Player Matchup

Mercury
Mercury
Duck8153
Mercury
Level 68
God Stats
6W - 8L
1,416 SR
Queue Stats
174W - 177L
1,495 Elo+
Solo
Izanami
Izanami
Hexicc
Izanami
Level 4
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Chaac
Chaac
HughBaijin
Chaac
Level 124
God Stats
4W - 4L
1,617 SR
Queue Stats
242W - 236L
1,537 Elo+
Solo
Bacchus
Bacchus
REALPINKGUN
Bacchus
Level 79
God Stats
1W - 2L
1,265 SR
Queue Stats
84W - 65L
1,587 Elo+
Party 1
Bastet
Bastet
immortalcookie
Bastet
Level 102
God Stats
0W - 1L
1,656 SR
Queue Stats
41W - 33L
1,560 Elo+
Party 1
Team Averages
Level 75
1,458 SR
1,482 Elo+

VS

Team Averages
Level 131
1,497 SR
1,531 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
ChilledBlaze
Maman Brigitte
Level 64
God Stats
2W - 0L
1,513 SR
Queue Stats
3W - 0L
1,733 Elo+
Solo
Danzaburou
Danzaburou
Kordegoth
Danzaburou
Level 200
God Stats
2W - 1L
1,373 SR
Queue Stats
111W - 111L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
Sir Azure5528
Nu Wa
Level 170
God Stats
2W - 3L
1,502 SR
Queue Stats
55W - 52L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
YeezusChrlst
Amaterasu
Level 65
God Stats
8W - 3L
1,597 SR
Queue Stats
17W - 15L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Duck8153
Mercury
9
1 / 4 / 2
4,898
544
1,892
7,389
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Hexicc
Izanami
6
0 / 6 / 0
3,763
418
1,323
6,515
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
7
0 / 2 / 0
4,507
501
2,612
4,983
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
REALPINKGUN
Bacchus
6
2 / 1 / 0
4,544
505
2,110
5,675
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 1
4,859
540
3,246
5,885
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
3 / 1 / 6
5,977
664
3,694
6,625
4,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Maman Brigitte
ChilledBlaze
Maman Brigitte
9
1 / 2 / 3
4,839
538
2,371
5,948
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Kordegoth
Danzaburou
10
3 / 0 / 5
6,158
684
6,443
4,024
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 2
5,464
607
3,171
2,177
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
YeezusChrlst
Amaterasu
10
4 / 0 / 1
5,942
660
2,942
6,971
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
12
13
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
6
6
W
Maman Brigitte
ChilledBlaze
Maman Brigitte
1
2
3
1.25
L
Mercury
Duck8153
Mercury
1
4
2
0.5
L
Izanami
Hexicc
Izanami
0
6
0
0
L
Chaac
0
2
0
0
W
Danzaburou
Kordegoth
Danzaburou
3
0
5
5.5
L
Bacchus
REALPINKGUN
Bacchus
2
1
0
2
W
1
2
2
1
W
Amaterasu
YeezusChrlst
Amaterasu
4
0
1
4.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,183
Damage
18,621
30,447
Taken
25,745
12,441
Mitigated
10,478
6,987
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,694
533
143
2,023
6,625
4,518
23
788
5,837
0
22,257
W
Maman Brigitte
ChilledBlaze
Maman Brigitte
2,371
356
0
2,171
5,948
1,463
0
433
5,515
22,060
0
L
Mercury
Duck8153
Mercury
1,892
836
0
1,038
7,389
2,348
0
919
6,360
0
28,772
L
Izanami
Hexicc
Izanami
1,323
795
0
377
6,515
1,274
0
978
5,445
0
12,130
L
Chaac
2,612
679
0
2,118
4,983
2,988
0
489
4,424
0
22,533
W
Danzaburou
Kordegoth
Danzaburou
6,443
3,159
0
915
4,024
1,319
643
740
3,284
0
38,314
L
Bacchus
REALPINKGUN
Bacchus
2,110
178
0
856
5,675
4,321
0
559
5,053
7,329
0
W
3,171
710
0
250
2,177
430
373
0
2,177
28,654
870
W
Amaterasu
YeezusChrlst
Amaterasu
2,942
1,139
0
3,977
6,971
2,748
48
149
6,822
0
30,935
L
3,246
1,351
0
2,598
5,885
1,510
0
1,843
3,780
0
27,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
28,380
178
Minions Killed
259
0
Camps Cleared
0
873,380
Distance Traveled
917,811
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,977
664
22
2
0
196,899
0
W
Maman Brigitte
4,839
538
49
5
0
203,086
1
L
Mercury
4,898
544
58
6
0
191,216
0
L
Izanami
3,763
418
26
3
0
172,408
0
L
Chaac
4,507
501
43
5
0
116,398
0
W
Danzaburou
6,158
684
68
8
0
170,955
0
L
Bacchus
4,544
505
5
1
0
192,431
0
W
Nu Wa
5,464
607
58
6
0
170,544
0
W
Amaterasu
5,942
660
62
7
0
176,327
0
L
Bastet
4,859
540
46
5
0
200,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role