Player Matchup

Zeus
Zeus
BrickedZeus3208
Zeus
Level 105
God Stats
51W - 36L
1,537 SR
Queue Stats
154W - 162L
1,456 Elo+
Party 2
Ravana
Ravana
GargantuanGonads
Ravana
Level 141
God Stats
2W - 4L
1,793 SR
Queue Stats
276W - 237L
1,605 Elo+
Solo
Fenrir
Fenrir
Lọve
Fenrir
Level 122
God Stats
12W - 13L
1,576 SR
Queue Stats
314W - 271L
1,517 Elo+
Solo
Ganesha
Ganesha
YFNSwerv
Ganesha
Level 166
God Stats
1W - 4L
1,560 SR
Queue Stats
254W - 254L
1,488 Elo+
Party 2
Sol
Sol
taytottt
Sol
Level 121
God Stats
2W - 5L
1,410 SR
Queue Stats
110W - 82L
1,593 Elo+
Solo
Team Averages
Level 131
1,575 SR
1,532 Elo+

VS

Team Averages
Level 112
1,562 SR
1,536 Elo+
Chang'e
Chang'e
Allah-C5
Chang'e
Level 97
God Stats
9W - 5L
1,800 SR
Queue Stats
168W - 169L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
KingReese27
Cthulhu
Level 124
God Stats
1W - 3L
1,241 SR
Queue Stats
189W - 203L
1,521 Elo+
Solo
Medusa
Medusa
Kitrak07
Medusa
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 84L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TripleDrainer
Ah Muzen Cab
Level 69
God Stats
14W - 17L
1,501 SR
Queue Stats
118W - 123L
1,504 Elo+
Party 1
Horus
Horus
mauricio888
Horus
Level 161
God Stats
5W - 2L
1,769 SR
Queue Stats
223W - 203L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,151
538
14,891
9,312
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 2
10,369
610
13,248
13,560
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Lọve
Fenrir
15
8 / 5 / 4
9,383
552
11,152
14,708
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
YFNSwerv
Ganesha
12
0 / 2 / 8
7,276
428
3,451
12,907
7,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 2 / 0
8,448
497
4,012
9,560
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Allah-C5
Chang'e
16
5 / 3 / 7
9,125
537
9,286
15,034
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KingReese27
Cthulhu
14
1 / 1 / 2
8,260
486
4,577
13,669
10,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Kitrak07
Medusa
16
4 / 3 / 2
9,098
535
9,394
11,813
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TripleDrainer
Ah Muzen Cab
15
1 / 2 / 8
8,614
507
6,724
10,447
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 6 / 6
9,285
546
13,165
18,142
13,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
15
Kills
16
16
Deaths
15
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Allah-C5
Chang'e
5
3
7
2.83
L
4
4
5
1.63
L
3
3
2
1.33
W
Cthulhu
KingReese27
Cthulhu
1
1
2
2
W
Medusa
Kitrak07
Medusa
4
3
2
1.67
L
Fenrir
Lọve
Fenrir
8
5
4
2
W
Ah Muzen Cab
TripleDrainer
Ah Muzen Cab
1
2
8
2.5
L
Ganesha
YFNSwerv
Ganesha
0
2
8
2
W
5
6
6
1.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,754
Damage
43,146
60,047
Taken
69,105
27,321
Mitigated
36,597
17,107
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Allah-C5
Chang'e
9,286
1,290
1,953
7,986
15,034
5,011
0
5,343
9,396
73,910
0
L
14,891
1,338
0
1,924
9,312
2,476
334
2,149
6,996
73,151
1,260
L
13,248
4,457
0
3,478
13,560
9,190
55
5,347
7,868
0
75,589
W
Cthulhu
KingReese27
Cthulhu
4,577
983
288
1,774
13,669
10,081
0
3,461
9,657
52,711
0
W
Medusa
Kitrak07
Medusa
9,394
2,716
0
500
11,813
4,096
0
5,888
5,925
0
64,020
L
Fenrir
Lọve
Fenrir
11,152
1,638
0
2,148
14,708
5,388
0
2,298
12,200
0
45,358
W
Ah Muzen Cab
TripleDrainer
Ah Muzen Cab
6,724
1,125
0
1,105
10,447
3,835
610
2,778
7,620
0
62,070
L
Ganesha
YFNSwerv
Ganesha
3,451
103
219
4,563
12,907
7,596
0
2,481
10,165
18,989
0
W
13,165
5,135
659
5,088
18,142
13,574
24
5,360
12,315
348
41,494
L
4,012
907
0
4,775
9,560
2,671
1,992
1,936
7,533
56,123
5,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
44,382
479
Minions Killed
451
0
Camps Cleared
0
1,506,801
Distance Traveled
1,632,160
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,125
537
108
6
0
363,491
0
L
Zeus
9,151
538
128
8
0
324,120
10
L
Ravana
10,369
610
128
8
0
305,693
2
W
Cthulhu
8,260
486
81
5
0
284,374
2
W
Medusa
9,098
535
111
7
0
325,442
1
L
Fenrir
9,383
552
64
4
0
376,255
0
W
Ah Muzen Cab
8,614
507
80
5
0
327,355
0
L
Ganesha
7,276
428
20
1
0
247,083
4
W
Horus
9,285
546
71
4
0
331,498
0
L
Sol
8,448
497
139
8
0
253,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role