Player Matchup

Ullr
Ullr
BETTICOGAIMER17
Ullr
Level 144
God Stats
9W - 14L
1,581 SR
Queue Stats
34W - 35L
1,505 Elo+
Solo
Cupid
Cupid
King_OfTheFellas
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 140L
1,466 Elo+
Party 1
Shiva
Shiva
SirToastelot
Shiva
Level 82
God Stats
0W - 2L
1,291 SR
Queue Stats
97W - 91L
1,477 Elo+
Party 1
Chaac
Chaac
lakethesnake123
Chaac
Level 113
God Stats
2W - 4L
1,525 SR
Queue Stats
189W - 172L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
thanos934
Baron Samedi
Level 67
God Stats
8W - 8L
1,824 SR
Queue Stats
34W - 24L
1,603 Elo+
Party 1
Team Averages
Level 103
1,544 SR
1,506 Elo+

VS

Team Averages
Level 73
1,649 SR
1,437 Elo+
Bacchus
Bacchus
Kauros_GT
Bacchus
Level 38
God Stats
3W - 1L
1,920 SR
Queue Stats
201W - 206L
1,395 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tawhirimatea507
Cu Chulainn
Level 114
God Stats
31W - 22L
1,597 SR
Queue Stats
129W - 136L
1,463 Elo+
Solo
Discordia
Discordia
Waffle_head13
Discordia
Level 125
God Stats
5W - 2L
1,552 SR
Queue Stats
183W - 174L
1,510 Elo+
Solo
Serqet
Serqet
emiliotowers
Serqet
Level 66
God Stats
13W - 15L
1,471 SR
Queue Stats
100W - 104L
1,440 Elo+
Solo
Izanami
Izanami
zerow_olf
Izanami
Level 23
God Stats
7W - 3L
1,707 SR
Queue Stats
54W - 59L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
7,265
484
6,851
14,706
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 8 / 3
6,868
458
4,430
13,220
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 4 / 3
7,301
487
7,504
17,679
10,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 4 / 5
7,556
504
6,640
15,078
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
thanos934
Baron Samedi
10
1 / 8 / 6
6,418
428
5,228
13,347
9,504
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kauros_GT
Bacchus
11
3 / 3 / 13
7,304
487
6,462
11,565
13,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Tawhirimatea507
Cu Chulainn
16
11 / 0 / 2
10,493
700
14,870
11,323
10,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Waffle_head13
Discordia
13
8 / 3 / 5
8,427
562
18,154
6,474
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
14
2 / 3 / 8
7,820
521
10,254
12,852
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
zerow_olf
Izanami
11
2 / 4 / 6
7,296
486
6,312
7,471
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
13
Kills
26
26
Deaths
13
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
2
7
3.25
W
Bacchus
Kauros_GT
Bacchus
3
3
13
3.17
L
4
8
3
0.69
L
1
4
3
0.63
W
Cu Chulainn
Tawhirimatea507
Cu Chulainn
11
0
2
12
W
Discordia
Waffle_head13
Discordia
8
3
5
3.5
W
Serqet
2
3
8
2
L
4
4
5
1.63
L
Baron Samedi
thanos934
Baron Samedi
1
8
6
0.5
W
Izanami
zerow_olf
Izanami
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,653
Damage
56,052
74,030
Taken
49,685
35,044
Mitigated
34,839
22,025
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,851
2,068
0
5,262
14,706
4,890
192
5,677
8,097
0
43,090
W
Bacchus
Kauros_GT
Bacchus
6,462
742
0
2,118
11,565
13,858
181
1,652
9,913
15,979
0
L
4,430
1,906
660
3,880
13,220
3,679
0
5,788
6,675
0
25,212
L
7,504
1,153
0
3,413
17,679
10,541
0
4,063
13,408
0
58,494
W
Cu Chulainn
Tawhirimatea507
Cu Chulainn
14,870
1,357
0
1,917
11,323
10,432
0
855
10,468
10,138
72,971
W
Discordia
Waffle_head13
Discordia
18,154
341
0
698
6,474
2,318
0
656
5,818
53,557
947
W
Serqet
10,254
2,012
0
643
12,852
5,514
376
822
12,030
0
66,865
L
6,640
1,500
0
5,460
15,078
6,430
0
4,753
9,647
0
38,280
L
Baron Samedi
thanos934
Baron Samedi
5,228
606
859
2,491
13,347
9,504
66
4,983
8,049
16,708
308
W
Izanami
zerow_olf
Izanami
6,312
3,824
0
953
7,471
2,717
1,174
1,096
6,375
0
48,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
41,340
309
Minions Killed
408
0
Camps Cleared
0
1,406,300
Distance Traveled
1,530,490
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,265
484
73
5
0
284,522
0
W
Bacchus
7,304
487
15
1
0
290,356
1
L
Cupid
6,868
458
41
3
0
255,078
0
L
Shiva
7,301
487
110
7
0
300,903
0
W
Cu Chulainn
10,493
700
137
9
0
316,081
1
W
Discordia
8,427
562
92
6
0
319,768
2
W
Serqet
7,820
521
93
6
0
348,700
0
L
Chaac
7,556
504
66
4
0
302,143
0
L
Baron Samedi
6,418
428
19
1
0
263,654
0
W
Izanami
7,296
486
71
5
0
255,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role