Player Matchup

Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BigXexy713
Chang'e
Level 158
God Stats
5W - 9L
1,476 SR
Queue Stats
143W - 134L
1,505 Elo+
Solo
Lancelot
Lancelot
K1ngOfMayhem
Lancelot
Level 56
God Stats
3W - 4L
1,463 SR
Queue Stats
22W - 26L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
TheMorlu
Ao Kuang
Level 65
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 4L
1,523 Elo+
Solo
Xbalanque
Xbalanque
XxDawKin18xX
Xbalanque
Level 142
God Stats
2W - 2L
1,538 SR
Queue Stats
127W - 133L
1,467 Elo+
Party 2
Team Averages
Level 104
1,538 SR
1,481 Elo+

VS

Team Averages
Level 80
1,515 SR
1,434 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GlockCowboy
Ymir
Level 3
God Stats
2W - 3L
1,687 SR
Queue Stats
8W - 17L
1,388 Elo+
Party 1
Bastet
Bastet
PandarkHD
Bastet
Level 88
God Stats
1W - 1L
1,254 SR
Queue Stats
145W - 147L
1,514 Elo+
Solo
Nox
Nox
STSV
Nox
Level 34
God Stats
7W - 6L
1,422 SR
Queue Stats
12W - 25L
1,321 Elo+
Party 1
Hades
Hades
ty2time
Hades
Level 129
God Stats
3W - 0L
1,710 SR
Queue Stats
195W - 183L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 0
5,931
539
2,885
4,931
1,873
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
BigXexy713
Chang'e
8
0 / 2 / 0
5,020
456
2,669
8,866
2,887
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
K1ngOfMayhem
Lancelot
2
0 / 1 / 0
3,687
335
441
2,011
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ao Kuang
TheMorlu
Ao Kuang
11
3 / 4 / 0
6,396
581
7,502
11,870
3,481
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
XxDawKin18xX
Xbalanque
9
0 / 4 / 0
4,991
454
4,002
9,304
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 0 / 1
6,954
632
10,737
6,192
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 2
5,966
542
1,966
6,343
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
PandarkHD
Bastet
10
1 / 0 / 3
5,610
510
3,273
7,921
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
STSV
Nox
12
1 / 0 / 1
6,200
564
887
2,703
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
ty2time
Hades
12
2 / 3 / 1
6,850
623
4,048
8,669
5,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
13
13
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Medusa
 
Medusa
8
0
1
8.5
L
Chang'e
BigXexy713
Chang'e
0
2
0
0
W
1
0
2
2
L
Lancelot
K1ngOfMayhem
Lancelot
0
1
0
0
W
Bastet
PandarkHD
Bastet
1
0
3
2.5
W
Nox
STSV
Nox
1
0
1
1.5
L
Ao Kuang
TheMorlu
Ao Kuang
3
4
0
0.75
L
Xbalanque
XxDawKin18xX
Xbalanque
0
4
0
0
W
Hades
ty2time
Hades
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
20,911
36,982
Taken
31,828
11,142
Mitigated
13,351
18,081
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,885
208
0
2,368
4,931
1,873
0
841
4,090
49,948
0
W
Medusa
 
Medusa
10,737
4,117
0
2,125
6,192
1,742
380
1,517
4,675
0
51,237
L
Chang'e
BigXexy713
Chang'e
2,669
325
2,349
4,605
8,866
2,887
0
1,567
7,299
17,356
728
W
1,966
408
0
1,554
6,343
2,853
140
1,903
4,440
19,762
2,136
L
Lancelot
K1ngOfMayhem
Lancelot
441
168
0
708
2,011
441
0
46
1,965
0
3,838
W
Bastet
PandarkHD
Bastet
3,273
590
0
2,177
7,921
2,627
155
2,837
5,084
0
39,154
W
Nox
STSV
Nox
887
231
0
1,064
2,703
656
552
1,376
1,327
37,152
157
L
Ao Kuang
TheMorlu
Ao Kuang
7,502
1,663
0
6,023
11,870
3,481
0
3,784
8,086
42,252
1,017
L
Xbalanque
XxDawKin18xX
Xbalanque
4,002
782
0
2,028
9,304
2,460
0
413
8,891
0
36,362
W
Hades
ty2time
Hades
4,048
347
80
3,770
8,669
5,473
204
5,157
3,512
39,954
1,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
31,580
250
Minions Killed
329
0
Camps Cleared
0
827,533
Distance Traveled
1,058,897
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,931
539
91
8
0
198,748
0
W
Medusa
6,954
632
79
7
0
206,897
0
L
Chang'e
5,020
456
24
2
0
173,784
0
W
Ymir
5,966
542
34
3
0
218,146
0
L
Lancelot
3,687
335
9
1
0
74,498
0
W
Bastet
5,610
510
62
6
0
232,407
2
W
Nox
6,200
564
78
7
0
210,732
0
L
Ao Kuang
6,396
581
70
6
0
205,188
0
L
Xbalanque
4,991
454
56
5
0
175,315
0
W
Hades
6,850
623
76
7
0
190,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role