Player Matchup

Anubis
Anubis
BarkingSnail64
Anubis
Level 86
God Stats
4W - 5L
1,539 SR
Queue Stats
69W - 74L
1,413 Elo+
Party 1
Bellona
Bellona
BlurryPegasus63
Bellona
Level 16
God Stats
2W - 2L
1,607 SR
Queue Stats
4W - 5L
1,546 Elo+
Party 1
Apollo
Apollo
Chuchin22
Apollo
Level 94
God Stats
10W - 10L
1,179 SR
Queue Stats
244W - 237L
1,454 Elo+
Solo
Sylvanus
Sylvanus
DiabolusMortem
Sylvanus
Level 155
God Stats
4W - 6L
1,494 SR
Queue Stats
104W - 122L
1,486 Elo+
Party 3
Lancelot
Lancelot
Freddykurger420
Lancelot
Level 145
God Stats
3W - 2L
1,747 SR
Queue Stats
50W - 42L
1,572 Elo+
Party 3
Team Averages
Level 99
1,513 SR
1,494 Elo+

VS

Team Averages
Level 109
1,432 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Andymontesco
Aphrodite
Level 68
God Stats
27W - 18L
1,511 SR
Queue Stats
557W - 589L
1,438 Elo+
Solo
Vulcan
Vulcan
Demon Aamon
Vulcan
Level 158
God Stats
8W - 7L
1,433 SR
Queue Stats
213W - 206L
1,489 Elo+
Party 2
Surtr
Surtr
IWontTeamKill6
Surtr
Level 118
God Stats
8W - 2L
1,324 SR
Queue Stats
368W - 327L
1,537 Elo+
Party 2
Ishtar
Ishtar
SugarCherryJeri
Ishtar
Level 45
God Stats
2W - 2L
1,393 SR
Queue Stats
36W - 40L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,067
461
1,747
7,847
3,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 0
5,110
465
1,990
7,913
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
Chuchin22
Apollo
11
5 / 1 / 1
6,548
595
5,234
6,526
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
9
1 / 2 / 5
5,606
510
5,550
9,109
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
10
0 / 2 / 0
5,227
475
1,880
9,069
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 1 / 4
6,040
549
4,643
7,019
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
Andymontesco
Aphrodite
10
1 / 2 / 1
5,845
531
3,099
9,407
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
11
6 / 1 / 4
6,869
624
10,341
5,067
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 1
6,959
633
6,389
6,189
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 2 / 1
5,044
459
2,902
4,720
1,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
4
5
W
Aphrodite
Andymontesco
Aphrodite
1
2
1
0.75
L
0
7
0
0
L
0
2
0
0
L
Apollo
Chuchin22
Apollo
5
1
1
5.5
W
Vulcan
6
1
4
8
L
Sylvanus
1
2
5
1.75
L
Lancelot
0
2
0
0
W
3
0
1
3.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,401
Damage
27,374
40,464
Taken
32,402
18,699
Mitigated
11,957
16,651
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,643
1,103
0
3,046
7,019
1,871
0
910
6,109
0
29,085
W
Aphrodite
Andymontesco
Aphrodite
3,099
765
1,312
5,130
9,407
3,845
0
1,498
7,909
26,855
432
L
1,747
45
80
1,951
7,847
3,075
484
5,771
2,033
31,425
0
L
1,990
778
0
2,750
7,913
5,819
0
420
7,103
0
23,925
L
Apollo
Chuchin22
Apollo
5,234
3,359
0
3,009
6,526
2,214
0
2,342
4,184
0
35,721
W
Vulcan
10,341
365
0
1,786
5,067
1,244
73
2,140
2,927
37,367
1,859
L
Sylvanus
5,550
1,902
856
3,086
9,109
4,350
125
2,665
6,444
24,309
7,523
L
Lancelot
1,880
201
0
4,919
9,069
3,241
0
2,079
6,908
0
42,411
W
6,389
2,419
0
3,099
6,189
3,746
0
0
6,189
1,012
47,842
W
2,902
1,595
0
961
4,720
1,251
100
2,370
2,350
0
25,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
30,757
269
Minions Killed
292
0
Camps Cleared
0
1,068,244
Distance Traveled
1,109,983
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,040
549
56
5
0
249,054
0
W
Aphrodite
5,845
531
45
4
0
177,883
0
L
Anubis
5,067
461
43
4
0
169,073
0
L
Bellona
5,110
465
52
5
0
183,297
0
L
Apollo
6,548
595
46
4
0
213,566
0
W
Vulcan
6,869
624
58
5
0
239,701
0
L
Sylvanus
5,606
510
49
4
0
213,977
2
L
Lancelot
5,227
475
79
7
0
288,331
0
W
Surtr
6,959
633
82
7
0
226,388
0
W
Ishtar
5,044
459
51
5
0
216,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role