Player Matchup

Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Crandaff
Merlin
Level 119
God Stats
3W - 5L
1,502 SR
Queue Stats
9W - 16L
1,381 Elo+
Solo
Fenrir
Fenrir
Killboom89
Fenrir
Level 127
God Stats
1W - 2L
1,540 SR
Queue Stats
141W - 146L
1,564 Elo+
Solo
Jormungandr
Jormungandr
TGMNoobcake
Jormungandr
Level 156
God Stats
45W - 35L
1,639 SR
Queue Stats
466W - 446L
1,549 Elo+
Solo
Amaterasu
Amaterasu
gurrmonster
Amaterasu
Level 137
God Stats
35W - 29L
1,596 SR
Queue Stats
291W - 272L
1,565 Elo+
Party 1
Team Averages
Level 125
1,555 SR
1,512 Elo+

VS

Team Averages
Level 109
1,590 SR
1,558 Elo+
Apollo
Apollo
Alanbron
Apollo
Level 129
God Stats
4W - 0L
1,813 SR
Queue Stats
121W - 119L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Danwiel
Nu Wa
Level 146
God Stats
26W - 13L
1,646 SR
Queue Stats
95W - 78L
1,514 Elo+
Solo
Loki
Loki
Psynzsucks
Loki
Level 32
God Stats
1W - 2L
1,535 SR
Queue Stats
18W - 18L
1,654 Elo+
Solo
Da Ji
Da Ji
UnMugreMensoFeo
Da Ji
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 102L
1,551 Elo+
Party 2
Maui
Maui
fercho31
Maui
Level 98
God Stats
5W - 6L
1,456 SR
Queue Stats
53W - 47L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
4 / 3 / 3
5,810
581
5,842
7,018
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Crandaff
Merlin
10
1 / 2 / 0
5,788
579
1,396
3,378
883
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Killboom89
Fenrir
9
2 / 3 / 1
5,452
545
1,148
8,559
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
TGMNoobcake
Jormungandr
11
1 / 2 / 6
5,592
559
4,971
8,819
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
gurrmonster
Amaterasu
11
0 / 1 / 0
5,970
597
2,790
8,146
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alanbron
Apollo
9
3 / 2 / 0
5,156
516
5,315
6,013
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Danwiel
Nu Wa
12
4 / 1 / 2
7,003
700
4,773
3,065
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
6,261
626
2,009
5,231
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 5
6,164
616
4,109
7,261
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
9
1 / 4 / 3
5,269
527
3,923
7,226
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
8
Kills
11
11
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
3
3
1.83
W
Apollo
Alanbron
Apollo
3
2
0
1.5
L
Merlin
Crandaff
Merlin
1
2
0
0.5
W
Nu Wa
Danwiel
Nu Wa
4
1
2
5
L
Fenrir
Killboom89
Fenrir
2
3
1
0.83
W
0
0
1
0.5
L
Jormungandr
TGMNoobcake
Jormungandr
1
2
6
2
W
3
1
5
5.5
W
Maui
1
4
3
0.63
L
Amaterasu
gurrmonster
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
20,129
35,920
Taken
28,796
16,725
Mitigated
10,507
10,105
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,842
4,922
0
2,491
7,018
2,001
312
2,213
4,805
0
33,116
W
Apollo
Alanbron
Apollo
5,315
3,611
0
1,514
6,013
1,680
0
2,113
3,566
0
28,042
L
Merlin
Crandaff
Merlin
1,396
176
0
499
3,378
883
0
1,766
1,612
39,636
0
W
Nu Wa
Danwiel
Nu Wa
4,773
506
0
750
3,065
834
1,063
1,134
1,931
47,886
1,535
L
Fenrir
Killboom89
Fenrir
1,148
327
0
1,514
8,559
2,538
0
2,426
6,133
0
31,522
W
2,009
576
0
2,864
5,231
1,374
0
63
5,168
0
44,237
L
Jormungandr
TGMNoobcake
Jormungandr
4,971
1,448
147
1,469
8,819
5,367
0
1,921
6,898
26,232
722
W
4,109
1,406
0
3,947
7,261
2,141
0
413
6,848
0
41,185
W
Maui
3,923
968
0
1,552
7,226
4,478
0
2,115
4,951
16,660
505
L
Amaterasu
gurrmonster
Amaterasu
2,790
813
0
3,985
8,146
5,936
0
286
7,860
392
42,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
29,853
305
Minions Killed
333
0
Camps Cleared
0
932,067
Distance Traveled
1,050,857
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,810
581
49
5
0
191,919
0
W
Apollo
5,156
516
51
5
0
203,702
0
L
Merlin
5,788
579
70
7
0
152,412
3
W
Nu Wa
7,003
700
95
10
0
187,556
0
L
Fenrir
5,452
545
56
6
0
221,149
0
W
Loki
6,261
626
92
9
0
215,409
0
L
Jormungandr
5,592
559
47
5
0
196,125
0
W
Da Ji
6,164
616
77
8
0
239,766
0
W
Maui
5,269
527
18
2
0
204,424
2
L
Amaterasu
5,970
597
83
8
0
170,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role