Player Matchup

Zeus
Zeus
Bleed Foo
Zeus
Level 143
God Stats
3W - 2L
1,871 SR
Queue Stats
391W - 389L
1,513 Elo+
Party 1
Ymir
Ymir
DD Osama
Ymir
Level 140
God Stats
2W - 5L
1,482 SR
Queue Stats
43W - 37L
1,513 Elo+
Party 1
Artemis
Artemis
im grumpy yay
Artemis
Level 145
God Stats
4W - 4L
1,568 SR
Queue Stats
92W - 89L
1,554 Elo+
Party 1
Team Averages
Level 143
1,640 SR
1,527 Elo+

VS

Team Averages
Level 101
1,658 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
PunchedEmperor
Cu Chulainn
Level 139
God Stats
2W - 0L
1,772 SR
Queue Stats
6W - 4L
1,583 Elo+
Party 2
Mulan
Mulan
SamadAlHayadi
Mulan
Level 38
God Stats
1W - 0L
1,662 SR
Queue Stats
6W - 4L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
TogepiEX
Nu Wa
Level 125
God Stats
63W - 58L
1,539 SR
Queue Stats
165W - 174L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 5 / 1
7,812
651
7,188
8,694
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
12
1 / 7 / 1
7,825
652
5,976
13,417
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
12
2 / 6 / 2
8,144
679
7,590
9,984
5,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PunchedEmperor
Cu Chulainn
15
7 / 2 / 9
10,444
870
11,119
12,979
9,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
10 / 1 / 7
10,688
891
13,973
12,156
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
TogepiEX
Nu Wa
14
1 / 1 / 7
8,907
742
4,444
5,099
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
18
18
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
5
1
0.3
L
Ymir
1
7
1
0.21
W
Cu Chulainn
PunchedEmperor
Cu Chulainn
7
2
9
5.75
W
10
1
7
13.5
W
Nu Wa
TogepiEX
Nu Wa
1
1
7
4.5
L
Artemis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,754
Damage
29,536
32,095
Taken
30,234
14,715
Mitigated
21,043
1,864
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,188
739
0
1,241
8,694
2,194
0
1,035
7,440
26,869
635
L
Ymir
5,976
1,843
0
77
13,417
6,865
0
3,167
9,882
18,037
1,699
W
Cu Chulainn
PunchedEmperor
Cu Chulainn
11,119
1,104
0
1,687
12,979
9,655
291
4,958
7,683
8,726
37,386
W
13,973
1,254
0
5,002
12,156
9,882
486
5,098
6,534
0
37,889
W
Nu Wa
TogepiEX
Nu Wa
4,444
1,125
0
1,099
5,099
1,506
1,798
1,445
3,574
28,050
1,306
L
Artemis
7,590
1,384
0
546
9,984
5,656
0
1,652
8,046
0
27,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
30,039
123
Minions Killed
158
0
Camps Cleared
0
609,244
Distance Traveled
664,883
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,812
651
46
4
0
209,189
2
L
Ymir
7,825
652
35
3
0
212,071
4
W
Cu Chulainn
10,444
870
53
4
0
234,805
0
W
Mulan
10,688
891
51
4
0
238,193
0
W
Nu Wa
8,907
742
54
5
0
191,885
0
L
Artemis
8,144
679
42
4
0
187,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role