Player Matchup

Medusa
Medusa
ADHD1215
Medusa
Level 134
God Stats
9W - 6L
1,810 SR
Queue Stats
372W - 342L
1,485 Elo+
Solo
Yemoja
Yemoja
Hexicc
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
Pieater735
Merlin
Level 130
God Stats
10W - 6L
1,561 SR
Queue Stats
313W - 279L
1,516 Elo+
Solo
Ne Zha
Ne Zha
REALPINKGUN
Ne Zha
Level 79
God Stats
5W - 6L
1,596 SR
Queue Stats
86W - 67L
1,613 Elo+
Party 1
Vulcan
Vulcan
immortalcookie
Vulcan
Level 102
God Stats
0W - 3L
1,165 SR
Queue Stats
41W - 33L
1,585 Elo+
Party 1
Team Averages
Level 90
1,526 SR
1,540 Elo+

VS

Team Averages
Level 137
1,580 SR
1,547 Elo+
Awilix
Awilix
AxelKUIN
Awilix
Level 144
God Stats
1W - 0L
1,287 SR
Queue Stats
27W - 29L
1,518 Elo+
Solo
Skadi
Skadi
DestroyerBeerus
Skadi
Level 129
God Stats
3W - 0L
1,807 SR
Queue Stats
105W - 91L
1,558 Elo+
Solo
Amaterasu
Amaterasu
Promachos390
Amaterasu
Level 127
God Stats
12W - 4L
1,567 SR
Queue Stats
331W - 287L
1,625 Elo+
Solo
Bacchus
Bacchus
TGMNoobcake
Bacchus
Level 156
God Stats
48W - 41L
1,494 SR
Queue Stats
409W - 385L
1,539 Elo+
Solo
Persephone
Persephone
submaxe
Persephone
Level 129
God Stats
10W - 7L
1,746 SR
Queue Stats
300W - 256L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ADHD1215
Medusa
6
0 / 2 / 0
4,706
392
1,493
4,165
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Hexicc
Yemoja
9
0 / 3 / 1
5,516
460
1,147
7,639
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Pieater735
Merlin
15
2 / 1 / 0
8,020
668
6,494
6,449
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
11
2 / 3 / 0
6,295
525
3,656
8,686
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
7,183
599
2,399
7,521
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AxelKUIN
Awilix
13
0 / 1 / 2
6,511
543
1,516
5,438
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 3
7,746
646
6,143
5,859
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Promachos390
Amaterasu
4
0 / 1 / 0
4,682
390
527
2,516
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
TGMNoobcake
Bacchus
13
4 / 1 / 3
7,171
598
7,035
7,037
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
submaxe
Persephone
14
1 / 1 / 2
8,022
669
5,707
7,532
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
10
10
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
ADHD1215
Medusa
0
2
0
0
W
Awilix
AxelKUIN
Awilix
0
1
2
1
W
5
0
3
6.5
L
Yemoja
Hexicc
Yemoja
0
3
1
0.17
L
Merlin
Pieater735
Merlin
2
1
0
2
W
Amaterasu
Promachos390
Amaterasu
0
1
0
0
L
Ne Zha
2
3
0
0.67
W
Bacchus
TGMNoobcake
Bacchus
4
1
3
5.5
L
0
1
0
0
W
Persephone
submaxe
Persephone
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,189
Damage
20,928
34,460
Taken
28,382
14,982
Mitigated
9,649
9,232
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ADHD1215
Medusa
1,493
628
0
916
4,165
1,045
0
1,856
2,061
0
20,245
W
Awilix
AxelKUIN
Awilix
1,516
718
0
422
5,438
1,802
0
1,334
4,104
0
47,099
W
6,143
2,314
0
2,156
5,859
1,521
2,641
980
4,879
0
56,280
L
Yemoja
Hexicc
Yemoja
1,147
186
1,153
1,065
7,639
5,069
0
1,215
6,318
10,449
0
L
Merlin
Pieater735
Merlin
6,494
220
0
1,059
6,449
2,138
0
4,330
2,019
65,965
0
W
Amaterasu
Promachos390
Amaterasu
527
202
0
1,077
2,516
930
0
544
1,840
0
8,915
L
Ne Zha
3,656
847
0
2,864
8,686
2,972
0
2,578
5,948
0
36,420
W
Bacchus
TGMNoobcake
Bacchus
7,035
965
256
1,950
7,037
3,733
84
2,192
4,806
28,463
2,692
L
2,399
136
0
2,175
7,521
3,758
189
1,542
5,827
42,476
3,328
W
Persephone
submaxe
Persephone
5,707
182
0
3,547
7,532
1,663
0
4,646
2,810
63,406
2,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
34,132
335
Minions Killed
385
0
Camps Cleared
0
1,049,334
Distance Traveled
1,113,178
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,706
392
38
3
0
96,977
0
W
Awilix
6,511
543
94
8
0
299,907
0
W
Skadi
7,746
646
107
9
0
250,442
2
L
Yemoja
5,516
460
11
1
0
222,645
0
L
Merlin
8,020
668
141
12
0
249,376
0
W
Amaterasu
4,682
390
18
2
0
47,972
0
L
Ne Zha
6,295
525
60
5
0
302,239
0
W
Bacchus
7,171
598
48
4
0
256,604
0
L
Vulcan
7,183
599
85
7
0
178,097
0
W
Persephone
8,022
669
118
10
0
258,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role