Player Matchup

Izanami
Izanami
Gold V
BizMarkie14
Izanami
Gold V
Level 37
God Stats
5W - 7L
1,520 SR
Queue Stats
6W - 12L
1,392 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
HowHenny
Kuzenbo
Silver II
Level 116
God Stats
8W - 18L
1,323 SR
Queue Stats
169W - 198L
1,145 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Papimoy99
Baron Samedi
Gold V
Level 100
God Stats
0W - 2L
1,264 SR
Queue Stats
59W - 73L
1,387 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,369 SR
1,308 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,483 SR
1,200 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver V
BrwnMagicMan
Ah Muzen Cab
Silver V
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,290 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
LegendaryRastaX
Ah Puch
Silver IV
Level 86
God Stats
41W - 43L
1,450 SR
Queue Stats
103W - 133L
810 MMR
Solo
Cthulhu
Cthulhu
Silver II
Thee JackNapier
Cthulhu
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BizMarkie14
Izanami
14
1 / 2 / 2
8,805
677
5,081
11,707
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
HowHenny
Kuzenbo
13
3 / 3 / 2
9,370
721
7,289
12,192
13,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Papimoy99
Baron Samedi
13
2 / 6 / 2
8,457
651
5,650
10,429
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AchillesThothSun WukongMulanThe Morrigan

VS

Bans
MedusaNe ZhaBacchusChernobogAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrwnMagicMan
Ah Muzen Cab
14
1 / 2 / 9
9,165
705
5,501
7,771
2,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 5
10,157
781
12,396
6,417
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 5
10,191
784
9,160
12,873
12,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
11
11
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
BizMarkie14
Izanami
1
2
2
1
W
Ah Muzen Cab
BrwnMagicMan
Ah Muzen Cab
1
2
9
2.75
L
Kuzenbo
HowHenny
Kuzenbo
3
3
2
1.33
W
5
2
5
3.75
L
Baron Samedi
Papimoy99
Baron Samedi
2
6
2
0.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,020
Damage
27,057
34,328
Taken
27,061
21,015
Mitigated
17,617
3,937
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BizMarkie14
Izanami
5,081
3,531
0
1,006
11,707
3,540
214
8,382
3,320
0
37,407
W
Ah Muzen Cab
BrwnMagicMan
Ah Muzen Cab
5,501
2,408
0
1,563
7,771
2,478
1,941
4,880
2,719
0
29,366
L
Kuzenbo
HowHenny
Kuzenbo
7,289
2,515
112
1,993
12,192
13,465
45
5,630
6,369
22,875
1,333
W
12,396
146
0
938
6,417
2,315
517
3,639
2,746
52,108
0
L
Baron Samedi
Papimoy99
Baron Samedi
5,650
441
154
672
10,429
4,010
58
6,742
3,687
28,669
244
W
9,160
169
0
1,743
12,873
12,824
267
3,999
8,509
32,917
2,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
29,513
180
Minions Killed
177
0
Camps Cleared
0
646,301
Distance Traveled
735,851
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,805
677
78
6
0
219,658
3
W
Ah Muzen Cab
9,165
705
47
4
0
232,774
0
L
Kuzenbo
9,370
721
43
3
0
239,917
6
W
Ah Puch
10,157
781
77
6
0
233,543
5
L
Baron Samedi
8,457
651
59
5
0
186,726
6
W
Cthulhu
10,191
784
53
4
0
269,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role