Player Matchup

King Arthur
King Arthur
BransonsWorst
King Arthur
Level 154
God Stats
1W - 2L
1,730 SR
Queue Stats
47W - 46L
1,556 Elo+
Party 3
Fenrir
Fenrir
Misanthroptomist
Fenrir
Level 183
God Stats
20W - 12L
1,671 SR
Queue Stats
1,245W - 1,241L
1,432 Elo+
Party 3
Neith
Neith
XxKingDomainxX
Neith
Level 123
God Stats
25W - 33L
1,226 SR
Queue Stats
257W - 274L
1,371 Elo+
Party 4
Sylvanus
Sylvanus
offcialrondadon
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,047 Elo+
Party 4
Raijin
Raijin
suln
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,526 Elo+
Solo
Team Averages
Level 118
1,525 SR
1,387 Elo+

VS

Team Averages
Level 123
1,561 SR
1,489 Elo+
Camazotz
Camazotz
Funkydere
Camazotz
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 131L
1,459 Elo+
Party 1
Artemis
Artemis
Henpai-KFJ
Artemis
Level 143
God Stats
5W - 1L
1,698 SR
Queue Stats
89W - 76L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
KidPrestigious
Zhong Kui
Level 125
God Stats
3W - 2L
1,247 SR
Queue Stats
127W - 117L
1,508 Elo+
Party 2
Chang'e
Chang'e
NoctisSunna
Chang'e
Level 80
God Stats
1W - 0L
1,858 SR
Queue Stats
112W - 83L
1,477 Elo+
Party 1
Hercules
Hercules
TheSquidwardo
Hercules
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
76W - 73L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BransonsWorst
King Arthur
9
1 / 3 / 1
5,155
516
3,880
8,572
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 3 / 0
4,959
496
3,872
7,728
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 0
4,245
425
3,406
7,018
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
6
0 / 1 / 1
4,612
461
1,704
8,008
3,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
suln
Raijin
11
2 / 2 / 0
5,746
575
5,014
5,689
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Funkydere
Camazotz
10
5 / 2 / 1
5,784
578
4,464
8,582
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Henpai-KFJ
Artemis
11
4 / 0 / 4
6,139
614
6,525
4,838
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
KidPrestigious
Zhong Kui
10
1 / 1 / 7
6,039
604
5,120
9,830
8,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
NoctisSunna
Chang'e
11
3 / 0 / 2
5,864
586
4,190
5,932
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheSquidwardo
Hercules
11
1 / 1 / 3
6,494
649
5,432
6,508
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BransonsWorst
King Arthur
1
3
1
0.5
W
Camazotz
Funkydere
Camazotz
5
2
1
2.75
W
Artemis
Henpai-KFJ
Artemis
4
0
4
6
W
Zhong Kui
KidPrestigious
Zhong Kui
1
1
7
4.5
L
1
3
0
0.33
W
Chang'e
NoctisSunna
Chang'e
3
0
2
4
W
Hercules
TheSquidwardo
Hercules
1
1
3
2.5
L
0
5
0
0
L
Sylvanus
0
1
1
0.5
L
Raijin
suln
Raijin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
25,731
37,015
Taken
35,690
14,818
Mitigated
19,131
6,989
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BransonsWorst
King Arthur
3,880
409
0
540
8,572
5,675
0
244
7,939
645
28,065
W
Camazotz
Funkydere
Camazotz
4,464
1,511
0
3,154
8,582
2,044
0
1,650
6,800
0
23,513
W
Artemis
Henpai-KFJ
Artemis
6,525
2,448
0
735
4,838
1,390
373
585
4,253
0
45,229
W
Zhong Kui
KidPrestigious
Zhong Kui
5,120
1,120
104
3,031
9,830
8,481
70
1,058
8,736
20,872
1,887
L
3,872
1,050
0
857
7,728
2,816
0
789
6,812
0
33,245
W
Chang'e
NoctisSunna
Chang'e
4,190
510
636
2,285
5,932
1,419
0
2,938
2,644
28,143
1,506
W
Hercules
TheSquidwardo
Hercules
5,432
1,059
0
2,362
6,508
5,797
0
339
6,169
1,455
35,430
L
3,406
572
67
926
7,018
1,723
100
2,180
4,778
0
19,739
L
Sylvanus
1,704
692
1,467
2,405
8,008
3,195
0
3,581
4,309
9,243
0
L
Raijin
suln
Raijin
5,014
783
0
727
5,689
1,409
0
2,363
3,168
33,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
30,320
211
Minions Killed
296
0
Camps Cleared
0
977,630
Distance Traveled
955,059
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,155
516
46
5
0
195,847
0
W
Camazotz
5,784
578
39
4
0
222,642
1
W
Artemis
6,139
614
75
8
0
169,747
0
W
Zhong Kui
6,039
604
31
3
0
179,656
2
L
Fenrir
4,959
496
64
6
0
235,858
0
W
Chang'e
5,864
586
72
7
0
210,253
4
W
Hercules
6,494
649
79
8
0
172,761
0
L
Neith
4,245
425
31
3
0
177,069
0
L
Sylvanus
4,612
461
20
2
0
187,427
0
L
Raijin
5,746
575
50
5
0
181,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role