Player Matchup

Merlin
Merlin
Silver V
 
Merlin
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
died2398
Ratatoskr
Silver IV
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
289W - 324L
869 MMR
Solo
Bacchus
Bacchus
Silver II
maz_solo
Bacchus
Silver II
Level 66
God Stats
4W - 8L
1,613 SR
Queue Stats
113W - 124L
911 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,523 SR
1,256 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,556 SR
1,014 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver V
Icekinga
Loki
Silver V
Level 82
God Stats
15W - 19L
1,424 SR
Queue Stats
23W - 44L
741 MMR
Solo
Mulan
Mulan
Silver II
KladdigtBajs
Mulan
Silver II
Level 71
God Stats
5W - 3L
1,552 SR
Queue Stats
81W - 106L
918 MMR
Solo
Neith
Neith
Silver II
L0II0
Neith
Silver II
Level 159
God Stats
213W - 176L
1,507 SR
Queue Stats
340W - 340L
1,000 MMR
Solo
Ymir
Ymir
Silver II
Mohlvagabond
Ymir
Silver II
Level 95
God Stats
37W - 22L
1,796 SR
Queue Stats
526W - 536L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 0
3,292
658
739
2,900
623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
 
Sol
4
0 / 2 / 0
3,009
602
1,639
2,811
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
 
Fenrir
2
0 / 1 / 0
2,596
519
133
791
262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ratatoskr
died2398
Ratatoskr
7
0 / 1 / 0
3,335
667
383
2,629
732
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
maz_solo
Bacchus
5
0 / 1 / 0
3,064
613
1,011
3,443
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AwilixArachneAo KuangSun Wukong

VS

Bans
ThanatosSusanoOlorunCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 0 / 1
3,782
756
930
1,441
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
6
0 / 0 / 1
3,357
671
343
2,444
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,328
866
293
1,261
343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
L0II0
Neith
7
5 / 0 / 0
4,222
844
2,729
1,385
390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 4
3,599
720
1,350
4,279
2,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Sol
 
Sol
0
2
0
0
L
Fenrir
 
Fenrir
0
1
0
0
W
Poseidon
 
Poseidon
0
0
1
0.5
W
Loki
0
0
1
0.5
W
1
0
0
1
W
Neith
L0II0
Neith
5
0
0
5
W
0
0
4
2
L
Ratatoskr
died2398
Ratatoskr
0
1
0
0
L
Bacchus
maz_solo
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,905
Damage
5,645
12,574
Taken
10,810
4,429
Mitigated
3,735
3,751
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
739
52
0
1,141
2,900
623
0
600
2,132
18,177
487
L
Sol
 
Sol
1,639
968
0
796
2,811
601
0
735
2,076
10,384
816
L
Fenrir
 
Fenrir
133
0
0
168
791
262
0
0
791
0
3,010
W
Poseidon
 
Poseidon
930
0
0
250
1,441
311
0
739
702
19,896
402
W
Loki
343
125
0
1,881
2,444
499
0
115
2,329
0
14,803
W
293
64
0
622
1,261
343
0
0
1,233
0
21,477
W
Neith
L0II0
Neith
2,729
1,400
0
605
1,385
390
0
658
727
0
22,850
W
1,350
337
0
1,577
4,279
2,192
0
1,819
2,460
5,466
0
L
Ratatoskr
died2398
Ratatoskr
383
106
0
350
2,629
732
0
197
2,398
0
18,406
L
Bacchus
maz_solo
Bacchus
1,011
24
0
1,296
3,443
2,211
0
511
2,932
7,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,296
Gold Earned
19,288
115
Minions Killed
172
0
Camps Cleared
0
434,147
Distance Traveled
494,705
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,292
658
31
6
0
81,177
0
L
Sol
3,009
602
23
5
0
100,424
2
L
Fenrir
2,596
519
7
1
0
20,227
0
W
Poseidon
3,782
756
48
10
0
108,752
2
W
Loki
3,357
671
35
7
0
116,532
0
W
Mulan
4,328
866
45
9
0
72,133
0
W
Neith
4,222
844
42
8
0
96,904
0
W
Ymir
3,599
720
2
0
0
100,384
2
L
Ratatoskr
3,335
667
46
9
0
131,222
0
L
Bacchus
3,064
613
8
2
0
101,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role