Player Matchup

Kukulkan
Kukulkan
Beaver CleaverX
Kukulkan
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 124L
1,289 Elo+
Solo
Pele
Pele
HammerT05
Pele
Level 87
God Stats
32W - 28L
1,421 SR
Queue Stats
114W - 123L
1,430 Elo+
Party 1
Surtr
Surtr
StephenStrang3
Surtr
Level 18
God Stats
22W - 13L
1,656 SR
Queue Stats
54W - 65L
1,400 Elo+
Party 1
Team Averages
Level 63
1,526 SR
1,373 Elo+

VS

Team Averages
Level 120
1,374 SR
1,499 Elo+
Neith
Neith
BLACKBE4RD MAIN
Neith
Level 116
God Stats
10W - 5L
1,581 SR
Queue Stats
10W - 5L
1,739 Elo+
Solo
Kuzenbo
Kuzenbo
NotYourSenpai69
Kuzenbo
Level 144
God Stats
12W - 28L
1,343 SR
Queue Stats
151W - 159L
1,369 Elo+
Solo
Vulcan
Vulcan
Xx_JamieNTori092
Vulcan
Level 99
God Stats
3W - 12L
1,197 SR
Queue Stats
569W - 662L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 0 / 1
7,248
725
5,606
3,481
1,193
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
4 / 1 / 1
8,038
804
5,481
4,390
1,849
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 3
6,732
673
2,556
4,884
2,735
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,065
707
3,842
5,897
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 1 / 1
6,067
607
3,789
6,739
6,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
5,806
581
1,555
3,385
941
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
1
1
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Kukulkan
2
0
1
2.5
W
Pele
4
1
1
4.5
L
0
1
1
0.5
W
0
0
3
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,643
Damage
9,186
12,755
Taken
16,021
5,777
Mitigated
9,338
3,407
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,842
1,118
64
1,169
5,897
1,674
0
1,267
4,440
0
23,418
W
Kukulkan
5,606
946
0
789
3,481
1,193
837
1,763
1,718
33,754
0
W
Pele
5,481
1,489
0
1,517
4,390
1,849
0
1,065
3,325
0
29,375
L
3,789
1,220
0
1,185
6,739
6,723
0
3,405
3,230
20,744
1,389
W
2,556
1,264
0
1,101
4,884
2,735
231
2,430
2,454
732
14,301
L
1,555
0
163
136
3,385
941
0
1,170
2,097
4,685
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,018
Gold Earned
18,938
133
Minions Killed
97
0
Camps Cleared
0
562,574
Distance Traveled
449,161
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,065
707
57
6
0
175,801
4
W
Kukulkan
7,248
725
64
6
0
160,120
0
W
Pele
8,038
804
38
4
0
205,806
0
L
Kuzenbo
6,067
607
31
3
0
151,836
0
W
Surtr
6,732
673
31
3
0
196,648
0
L
Vulcan
5,806
581
9
1
0
121,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role