Player Matchup

Odin
Odin
 
Odin
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EnemyOfBiDA
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 325L
1,562 Elo+
Solo
Tyr
Tyr
RastaJMann
Tyr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,485 Elo+
Solo
Xbalanque
Xbalanque
RebeuSournois_
Xbalanque
Level 148
God Stats
0W - 2L
1,326 SR
Queue Stats
141W - 146L
1,529 Elo+
Solo
Da Ji
Da Ji
lycan_1_0
Da Ji
Level 159
God Stats
8W - 8L
1,505 SR
Queue Stats
504W - 534L
1,456 Elo+
Solo
Team Averages
Level 133
1,466 SR
1,506 Elo+

VS

Team Averages
Level 155
1,543 SR
1,474 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Almightykatt
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
SHION_YIN
Baron Samedi
Level 220
God Stats
3W - 3L
1,533 SR
Queue Stats
485W - 484L
1,486 Elo+
Solo
Cerberus
Cerberus
StealBreaker67
Cerberus
Level 63
God Stats
3W - 2L
1,535 SR
Queue Stats
266W - 281L
1,444 Elo+
Solo
Shiva
Shiva
Verwirrung
Shiva
Level 179
God Stats
4W - 1L
1,648 SR
Queue Stats
221W - 227L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 4 / 2
6,256
894
4,831
7,668
5,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 2
6,196
885
3,482
10,098
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
6,096
871
1,546
9,287
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
RebeuSournois_
Xbalanque
11
0 / 3 / 4
6,146
878
5,179
4,182
1,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
lycan_1_0
Da Ji
9
0 / 2 / 2
5,393
770
3,984
3,916
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
7 / 1 / 6
7,830
1,119
5,403
4,671
2,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Almightykatt
Nemesis
5
0 / 0 / 0
4,804
686
0
0
0
Baron Samedi
SHION_YIN
Baron Samedi
12
2 / 1 / 11
6,529
933
5,765
4,507
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
14
1 / 0 / 14
7,170
1,024
9,725
8,118
3,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
13
6 / 3 / 8
7,328
1,047
9,150
8,209
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
4
Kills
16
16
Deaths
5
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
2
0.75
W
The Morrigan
 
The Morrigan
7
1
6
10
W
Nemesis
Almightykatt
Nemesis
0
0
0
0
L
1
3
2
0.67
L
1
4
1
0.38
L
Xbalanque
RebeuSournois_
Xbalanque
0
3
4
0.67
W
Baron Samedi
SHION_YIN
Baron Samedi
2
1
11
7.5
W
Cerberus
1
0
14
8
W
Shiva
6
3
8
3.33
L
Da Ji
lycan_1_0
Da Ji
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,022
Damage
30,043
35,151
Taken
25,505
24,803
Mitigated
15,355
7,566
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,831
504
0
764
7,668
5,875
0
5,229
2,403
3,171
7,553
W
The Morrigan
 
The Morrigan
5,403
412
911
1,472
4,671
2,599
0
377
4,294
10,040
330
W
Nemesis
Almightykatt
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
3,482
711
1,143
3,878
10,098
9,645
0
5,911
3,885
8,476
281
L
1,546
123
74
262
9,287
6,258
0
5,878
3,332
0
4,748
L
Xbalanque
RebeuSournois_
Xbalanque
5,179
1,398
0
339
4,182
1,344
0
2,504
1,598
0
23,065
W
Baron Samedi
SHION_YIN
Baron Samedi
5,765
370
3,079
2,169
4,507
1,845
0
651
3,856
15,186
161
W
Cerberus
9,725
430
427
3,099
8,118
3,474
0
1,457
6,661
19,868
302
W
Shiva
9,150
885
52
896
8,209
7,437
37
2,223
5,986
1,729
14,261
L
Da Ji
lycan_1_0
Da Ji
3,984
669
517
589
3,916
1,681
0
2,018
1,776
0
8,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
33,661
61
Minions Killed
78
0
Camps Cleared
0
633,721
Distance Traveled
511,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,256
894
5
1
0
120,363
0
W
The Morrigan
7,830
1,119
16
2
0
120,623
0
W
Nemesis
4,804
686
0
0
0
0
0
L
Artio
6,196
885
10
1
0
128,653
0
L
Tyr
6,096
871
12
2
0
139,021
0
L
Xbalanque
6,146
878
28
4
0
134,290
0
W
Baron Samedi
6,529
933
16
2
0
116,755
0
W
Cerberus
7,170
1,024
28
4
0
166,152
0
W
Shiva
7,328
1,047
18
3
0
107,914
0
L
Da Ji
5,393
770
6
1
0
111,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role