Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Kieon8
Janus
Gold IV
Level 186
God Stats
5W - 6L
1,452 SR
Queue Stats
150W - 160L
1,497 MMR
Solo
Chaac
Chaac
Silver I
P-I-K-A-P-P-A
Chaac
Silver I
Level 183
God Stats
0W - 1L
1,746 SR
Queue Stats
14W - 18L
1,510 MMR
Solo
Rama
Rama
Gold III
Yes Im Ruby1718
Rama
Gold III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,496 MMR
Solo
Bacchus
Bacchus
Bronze III
sudzzyy
Bacchus
Bronze III
Level 65
God Stats
1W - 2L
1,348 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,509 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,551 SR
1,505 MMR
Skadi
Skadi
Platinum V
AlderCyng
Skadi
Platinum V
Level 150
God Stats
11W - 7L
1,666 SR
Queue Stats
98W - 89L
1,669 MMR
Party 1
Fafnir
Fafnir
Gold IV
Chrigguh
Fafnir
Gold IV
Level 186
God Stats
1W - 4L
1,187 SR
Queue Stats
268W - 264L
1,315 MMR
Party 1
Chiron
Chiron
Platinum V
Roalexmend57141
Chiron
Platinum V
Level 124
God Stats
7W - 4L
1,764 SR
Queue Stats
339W - 348L
1,519 MMR
Solo
Pele
Pele
Bronze III
VampyT-T
Pele
Bronze III
Level 50
God Stats
12W - 18L
1,570 SR
Queue Stats
78W - 93L
1,508 MMR
Solo
Achilles
Achilles
Gold I
nosoysmrf
Achilles
Gold I
Level 89
God Stats
33W - 30L
1,570 SR
Queue Stats
302W - 297L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 5 / 1
6,713
480
8,959
14,271
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Kieon8
Janus
13
1 / 7 / 1
7,807
558
2,986
9,989
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 1
7,335
524
6,048
11,627
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 1
6,578
470
3,206
10,333
2,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
sudzzyy
Bacchus
9
0 / 4 / 0
6,184
442
1,392
7,628
6,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
LancelotSurtrArtemis

VS

Bans
LokiAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlderCyng
Skadi
15
7 / 0 / 6
9,422
673
10,878
6,747
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fafnir
Chrigguh
Fafnir
14
1 / 0 / 10
9,095
650
3,305
7,867
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 3
9,624
687
10,758
9,168
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
14
3 / 2 / 1
8,032
574
2,914
9,588
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
nosoysmrf
Achilles
15
3 / 0 / 1
9,534
681
6,996
10,039
10,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
20
20
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
5
1
0.5
W
Skadi
AlderCyng
Skadi
7
0
6
10
W
Fafnir
Chrigguh
Fafnir
1
0
10
6
L
Janus
Kieon8
Janus
1
7
1
0.21
L
0
1
1
0.5
W
6
1
3
7.5
W
Pele
3
2
1
1.75
L
0
3
1
0.17
W
Achilles
nosoysmrf
Achilles
3
0
1
3.5
L
Bacchus
sudzzyy
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
34,851
53,848
Taken
43,409
28,792
Mitigated
27,606
13,159
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,959
1,202
0
3,900
14,271
4,198
0
249
14,022
0
44,982
W
Skadi
AlderCyng
Skadi
10,878
3,157
0
1,870
6,747
1,987
603
1,103
5,518
0
69,146
W
Fafnir
Chrigguh
Fafnir
3,305
601
0
3,498
7,867
7,944
215
2,206
5,549
24,304
1,438
L
Janus
Kieon8
Janus
2,986
150
0
634
9,989
3,011
0
996
8,993
52,087
0
L
6,048
452
0
3,792
11,627
12,575
0
554
11,073
320
53,175
W
10,758
2,952
368
4,318
9,168
3,717
593
1,186
7,942
0
81,871
W
Pele
2,914
407
0
1,446
9,588
3,492
0
188
9,278
0
69,444
L
3,206
2,663
0
2,973
10,333
2,654
702
524
9,809
0
53,126
W
Achilles
nosoysmrf
Achilles
6,996
1,342
0
3,508
10,039
10,466
410
152
9,166
0
63,480
L
Bacchus
sudzzyy
Bacchus
1,392
28
84
1,776
7,628
6,354
247
929
6,699
11,408
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
45,707
378
Minions Killed
515
0
Camps Cleared
0
1,367,159
Distance Traveled
1,473,741
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,713
480
61
4
0
326,690
0
W
Skadi
9,422
673
122
9
0
297,585
4
W
Fafnir
9,095
650
49
4
0
283,197
2
L
Janus
7,807
558
102
7
0
262,302
3
L
Chaac
7,335
524
95
7
0
293,359
2
W
Chiron
9,624
687
132
9
0
257,409
3
W
Pele
8,032
574
92
7
0
346,577
0
L
Rama
6,578
470
100
7
0
247,293
0
W
Achilles
9,534
681
120
9
0
288,973
1
L
Bacchus
6,184
442
20
1
0
237,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role