Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 128
God Stats
188W - 139L
1,534 SR
Queue Stats
297W - 289L
1,531 Elo+
Party 1
Team Averages
Level 130
1,511 SR
1,510 Elo+

VS

Team Averages
Level 93
1,435 SR
1,487 Elo+
Mulan
Mulan
Ku2z
Mulan
Level 47
God Stats
1W - 2L
1,319 SR
Queue Stats
62W - 60L
1,402 Elo+
Party 2
Vulcan
Vulcan
Perk 408246
Vulcan
Level 108
God Stats
6W - 4L
1,571 SR
Queue Stats
158W - 108L
1,533 Elo+
Party 2
Geb
Geb
temp-01944444533
Geb
Level 123
God Stats
23W - 21L
1,416 SR
Queue Stats
224W - 221L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 2 / 2
4,849
970
2,594
3,761
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
7
0 / 0 / 4
4,255
851
2,591
2,457
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
8
3 / 1 / 1
4,849
970
2,719
4,979
1,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ku2z
Mulan
5
1 / 2 / 1
4,074
815
1,180
3,697
1,734
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
9
1 / 0 / 1
4,697
939
4,245
2,173
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 1
4,615
923
3,290
4,530
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
3
3
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
2
1
W
Thor
 
Thor
0
0
4
2
L
Mulan
Ku2z
Mulan
1
2
1
0.75
L
Vulcan
1
0
1
1.5
W
Cthulhu
3
1
1
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,904
Damage
8,715
11,197
Taken
10,400
3,529
Mitigated
4,636
3,488
Healing
644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,594
170
172
1,080
3,761
969
90
1,864
1,765
16,546
848
W
Thor
 
Thor
2,591
164
0
550
2,457
662
0
1,812
581
0
5,096
L
Mulan
Ku2z
Mulan
1,180
223
0
410
3,697
1,734
0
2,074
1,623
0
3,829
L
Vulcan
4,245
225
0
0
2,173
649
0
723
1,384
18,428
0
W
Cthulhu
2,719
291
0
1,686
4,979
1,898
27
3,554
1,288
13,030
0
L
3,290
145
0
234
4,530
2,253
0
2,442
2,042
9,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,953
Gold Earned
13,386
70
Minions Killed
46
0
Camps Cleared
0
332,071
Distance Traveled
264,851
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,849
970
45
9
0
112,566
2
W
Thor
4,255
851
8
2
0
98,359
0
L
Mulan
4,074
815
5
1
0
66,856
0
L
Vulcan
4,697
939
31
6
0
102,592
0
W
Cthulhu
4,849
970
17
3
0
121,146
1
L
Geb
4,615
923
10
2
0
95,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role