Player Matchup

Chang'e
Chang'e
Baltimore_2k
Chang'e
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
429W - 418L
1,504 Elo+
Solo
Surtr
Surtr
Danielsan253
Surtr
Level 146
God Stats
1W - 1L
1,722 SR
Queue Stats
47W - 46L
1,577 Elo+
Solo
Scylla
Scylla
SkyOtiz
Scylla
Level 151
God Stats
4W - 4L
1,706 SR
Queue Stats
214W - 197L
1,485 Elo+
Solo
Artemis
Artemis
TheOmegaKage
Artemis
Level 111
God Stats
2W - 8L
1,458 SR
Queue Stats
95W - 87L
1,440 Elo+
Solo
Arachne
Arachne
lukedaddy24
Arachne
Level 118
God Stats
22W - 19L
1,610 SR
Queue Stats
178W - 189L
1,543 Elo+
Solo
Team Averages
Level 126
1,599 SR
1,510 Elo+

VS

Team Averages
Level 124
1,434 SR
1,525 Elo+
Apollo
Apollo
ExcitedLOOKS
Apollo
Level 126
God Stats
1W - 0L
1,144 SR
Queue Stats
27W - 20L
1,509 Elo+
Party 1
Tyr
Tyr
IPlayThisOnXbox
Tyr
Level 147
God Stats
1W - 2L
1,400 SR
Queue Stats
160W - 151L
1,510 Elo+
Party 2
Poseidon
Poseidon
RadiationKIng34
Poseidon
Level 157
God Stats
27W - 20L
1,656 SR
Queue Stats
349W - 355L
1,556 Elo+
Solo
Cabrakan
Cabrakan
TlacuacheBelico
Cabrakan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,509 Elo+
Party 1
Skadi
Skadi
ebrehen
Skadi
Level 125
God Stats
11W - 13L
1,469 SR
Queue Stats
167W - 147L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baltimore_2k
Chang'e
10
4 / 1 / 1
5,779
578
2,975
5,423
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,181
518
1,113
6,015
3,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SkyOtiz
Scylla
11
0 / 2 / 0
5,450
545
2,534
5,794
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
TheOmegaKage
Artemis
8
2 / 1 / 3
5,386
539
4,923
4,416
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
lukedaddy24
Arachne
9
1 / 2 / 1
5,140
514
2,691
7,373
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 5 / 1
4,927
493
1,606
6,193
1,812
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 0
6,781
678
4,297
5,154
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
12
3 / 0 / 3
6,433
643
2,738
4,147
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
8
1 / 3 / 1
5,431
543
1,779
8,791
5,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
ebrehen
Skadi
12
1 / 0 / 3
6,845
685
4,214
3,141
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
8
8
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Baltimore_2k
Chang'e
4
1
1
4.5
L
0
2
0
0
W
Apollo
1
5
1
0.3
W
2
0
0
2
W
Poseidon
3
0
3
4.5
L
Scylla
SkyOtiz
Scylla
0
2
0
0
L
Artemis
TheOmegaKage
Artemis
2
1
3
3.5
W
Cabrakan
1
3
1
0.5
W
Skadi
ebrehen
Skadi
1
0
3
2.5
L
Arachne
lukedaddy24
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
14,634
29,021
Taken
27,426
10,383
Mitigated
13,704
7,077
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Baltimore_2k
Chang'e
2,975
401
279
1,750
5,423
1,520
0
1,244
4,179
29,417
2,749
L
1,113
321
0
1,503
6,015
3,536
0
0
6,015
510
22,623
W
Apollo
1,606
456
0
911
6,193
1,812
0
1,505
4,688
0
17,074
W
4,297
1,257
0
2,017
5,154
3,792
0
106
5,048
0
48,884
W
Poseidon
2,738
429
0
3,446
4,147
1,148
0
325
3,822
54,375
0
L
Scylla
SkyOtiz
Scylla
2,534
198
0
1,062
5,794
1,465
0
948
4,846
38,354
0
L
Artemis
TheOmegaKage
Artemis
4,923
1,242
0
1,224
4,416
1,310
0
1,519
2,897
0
24,056
W
Cabrakan
1,779
177
0
2,080
8,791
5,965
0
2,040
6,751
12,840
0
W
Skadi
ebrehen
Skadi
4,214
1,090
0
885
3,141
987
521
1,595
1,546
0
50,859
L
Arachne
lukedaddy24
Arachne
2,691
2,427
0
1,259
7,373
2,552
44
806
6,567
0
33,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
30,417
283
Minions Killed
334
0
Camps Cleared
0
950,081
Distance Traveled
1,046,942
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,779
578
61
6
0
206,539
0
L
Surtr
5,181
518
53
5
0
169,356
0
W
Apollo
4,927
493
31
3
0
197,974
0
W
Tyr
6,781
678
93
9
0
208,573
1
W
Poseidon
6,433
643
89
9
0
248,102
0
L
Scylla
5,450
545
76
8
0
189,833
2
L
Artemis
5,386
539
33
3
0
195,451
1
W
Cabrakan
5,431
543
17
2
0
189,160
7
W
Skadi
6,845
685
104
10
0
203,133
0
L
Arachne
5,140
514
60
6
0
188,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role