Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GeoffreyG07
Skadi
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 73L
1,401 Elo+
Solo
Shiva
Shiva
TF-141_xXgamer
Shiva
Level 84
God Stats
11W - 5L
1,716 SR
Queue Stats
110W - 84L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Taschengelddieb2
Jormungandr
Level 67
God Stats
29W - 26L
1,608 SR
Queue Stats
172W - 149L
1,490 Elo+
Solo
Thanatos
Thanatos
XiSc0z
Thanatos
Level 45
God Stats
6W - 4L
1,719 SR
Queue Stats
37W - 38L
1,428 Elo+
Solo
Team Averages
Level 55
1,609 SR
1,462 Elo+

VS

Team Averages
Level 127
1,457 SR
1,453 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arkosia
Ah Muzen Cab
Level 156
God Stats
5W - 3L
1,644 SR
Queue Stats
112W - 123L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
CxrsedAnimal
Erlang Shen
Level 107
God Stats
2W - 2L
1,648 SR
Queue Stats
353W - 363L
1,424 Elo+
Solo
Aphrodite
Aphrodite
ZiaPierah
Aphrodite
Level 157
God Stats
40W - 42L
1,504 SR
Queue Stats
451W - 464L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
jujukurby
Kuzenbo
Level 67
God Stats
19W - 20L
1,401 SR
Queue Stats
537W - 556L
1,464 Elo+
Solo
Nemesis
Nemesis
limonvk
Nemesis
Level 149
God Stats
0W - 4L
1,090 SR
Queue Stats
111W - 118L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 4
8,227
548
6,791
6,029
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 3 / 5
7,871
525
6,688
8,850
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
5 / 3 / 3
10,251
683
10,399
11,738
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Taschengelddieb2
Jormungandr
13
3 / 4 / 7
7,451
497
11,272
14,385
11,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
XiSc0z
Thanatos
17
9 / 1 / 4
9,435
629
11,429
13,512
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arkosia
Ah Muzen Cab
13
5 / 7 / 1
8,123
542
10,063
14,717
5,142
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
CxrsedAnimal
Erlang Shen
12
1 / 7 / 1
7,571
505
4,896
13,937
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
ZiaPierah
Aphrodite
12
1 / 4 / 4
7,141
476
7,803
13,008
6,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
jujukurby
Kuzenbo
13
1 / 3 / 0
7,843
523
5,378
11,743
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
limonvk
Nemesis
15
4 / 3 / 2
8,420
561
6,638
12,287
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
24
Kills
12
12
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
4
4
L
Ah Muzen Cab
Arkosia
Ah Muzen Cab
5
7
1
0.79
L
Erlang Shen
CxrsedAnimal
Erlang Shen
1
7
1
0.21
W
5
3
5
2.5
W
5
3
3
2.17
W
Jormungandr
Taschengelddieb2
Jormungandr
3
4
7
1.63
W
Thanatos
XiSc0z
Thanatos
9
1
4
11
L
Aphrodite
ZiaPierah
Aphrodite
1
4
4
0.75
L
Kuzenbo
jujukurby
Kuzenbo
1
3
0
0.33
L
Nemesis
limonvk
Nemesis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,579
Damage
34,778
54,514
Taken
65,692
28,893
Mitigated
29,737
16,035
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,791
1,880
0
458
6,029
1,817
108
3,812
2,217
57,333
0
L
Ah Muzen Cab
Arkosia
Ah Muzen Cab
10,063
5,989
0
1,567
14,717
5,142
318
7,262
7,455
0
52,909
L
Erlang Shen
CxrsedAnimal
Erlang Shen
4,896
2,646
0
2,740
13,937
7,413
0
343
12,914
0
47,055
W
6,688
2,503
0
442
8,850
2,496
551
2,993
5,857
0
41,650
W
10,399
2,711
0
4,226
11,738
7,310
745
0
11,738
85
81,470
W
Jormungandr
Taschengelddieb2
Jormungandr
11,272
2,539
0
556
14,385
11,420
196
3,754
10,631
35,402
702
W
Thanatos
XiSc0z
Thanatos
11,429
3,271
0
10,353
13,512
5,850
150
2,117
11,395
0
77,129
L
Aphrodite
ZiaPierah
Aphrodite
7,803
1,036
1,791
5,902
13,008
6,818
400
3,219
9,789
41,517
2,100
L
Kuzenbo
jujukurby
Kuzenbo
5,378
1,561
0
3,055
11,743
5,584
99
5,541
6,202
51,211
4,002
L
Nemesis
limonvk
Nemesis
6,638
3,160
0
3,114
12,287
4,780
0
1,145
10,980
0
58,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
39,098
497
Minions Killed
422
0
Camps Cleared
0
1,558,799
Distance Traveled
1,477,157
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,227
548
102
7
0
298,632
0
L
Ah Muzen Cab
8,123
542
96
6
0
263,824
0
L
Erlang Shen
7,571
505
71
5
0
285,672
2
W
Skadi
7,871
525
77
5
0
275,893
0
W
Shiva
10,251
683
148
10
0
313,114
4
W
Jormungandr
7,451
497
56
4
0
287,279
6
W
Thanatos
9,435
629
114
8
0
383,881
0
L
Aphrodite
7,141
476
63
4
0
268,099
0
L
Kuzenbo
7,843
523
102
7
0
308,377
0
L
Nemesis
8,420
561
90
6
0
351,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role