Player Matchup

Vulcan
Vulcan
Aimsnipe
Vulcan
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
43W - 47L
1,556 Elo+
Party 2
King Arthur
King Arthur
BroxiCorse
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,556 Elo+
Party 2
Maui
Maui
Chertsss
Maui
Level 65
God Stats
3W - 1L
1,643 SR
Queue Stats
100W - 108L
1,556 Elo+
Party 2
Neith
Neith
HerrBol
Neith
Level 84
God Stats
49W - 46L
1,538 SR
Queue Stats
156W - 161L
1,450 Elo+
Solo
Ravana
Ravana
Sticka246
Ravana
Level 55
God Stats
21W - 22L
1,474 SR
Queue Stats
186W - 200L
1,396 Elo+
Solo
Team Averages
Level 47
1,531 SR
1,503 Elo+

VS

Team Averages
Level 84
1,503 SR
1,498 Elo+
Vulcan
Vulcan
BNDOBSON
Vulcan
Level 225
God Stats
73W - 82L
1,514 SR
Queue Stats
255W - 249L
1,491 Elo+
Solo
Izanami
Izanami
Berserk_Bebop
Izanami
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ghostgamin
Nemesis
Level 25
God Stats
6W - 10L
1,500 SR
Queue Stats
21W - 46L
1,500 Elo+
Party 1
Thanatos
Thanatos
Infxrnoo
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Tvsasuke
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aimsnipe
Vulcan
14
2 / 3 / 6
9,107
536
7,612
7,632
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
BroxiCorse
King Arthur
19
8 / 0 / 1
11,792
694
13,823
15,433
11,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
15
4 / 0 / 11
10,227
602
7,974
11,597
10,207
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
HerrBol
Neith
16
10 / 1 / 5
10,424
613
19,034
7,292
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Sticka246
Ravana
15
2 / 2 / 3
8,628
508
4,906
6,823
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BNDOBSON
Vulcan
16
3 / 3 / 1
9,489
558
7,319
8,335
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
0 / 8 / 0
6,420
378
1,848
11,698
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
Ghostgamin
Nemesis
13
3 / 4 / 2
7,929
466
11,125
18,336
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Infxrnoo
Thanatos
11
0 / 6 / 0
7,295
429
4,365
14,191
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Tvsasuke
Sylvanus
11
0 / 5 / 3
7,451
438
2,405
15,878
10,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
26
Kills
6
6
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aimsnipe
Vulcan
2
3
6
1.67
L
Vulcan
BNDOBSON
Vulcan
3
3
1
1.17
L
Izanami
0
8
0
0
W
King Arthur
BroxiCorse
King Arthur
8
0
1
8.5
W
Maui
4
0
11
9.5
L
Nemesis
Ghostgamin
Nemesis
3
4
2
1
W
Neith
HerrBol
Neith
10
1
5
12.5
L
Thanatos
Infxrnoo
Thanatos
0
6
0
0
W
Ravana
Sticka246
Ravana
2
2
3
1.75
L
Sylvanus
Tvsasuke
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,349
Damage
27,062
48,777
Taken
68,438
29,689
Mitigated
31,998
13,022
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aimsnipe
Vulcan
7,612
204
0
1,320
7,632
2,890
20
2,538
5,094
64,020
0
L
Vulcan
BNDOBSON
Vulcan
7,319
42
0
364
8,335
3,261
0
3,773
4,507
80,441
844
L
Izanami
1,848
1,066
0
818
11,698
3,532
0
2,115
9,546
0
24,974
W
King Arthur
BroxiCorse
King Arthur
13,823
1,929
0
2,668
15,433
11,376
150
1,011
14,064
11,152
97,105
W
Maui
7,974
1,342
0
2,662
11,597
10,207
0
3,512
8,043
29,828
831
L
Nemesis
Ghostgamin
Nemesis
11,125
4,896
0
5,534
18,336
8,353
0
6,939
11,228
0
67,838
W
Neith
HerrBol
Neith
19,034
10,479
0
4,096
7,292
2,421
1,521
2,255
5,037
0
80,008
L
Thanatos
Infxrnoo
Thanatos
4,365
1,252
0
6,500
14,191
6,176
0
879
13,286
0
37,526
W
Ravana
Sticka246
Ravana
4,906
3,009
0
2,276
6,823
2,795
0
1,046
5,777
0
62,929
L
Sylvanus
Tvsasuke
Sylvanus
2,405
704
3,126
3,420
15,878
10,676
0
2,595
13,251
19,263
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
38,584
537
Minions Killed
381
0
Camps Cleared
0
1,701,856
Distance Traveled
1,543,635
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,107
536
119
7
0
364,277
3
L
Vulcan
9,489
558
160
9
0
324,197
0
L
Izanami
6,420
378
55
3
0
247,904
0
W
King Arthur
11,792
694
175
10
0
353,031
3
W
Maui
10,227
602
34
2
0
334,273
2
L
Nemesis
7,929
466
96
6
0
354,058
0
W
Neith
10,424
613
121
7
0
323,828
0
L
Thanatos
7,295
429
47
3
0
315,422
0
W
Ravana
8,628
508
88
5
0
326,447
0
L
Sylvanus
7,451
438
23
1
0
302,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role