Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DwBruhIWillCarry
Cu Chulainn
Level 136
God Stats
3W - 5L
1,680 SR
Queue Stats
37W - 41L
1,551 Elo+
Solo
Surtr
Surtr
NPC2365
Surtr
Level 57
God Stats
1W - 6L
1,474 SR
Queue Stats
16W - 22L
1,569 Elo+
Party 2
Medusa
Medusa
QueueRitos
Medusa
Level 72
God Stats
2W - 4L
1,715 SR
Queue Stats
42W - 56L
1,408 Elo+
Solo
Sobek
Sobek
ambs613
Sobek
Level 93
God Stats
2W - 2L
1,326 SR
Queue Stats
18W - 18L
1,557 Elo+
Party 2
Team Averages
Level 103
1,539 SR
1,517 Elo+

VS

Team Averages
Level 99
1,457 SR
1,529 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Abejves
Geb
Level 81
God Stats
93W - 80L
1,551 SR
Queue Stats
271W - 354L
1,441 Elo+
Solo
Ymir
Ymir
Andre Dede7009
Ymir
Level 110
God Stats
6W - 3L
1,482 SR
Queue Stats
9W - 9L
1,459 Elo+
Solo
Hera
Hera
BaltoDayis
Hera
Level 43
God Stats
3W - 0L
1,381 SR
Queue Stats
176W - 94L
1,619 Elo+
Party 1
Lancelot
Lancelot
Soysho
Lancelot
Level 153
God Stats
3W - 3L
1,374 SR
Queue Stats
352W - 239L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 2
6,303
1,051
2,960
11,227
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
DwBruhIWillCarry
Cu Chulainn
10
0 / 0 / 0
4,400
733
0
378
127
Surtr
NPC2365
Surtr
12
0 / 2 / 2
6,844
1,141
6,306
10,963
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
QueueRitos
Medusa
12
2 / 2 / 1
7,421
1,237
6,295
7,847
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ambs613
Sobek
12
1 / 2 / 2
7,771
1,295
5,933
11,671
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

321

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 7
8,033
1,339
7,394
2,670
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
12
1 / 1 / 5
7,202
1,200
8,112
8,273
4,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 0 / 5
7,530
1,255
3,117
4,355
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
0 / 0 / 9
6,909
1,152
10,581
2,485
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Soysho
Lancelot
13
6 / 2 / 3
8,176
1,363
9,233
6,522
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
10
10
Deaths
3
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
2
0.25
W
Nu Wa
 
Nu Wa
3
0
7
6.5
W
Geb
1
1
5
3.5
W
0
0
5
2.5
W
0
0
9
4.5
L
Cu Chulainn
DwBruhIWillCarry
Cu Chulainn
0
0
0
0
L
Surtr
NPC2365
Surtr
0
2
2
0.5
L
Medusa
QueueRitos
Medusa
2
2
1
1.25
W
Lancelot
Soysho
Lancelot
6
2
3
3.75
L
Sobek
ambs613
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,494
Damage
38,437
42,086
Taken
24,305
26,743
Mitigated
12,710
6,414
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,960
1,408
1,010
1,542
11,227
5,175
0
8,483
2,337
0
7,931
W
Nu Wa
 
Nu Wa
7,394
1,909
0
172
2,670
915
0
494
2,176
22,530
0
W
Geb
8,112
443
1,334
2,391
8,273
4,700
0
2,167
6,106
20,555
0
W
3,117
62
0
706
4,355
3,406
0
772
3,583
11,014
1,733
W
10,581
1,978
0
76
2,485
800
0
985
1,500
16,966
0
L
Cu Chulainn
DwBruhIWillCarry
Cu Chulainn
0
0
0
0
378
127
0
378
0
0
0
L
Surtr
NPC2365
Surtr
6,306
1,568
0
1,224
10,963
7,635
0
6,957
3,714
633
18,698
L
Medusa
QueueRitos
Medusa
6,295
3,391
0
666
7,847
2,884
0
3,283
4,498
0
20,857
W
Lancelot
Soysho
Lancelot
9,233
1,912
0
92
6,522
2,889
0
1,296
5,226
0
17,012
L
Sobek
ambs613
Sobek
5,933
171
0
1,972
11,671
10,922
0
8,505
2,861
18,970
908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
37,850
98
Minions Killed
123
4
Camps Cleared
7
501,240
Distance Traveled
646,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,303
1,051
11
2
0
114,403
0
W
Nu Wa
8,033
1,339
32
5
3
119,290
0
W
Geb
7,202
1,200
27
5
1
133,383
0
W
Ymir
7,530
1,255
29
5
2
122,565
0
W
Hera
6,909
1,152
22
4
0
127,141
0
L
Cu Chulainn
4,400
733
0
0
0
0
0
L
Surtr
6,844
1,141
33
6
3
132,706
0
L
Medusa
7,421
1,237
34
6
1
119,058
0
W
Lancelot
8,176
1,363
13
2
1
143,902
0
L
Sobek
7,771
1,295
20
3
0
135,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role