Player Matchup

Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Akronai
Cerberus
Level 83
God Stats
2W - 4L
1,486 SR
Queue Stats
69W - 80L
1,410 Elo+
Solo
Zeus
Zeus
LivingReality32
Zeus
Level 149
God Stats
11W - 12L
1,523 SR
Queue Stats
303W - 349L
1,461 Elo+
Solo
Martichoras
Martichoras
Mafiagal00
Martichoras
Level 136
God Stats
7W - 3L
1,825 SR
Queue Stats
496W - 548L
1,474 Elo+
Solo
Team Averages
Level 126
1,567 SR
1,469 Elo+

VS

Team Averages
Level 127
1,534 SR
1,521 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BubgetsDubs
Ne Zha
Level 114
God Stats
10W - 15L
1,419 SR
Queue Stats
65W - 72L
1,476 Elo+
Party 2
Vamana
Vamana
Crooks7000
Vamana
Level 129
God Stats
22W - 29L
1,479 SR
Queue Stats
392W - 393L
1,508 Elo+
Solo
He Bo
He Bo
The Fat Dragon
He Bo
Level 157
God Stats
4W - 2L
1,591 SR
Queue Stats
113W - 148L
1,488 Elo+
Solo
Nu Wa
Nu Wa
试问闲愁都几许
Nu Wa
Level 124
God Stats
3W - 0L
1,681 SR
Queue Stats
34W - 20L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 0 / 1
4,979
996
0
350
50
Thanatos
 
Thanatos
9
0 / 0 / 0
4,877
975
0
350
50
Cerberus
Akronai
Cerberus
11
0 / 1 / 3
6,222
1,244
2,760
9,314
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 4 / 0
6,549
1,310
7,874
6,514
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Mafiagal00
Martichoras
11
2 / 4 / 3
6,425
1,285
2,664
8,438
2,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

356

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 6
6,352
1,270
4,251
2,975
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Ne Zha
11
2 / 1 / 5
6,216
1,243
5,271
3,988
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Crooks7000
Vamana
11
4 / 0 / 4
7,018
1,404
4,809
4,511
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 5 / 4
5,355
1,071
937
4,700
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 6
6,054
1,211
6,049
375
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
9
9
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
1
0.5
L
Thanatos
 
Thanatos
0
0
0
0
W
Medusa
 
Medusa
2
0
6
5
L
Cerberus
Akronai
Cerberus
0
1
3
1.5
W
Ne Zha
2
1
5
4.5
W
Vamana
Crooks7000
Vamana
4
0
4
6
L
4
4
0
1
L
Martichoras
Mafiagal00
Martichoras
2
4
3
0.88
W
0
5
4
0.4
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,298
Damage
21,317
24,966
Taken
16,549
12,098
Mitigated
6,328
1,653
Healing
1,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
350
50
0
288
0
0
0
L
Thanatos
 
Thanatos
0
0
0
0
350
50
0
288
0
0
0
W
Medusa
 
Medusa
4,251
2,076
0
389
2,975
950
0
2,197
778
0
12,176
L
Cerberus
Akronai
Cerberus
2,760
44
0
1,518
9,314
7,590
0
2,102
6,928
14,194
0
W
Ne Zha
5,271
1,460
0
920
3,988
1,130
0
2,656
1,332
0
10,752
W
Vamana
Crooks7000
Vamana
4,809
1,737
0
266
4,511
2,861
0
3,277
1,234
0
10,686
L
7,874
793
0
0
6,514
1,756
0
978
5,310
20,872
0
L
Martichoras
Mafiagal00
Martichoras
2,664
1,272
0
135
8,438
2,652
0
2,837
5,344
0
20,522
W
937
0
0
82
4,700
1,277
0
2,473
1,789
3,897
0
W
6,049
2,868
0
0
375
110
0
31
344
17,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
30,995
95
Minions Killed
89
4
Camps Cleared
4
266,604
Distance Traveled
516,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,979
996
0
0
0
0
0
L
Thanatos
4,877
975
0
0
0
0
0
W
Medusa
6,352
1,270
17
3
0
113,048
0
L
Cerberus
6,222
1,244
17
3
2
103,253
0
W
Ne Zha
6,216
1,243
12
2
0
111,987
0
W
Vamana
7,018
1,404
14
3
2
109,780
0
L
Zeus
6,549
1,310
34
7
1
84,073
0
L
Martichoras
6,425
1,285
44
9
1
79,278
0
W
He Bo
5,355
1,071
3
1
0
85,869
0
W
Nu Wa
6,054
1,211
43
9
2
95,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role