L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
iRunnDizz
Zhong Kui
Level 106
God Stats
1W - 4L
1,335 SR
Queue Stats
412W - 425L
1,533 Elo+
Solo
Thor
Thor
lxchmbrln
Thor
Level 87
God Stats
7W - 6L
1,773 SR
Queue Stats
405W - 402L
1,632 Elo+
Solo
Team Averages
Level 112
1,504 SR
1,548 Elo+

VS

Team Averages
Level 89
1,546 SR
1,391 Elo+
Chaac
Chaac
BuggyWoogi
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,160 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chaotic_Laugh
Morgan Le Fay
Level 149
God Stats
112W - 74L
1,622 SR
Queue Stats
439W - 422L
1,536 Elo+
Solo
Cthulhu
Cthulhu
SpyingEredyn
Cthulhu
Level 101
God Stats
8W - 2L
1,500 SR
Queue Stats
38W - 36L
1,160 Elo+
Party 1
Izanami
Izanami
TheFoolTrickster
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 118L
1,521 Elo+
Solo
Tyr
Tyr
VenomJG
Tyr
Level 89
God Stats
7W - 4L
1,608 SR
Queue Stats
13W - 7L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 5
6,789
1,132
5,061
8,365
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
King WooGod
Amaterasu
11
2 / 5 / 2
6,785
1,131
4,960
11,631
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
TfytbKj
Xbalanque
11
1 / 1 / 1
6,326
1,054
2,360
2,379
867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
iRunnDizz
Zhong Kui
11
2 / 5 / 3
6,826
1,138
6,633
9,778
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thor
11
1 / 6 / 4
6,579
1,097
3,147
8,530
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

273

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 2 / 11
7,414
1,236
5,686
5,767
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Chaotic_Laugh
Morgan Le Fay
12
3 / 1 / 10
7,043
1,174
9,501
3,686
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SpyingEredyn
Cthulhu
13
2 / 2 / 14
7,194
1,199
8,800
6,722
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 11
7,219
1,203
5,389
4,212
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
12
6 / 0 / 7
7,890
1,315
6,249
4,966
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
6
Kills
18
18
Deaths
6
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
5
2.5
W
Chaac
4
2
11
4.75
W
Morgan Le Fay
Chaotic_Laugh
Morgan Le Fay
3
1
10
8
L
Amaterasu
King WooGod
Amaterasu
2
5
2
0.6
W
Cthulhu
SpyingEredyn
Cthulhu
2
2
14
4.5
L
Xbalanque
TfytbKj
Xbalanque
1
1
1
1.5
W
3
1
11
8.5
W
Tyr
6
0
7
9.5
L
Zhong Kui
iRunnDizz
Zhong Kui
2
5
3
0.7
L
Thor
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,161
Damage
35,625
40,683
Taken
25,353
22,688
Mitigated
17,566
4,293
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,061
340
0
2,216
8,365
5,866
0
3,216
4,855
15,000
0
W
Chaac
5,686
944
0
1,338
5,767
5,957
0
2,502
3,223
0
11,906
W
Morgan Le Fay
Chaotic_Laugh
Morgan Le Fay
9,501
1,273
0
177
3,686
1,426
0
1,388
2,229
17,292
0
L
Amaterasu
King WooGod
Amaterasu
4,960
1,821
0
1,305
11,631
7,495
0
4,895
6,465
0
12,514
W
Cthulhu
SpyingEredyn
Cthulhu
8,800
621
661
2,265
6,722
5,626
0
3,366
3,323
18,422
0
L
Xbalanque
TfytbKj
Xbalanque
2,360
1,547
0
113
2,379
867
0
895
1,441
0
6,838
W
5,389
3,264
0
810
4,212
1,472
0
2,670
1,469
0
12,474
W
Tyr
6,249
551
0
1,811
4,966
3,085
0
1,768
3,082
0
12,489
L
Zhong Kui
iRunnDizz
Zhong Kui
6,633
346
0
659
9,778
5,654
0
4,734
4,656
11,383
0
L
Thor
3,147
465
0
0
8,530
2,806
0
3,900
4,485
0
10,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
36,760
81
Minions Killed
94
3
Camps Cleared
4
384,777
Distance Traveled
581,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,789
1,132
12
2
1
93,332
0
W
Chaac
7,414
1,236
26
4
0
111,252
0
W
Morgan Le Fay
7,043
1,174
15
3
2
125,514
0
L
Amaterasu
6,785
1,131
25
4
0
100,751
0
W
Cthulhu
7,194
1,199
15
3
0
122,220
0
L
Xbalanque
6,326
1,054
13
2
0
29,180
0
W
Izanami
7,219
1,203
20
3
1
98,853
0
W
Tyr
7,890
1,315
18
3
1
124,066
0
L
Zhong Kui
6,826
1,138
12
2
0
79,214
0
L
Thor
6,579
1,097
19
3
2
82,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role