Player Matchup

Thor
Thor
KungFuWinslow
Thor
Level 107
God Stats
7W - 9L
1,616 SR
Queue Stats
405W - 388L
1,564 Elo+
Solo
Izanami
Izanami
Moob
Izanami
Level 129
God Stats
7W - 8L
1,564 SR
Queue Stats
33W - 36L
1,494 Elo+
Solo
King Arthur
King Arthur
NoMoreMrIceGuy
King Arthur
Level 108
God Stats
39W - 34L
1,607 SR
Queue Stats
128W - 124L
1,571 Elo+
Solo
Shiva
Shiva
OoWar_l00
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 149L
1,523 Elo+
Solo
Ix Chel
Ix Chel
adapteri
Ix Chel
Level 153
God Stats
28W - 19L
1,483 SR
Queue Stats
133W - 122L
1,505 Elo+
Solo
Team Averages
Level 125
1,554 SR
1,532 Elo+

VS

Team Averages
Level 101
1,677 SR
1,518 Elo+
Cthulhu
Cthulhu
Iunb45
Cthulhu
Level 109
God Stats
12W - 10L
1,583 SR
Queue Stats
32W - 32L
1,474 Elo+
Solo
Scylla
Scylla
Subjective10
Scylla
Level 127
God Stats
8W - 4L
1,848 SR
Queue Stats
147W - 106L
1,561 Elo+
Solo
Apollo
Apollo
grifao2000
Apollo
Level 147
God Stats
8W - 4L
1,535 SR
Queue Stats
275W - 265L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
piadaman96
Cu Chulainn
Level 73
God Stats
8W - 8L
1,678 SR
Queue Stats
163W - 181L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
turboRasmus
Zhong Kui
Level 49
God Stats
2W - 0L
1,741 SR
Queue Stats
89W - 65L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,046
473
4,249
13,657
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Moob
Izanami
16
0 / 5 / 2
9,625
566
4,679
10,548
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NoMoreMrIceGuy
King Arthur
15
3 / 0 / 2
10,001
588
12,742
16,586
15,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Shiva
OoWar_l00
Shiva
12
1 / 5 / 5
8,103
477
6,483
18,493
16,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
adapteri
Ix Chel
16
4 / 3 / 0
9,306
547
7,900
9,944
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iunb45
Cthulhu
12
1 / 4 / 5
8,581
505
7,007
17,684
12,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
17
5 / 0 / 2
10,079
593
11,809
6,290
2,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
grifao2000
Apollo
16
1 / 0 / 3
8,991
529
3,897
11,048
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
piadaman96
Cu Chulainn
17
0 / 4 / 1
9,811
577
12,173
18,708
12,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
turboRasmus
Zhong Kui
19
8 / 1 / 2
11,730
690
14,203
9,489
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
15
15
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Iunb45
Cthulhu
1
4
5
0.88
L
1
2
2
1
L
Izanami
Moob
Izanami
0
5
2
0.2
L
King Arthur
NoMoreMrIceGuy
King Arthur
3
0
2
4
L
Shiva
OoWar_l00
Shiva
1
5
5
0.7
W
Scylla
5
0
2
6
L
Ix Chel
adapteri
Ix Chel
4
3
0
1.33
W
Apollo
grifao2000
Apollo
1
0
3
2.5
W
Cu Chulainn
piadaman96
Cu Chulainn
0
4
1
0.13
W
Zhong Kui
turboRasmus
Zhong Kui
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
49,089
69,228
Taken
63,219
44,512
Mitigated
39,344
11,071
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Iunb45
Cthulhu
7,007
737
2,759
4,551
17,684
12,153
240
4,317
13,367
32,733
0
L
4,249
959
0
3,228
13,657
5,406
0
4,398
9,259
0
63,792
L
Izanami
Moob
Izanami
4,679
3,418
0
1,594
10,548
3,710
3,228
5,899
4,649
0
88,098
L
King Arthur
NoMoreMrIceGuy
King Arthur
12,742
1,814
0
1,450
16,586
15,767
90
2,379
14,207
3,557
75,719
L
Shiva
OoWar_l00
Shiva
6,483
719
353
1,445
18,493
16,521
0
12,560
5,933
0
24,864
W
Scylla
11,809
1,238
0
250
6,290
2,291
784
1,840
4,450
76,659
0
L
Ix Chel
adapteri
Ix Chel
7,900
835
775
2,226
9,944
3,108
38
6,971
2,973
73,032
736
W
Apollo
grifao2000
Apollo
3,897
2,237
0
3,218
11,048
4,767
521
1,665
9,383
0
81,699
W
Cu Chulainn
piadaman96
Cu Chulainn
12,173
2,365
0
6,071
18,708
12,581
0
1,349
17,359
1,181
83,573
W
Zhong Kui
turboRasmus
Zhong Kui
14,203
4,594
0
4,778
9,489
7,552
4,607
339
9,150
100,345
18,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
49,192
588
Minions Killed
640
0
Camps Cleared
0
1,712,340
Distance Traveled
1,728,315
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,581
505
43
3
0
340,406
1
L
Thor
8,046
473
101
6
0
376,908
2
L
Izanami
9,625
566
175
10
0
295,359
0
L
King Arthur
10,001
588
136
8
0
327,326
0
L
Shiva
8,103
477
39
2
0
369,527
2
W
Scylla
10,079
593
135
8
0
358,123
2
L
Ix Chel
9,306
547
137
8
0
343,220
6
W
Apollo
8,991
529
125
7
0
367,846
0
W
Cu Chulainn
9,811
577
154
9
0
339,392
1
W
Zhong Kui
11,730
690
183
11
0
322,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role