Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Ashkelan
Agni
Gold II
Level 123
God Stats
58W - 46L
1,586 SR
Queue Stats
176W - 186L
1,482 MMR
Solo
Cliodhna
Cliodhna
Gold II
KizaTheCreator
Cliodhna
Gold II
Level 59
God Stats
14W - 10L
1,518 SR
Queue Stats
164W - 163L
1,480 MMR
Solo
Terra
Terra
Silver II
WakingRegent07
Terra
Silver II
Level 85
God Stats
1W - 1L
1,298 SR
Queue Stats
243W - 247L
1,146 MMR
Solo
Hou Yi
Hou Yi
Gold V
greenday2023
Hou Yi
Gold V
Level 69
God Stats
6W - 12L
1,253 SR
Queue Stats
161W - 171L
1,224 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,431 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,576 SR
1,334 MMR
Ra
Ra
Bronze III
Coco6323
Ra
Bronze III
Level 44
God Stats
1W - 1L
1,712 SR
Queue Stats
7W - 15L
1,400 MMR
Party 1
Mulan
Mulan
Silver III
ItzDeadline
Mulan
Silver III
Level 68
God Stats
2W - 2L
1,692 SR
Queue Stats
10W - 14L
1,546 MMR
Party 1
Poseidon
Poseidon
Silver II
KiffenGeil420x
Poseidon
Silver II
Level 135
God Stats
5W - 6L
1,421 SR
Queue Stats
456W - 484L
1,123 MMR
Solo
Athena
Athena
Silver I
PollaLoca2015
Athena
Silver I
Level 122
God Stats
7W - 8L
1,555 SR
Queue Stats
143W - 146L
1,141 MMR
Solo
Susano
Susano
Gold V
gamer123169
Susano
Gold V
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 109L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 1 / 0
6,689
669
6,755
7,802
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Agni
12
2 / 1 / 1
6,355
636
4,772
3,236
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
12
4 / 2 / 2
6,129
613
7,102
8,036
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 3
5,550
555
3,249
7,120
4,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
9
3 / 0 / 1
5,436
544
4,871
4,638
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresCu ChulainnCharybdis

VS

Bans
ThothMedusaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,249
525
1,066
6,308
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 0
5,223
522
4,376
10,859
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
9
1 / 4 / 0
4,973
497
3,437
6,149
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 0 / 1
5,314
531
3,111
6,043
4,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
8
1 / 2 / 1
4,633
463
1,956
7,209
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
4
4
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
0
5
W
Agni
2
1
1
2.5
L
1
3
1
0.5
L
1
6
0
0.17
L
Poseidon
1
4
0
0.25
W
Cliodhna
4
2
2
2.5
L
0
0
1
0.5
W
1
0
3
2.5
L
Susano
1
2
1
0.75
W
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
13,946
30,832
Taken
36,568
14,289
Mitigated
12,868
12,575
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,755
2,685
0
3,694
7,802
4,504
0
0
7,802
241
41,236
W
Agni
4,772
210
0
411
3,236
865
0
392
2,688
48,640
40
L
1,066
131
510
1,809
6,308
2,010
0
3,614
2,694
30,437
0
L
4,376
658
0
1,706
10,859
3,302
0
241
10,229
0
33,284
L
Poseidon
3,437
396
0
1,831
6,149
1,432
0
826
5,323
31,027
0
W
Cliodhna
7,102
1,798
0
2,936
8,036
2,653
167
1,604
6,218
0
45,532
L
3,111
517
0
2,051
6,043
4,053
0
1,891
4,152
13,871
1,438
W
3,249
544
464
2,923
7,120
4,554
0
2,151
4,640
17,201
0
L
Susano
1,956
635
0
2,405
7,209
2,071
0
1,680
5,529
0
23,272
W
Hou Yi
4,871
1,907
0
2,147
4,638
1,713
500
2,267
2,294
0
30,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
25,392
316
Minions Killed
238
0
Camps Cleared
0
1,047,132
Distance Traveled
1,012,888
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,689
669
70
7
0
184,911
1
W
Agni
6,355
636
92
9
0
216,922
6
L
Ra
5,249
525
57
6
0
195,485
0
L
Mulan
5,223
522
44
4
0
187,831
0
L
Poseidon
4,973
497
64
6
0
179,359
0
W
Cliodhna
6,129
613
80
8
0
257,162
0
L
Athena
5,314
531
31
3
0
216,298
1
W
Terra
5,550
555
25
3
0
221,572
1
L
Susano
4,633
463
42
4
0
233,915
0
W
Hou Yi
5,436
544
49
5
0
166,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role