Player Matchup

Kumbhakarna
Kumbhakarna
CrewKM
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,685 Elo+
Party 1
Vulcan
Vulcan
HanPolo520
Vulcan
Level 154
God Stats
0W - 4L
1,331 SR
Queue Stats
122W - 109L
1,608 Elo+
Party 1
Serqet
Serqet
sasik123
Serqet
Level 141
God Stats
21W - 16L
1,558 SR
Queue Stats
254W - 245L
1,501 Elo+
Solo
Team Averages
Level 147
1,463 SR
1,598 Elo+

VS

Team Averages
Level 72
1,774 SR
1,626 Elo+
Baron Samedi
Baron Samedi
jeffbezoslover
Baron Samedi
Level 67
God Stats
3W - 1L
1,587 SR
Queue Stats
48W - 26L
1,675 Elo+
Party 2
Mulan
Mulan
rank10zues
Mulan
Level 62
God Stats
1W - 1L
1,746 SR
Queue Stats
20W - 17L
1,604 Elo+
Party 2
Neith
Neith
subakiey
Neith
Level 87
God Stats
1W - 0L
1,989 SR
Queue Stats
7W - 4L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrewKM
Kumbhakarna
15
3 / 3 / 1
10,001
667
7,664
23,524
29,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
HanPolo520
Vulcan
14
1 / 7 / 3
9,394
626
17,250
13,223
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
sasik123
Serqet
14
1 / 6 / 2
9,557
637
4,606
12,339
6,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
jeffbezoslover
Baron Samedi
16
4 / 4 / 12
10,858
724
14,230
14,761
7,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
18
7 / 1 / 8
11,808
787
16,308
20,673
23,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
subakiey
Neith
17
5 / 0 / 8
11,415
761
12,250
10,652
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
16
16
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CrewKM
Kumbhakarna
3
3
1
1.17
L
Vulcan
HanPolo520
Vulcan
1
7
3
0.36
W
Baron Samedi
jeffbezoslover
Baron Samedi
4
4
12
2.5
W
Mulan
7
1
8
11
L
Serqet
sasik123
Serqet
1
6
2
0.33
W
Neith
subakiey
Neith
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
42,788
49,086
Taken
46,086
42,471
Mitigated
34,336
4,859
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CrewKM
Kumbhakarna
7,664
605
0
2,857
23,524
29,725
0
8,162
14,706
22,801
680
L
Vulcan
HanPolo520
Vulcan
17,250
103
0
1,700
13,223
5,933
160
3,190
9,591
37,086
0
W
Baron Samedi
jeffbezoslover
Baron Samedi
14,230
1,471
1,943
6,457
14,761
7,430
516
7,728
6,438
41,449
0
W
Mulan
16,308
1,328
0
6,273
20,673
23,343
357
8,118
11,867
0
51,248
L
Serqet
sasik123
Serqet
4,606
751
0
302
12,339
6,813
570
2,842
9,171
0
37,494
W
Neith
subakiey
Neith
12,250
4,607
0
6,497
10,652
3,563
1,394
8,049
2,311
0
62,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
34,081
133
Minions Killed
188
0
Camps Cleared
0
794,517
Distance Traveled
811,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,001
667
13
1
0
281,459
0
L
Vulcan
9,394
626
50
3
0
258,598
0
W
Baron Samedi
10,858
724
46
3
0
251,168
0
W
Mulan
11,808
787
51
3
0
297,807
0
L
Serqet
9,557
637
70
5
0
254,460
0
W
Neith
11,415
761
91
6
0
262,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role