Player Matchup

Tyr
Tyr
Beannut
Tyr
Level 17
God Stats
3W - 0L
1,869 SR
Queue Stats
27W - 17L
1,610 Elo+
Party 1
Medusa
Medusa
CoryBaxter24
Medusa
Level 139
God Stats
15W - 7L
1,653 SR
Queue Stats
84W - 46L
1,584 Elo+
Party 1
Scylla
Scylla
PoppinAndBoppin
Scylla
Level 95
God Stats
4W - 2L
1,629 SR
Queue Stats
49W - 28L
1,616 Elo+
Party 1
Arachne
Arachne
YoungMunney7
Arachne
Level 149
God Stats
11W - 6L
1,567 SR
Queue Stats
77W - 46L
1,615 Elo+
Party 1
Atlas
Atlas
öldkeebler
Atlas
Level 13
God Stats
2W - 1L
1,526 SR
Queue Stats
9W - 4L
1,580 Elo+
Party 1
Team Averages
Level 83
1,649 SR
1,601 Elo+

VS

Team Averages
Level 112
1,461 SR
1,492 Elo+
Cthulhu
Cthulhu
ConB823
Cthulhu
Level 154
God Stats
16W - 17L
1,593 SR
Queue Stats
257W - 279L
1,489 Elo+
Party 2
Neith
Neith
DudeButt
Neith
Level 30
God Stats
6W - 9L
1,413 SR
Queue Stats
149W - 158L
1,469 Elo+
Party 2
Bellona
Bellona
KhronosMMG
Bellona
Level 127
God Stats
0W - 5L
1,216 SR
Queue Stats
138W - 152L
1,445 Elo+
Solo
Vulcan
Vulcan
Witxhery
Vulcan
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 224L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
flamefam21
Ratatoskr
Level 106
God Stats
13W - 12L
1,585 SR
Queue Stats
316W - 313L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
2 / 0 / 5
5,845
585
4,974
5,771
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
11
2 / 0 / 1
5,882
588
5,522
5,095
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
9 / 1 / 2
6,963
696
9,849
6,009
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
YoungMunney7
Arachne
11
4 / 0 / 6
5,973
597
4,417
7,419
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 1 / 7
5,650
565
4,163
8,072
4,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConB823
Cthulhu
8
0 / 2 / 1
4,980
498
6,726
10,222
4,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
DudeButt
Neith
9
0 / 1 / 0
4,692
469
4,151
5,509
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
KhronosMMG
Bellona
6
0 / 6 / 0
4,162
416
2,617
9,341
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Witxhery
Vulcan
8
0 / 6 / 1
4,718
472
3,388
6,311
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
flamefam21
Ratatoskr
10
2 / 3 / 0
5,742
574
2,604
7,486
2,354
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
2
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
0
5
4.5
L
Cthulhu
ConB823
Cthulhu
0
2
1
0.25
W
Medusa
2
0
1
2.5
L
Neith
DudeButt
Neith
0
1
0
0
L
Bellona
KhronosMMG
Bellona
0
6
0
0
W
9
1
2
10
L
Vulcan
Witxhery
Vulcan
0
6
1
0.08
W
Arachne
YoungMunney7
Arachne
4
0
6
7
L
Ratatoskr
flamefam21
Ratatoskr
2
3
0
0.67
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,925
Damage
19,486
32,366
Taken
38,869
14,163
Mitigated
16,431
13,757
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
4,974
724
0
2,550
5,771
3,203
0
1,450
4,321
0
28,274
L
Cthulhu
ConB823
Cthulhu
6,726
542
993
2,444
10,222
4,812
0
3,923
6,153
28,470
0
W
Medusa
5,522
2,151
0
1,022
5,095
1,721
0
1,439
3,656
0
46,141
L
Neith
DudeButt
Neith
4,151
1,255
0
1,756
5,509
1,532
0
1,017
4,492
0
26,029
L
Bellona
KhronosMMG
Bellona
2,617
871
0
1,033
9,341
6,344
0
2,066
7,241
0
11,784
W
9,849
1,732
0
1,610
6,009
1,932
0
2,469
3,540
47,463
0
L
Vulcan
Witxhery
Vulcan
3,388
50
0
500
6,311
1,389
0
3,818
2,199
26,113
0
W
Arachne
YoungMunney7
Arachne
4,417
3,549
0
3,698
7,419
2,503
0
1,354
6,065
0
33,396
L
Ratatoskr
flamefam21
Ratatoskr
2,604
228
0
388
7,486
2,354
0
2,373
4,937
0
28,502
W
4,163
1,838
1,870
3,007
8,072
4,804
0
3,402
4,670
15,214
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
24,294
292
Minions Killed
230
0
Camps Cleared
0
1,035,684
Distance Traveled
944,431
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,845
585
51
5
0
217,806
0
L
Cthulhu
4,980
498
45
5
0
201,118
0
W
Medusa
5,882
588
74
7
0
220,337
1
L
Neith
4,692
469
61
6
0
184,818
0
L
Bellona
4,162
416
18
2
0
151,642
0
W
Scylla
6,963
696
92
9
0
198,670
0
L
Vulcan
4,718
472
53
5
0
184,894
2
W
Arachne
5,973
597
53
5
0
206,957
0
L
Ratatoskr
5,742
574
53
5
0
221,959
0
W
Atlas
5,650
565
22
2
0
191,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role