Player Matchup

Aphrodite
Aphrodite
Ashyneck6841
Aphrodite
Level 106
God Stats
3W - 3L
1,529 SR
Queue Stats
6W - 5L
1,487 Elo+
Party 1
Medusa
Medusa
GamzMaka12
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,410 Elo+
Party 1
Ao Kuang
Ao Kuang
Kienamaru
Ao Kuang
Level 109
God Stats
2W - 1L
1,376 SR
Queue Stats
7W - 4L
1,396 Elo+
Party 1
Fenrir
Fenrir
Tadpoleboi
Fenrir
Level 64
God Stats
35W - 24L
1,425 SR
Queue Stats
282W - 290L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
Yungblood21
Nu Wa
Level 104
God Stats
12W - 9L
1,569 SR
Queue Stats
183W - 178L
1,515 Elo+
Party 3
Team Averages
Level 108
1,480 SR
1,439 Elo+

VS

Team Averages
Level 102
1,550 SR
1,473 Elo+
Geb
Geb
Darthnillious497
Geb
Level 120
God Stats
0W - 1L
1,489 SR
Queue Stats
22W - 22L
1,410 Elo+
Solo
Hera
Hera
FearlessGhost5
Hera
Level 104
God Stats
82W - 68L
1,531 SR
Queue Stats
528W - 550L
1,453 Elo+
Party 2
Skadi
Skadi
KirillKing
Skadi
Level 47
God Stats
1W - 2L
1,507 SR
Queue Stats
48W - 55L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
SH3P
Sun Wukong
Level 155
God Stats
4W - 5L
1,551 SR
Queue Stats
58W - 58L
1,518 Elo+
Solo
Da Ji
Da Ji
TheBigaFig
Da Ji
Level 86
God Stats
13W - 11L
1,672 SR
Queue Stats
325W - 284L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ashyneck6841
Aphrodite
12
2 / 0 / 9
7,824
522
5,082
8,193
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
GamzMaka12
Medusa
14
5 / 1 / 4
8,451
563
8,169
8,451
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Kienamaru
Ao Kuang
13
3 / 5 / 1
7,767
518
5,918
11,141
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Tadpoleboi
Fenrir
16
9 / 1 / 5
9,156
610
9,106
12,254
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 0 / 4
8,605
574
10,069
7,261
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,299
420
2,396
12,073
7,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 0
7,494
500
5,043
7,429
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Skadi
12
1 / 6 / 0
6,858
457
6,160
9,976
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SH3P
Sun Wukong
13
5 / 5 / 1
8,480
565
8,721
12,310
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
12
1 / 6 / 2
6,669
445
5,799
14,766
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
7
7
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ashyneck6841
Aphrodite
2
0
9
6.5
L
0
3
1
0.17
L
0
2
0
0
W
Medusa
GamzMaka12
Medusa
5
1
4
7
W
Ao Kuang
Kienamaru
Ao Kuang
3
5
1
0.7
L
Skadi
1
6
0
0.17
L
Sun Wukong
SH3P
Sun Wukong
5
5
1
1.1
W
Fenrir
Tadpoleboi
Fenrir
9
1
5
11.5
L
Da Ji
1
6
2
0.33
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
28,119
47,300
Taken
56,554
21,548
Mitigated
25,440
20,210
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ashyneck6841
Aphrodite
5,082
893
3,139
5,035
8,193
4,653
168
988
7,205
22,063
996
L
2,396
267
0
1,579
12,073
7,632
0
4,540
7,239
18,686
0
L
5,043
1,089
0
2,601
7,429
1,519
0
3,371
3,576
60,868
1,545
W
Medusa
GamzMaka12
Medusa
8,169
3,311
0
2,052
8,451
2,950
542
926
7,525
0
56,490
W
Ao Kuang
Kienamaru
Ao Kuang
5,918
1,384
0
2,352
11,141
5,992
663
0
10,555
37,962
79
L
Skadi
6,160
2,724
0
543
9,976
2,739
0
1,939
7,791
0
56,208
L
Sun Wukong
SH3P
Sun Wukong
8,721
1,788
0
3,362
12,310
9,572
41
4,773
7,022
0
54,158
W
Fenrir
Tadpoleboi
Fenrir
9,106
1,894
0
4,592
12,254
5,699
0
910
11,145
0
70,261
L
Da Ji
5,799
1,485
0
5,044
14,766
3,978
0
4,372
9,944
0
52,192
W
10,069
1,369
0
3,040
7,261
2,254
0
4,615
2,646
55,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
35,800
430
Minions Killed
419
0
Camps Cleared
0
1,518,307
Distance Traveled
1,463,230
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,824
522
37
2
0
274,246
0
L
Geb
6,299
420
17
1
0
319,267
6
L
Hera
7,494
500
120
8
0
304,184
11
W
Medusa
8,451
563
108
7
0
320,105
5
W
Ao Kuang
7,767
518
62
4
0
286,653
0
L
Skadi
6,858
457
105
7
0
268,120
0
L
Sun Wukong
8,480
565
102
7
0
268,678
1
W
Fenrir
9,156
610
96
6
0
345,417
0
L
Da Ji
6,669
445
75
5
0
302,981
0
W
Nu Wa
8,605
574
127
8
0
291,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role