Player Matchup

Bacchus
Bacchus
Platinum III
Atuxiu
Bacchus
Platinum III
Level 155
God Stats
16W - 19L
1,595 SR
Queue Stats
58W - 57L
1,760 MMR
Solo
Hel
Hel
Gold III
SrChato
Hel
Gold III
Level 140
God Stats
0W - 3L
1,302 SR
Queue Stats
75W - 66L
1,730 MMR
Solo
Achilles
Achilles
Gold I
Tanngela
Achilles
Gold I
Level 156
God Stats
1W - 1L
1,678 SR
Queue Stats
32W - 27L
1,737 MMR
Solo
Mulan
Mulan
Platinum IV
efsixranked
Mulan
Platinum IV
Level 90
God Stats
3W - 5L
1,678 SR
Queue Stats
307W - 306L
1,725 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
mitigating
Danzaburou
Platinum III
Level 109
God Stats
21W - 11L
1,671 SR
Queue Stats
318W - 314L
1,846 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,585 SR
1,759 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,698 SR
1,757 MMR
Hera
Hera
Platinum V
Dream8870
Hera
Platinum V
Level 167
God Stats
2W - 0L
1,295 SR
Queue Stats
180W - 164L
1,756 MMR
Party 3
Sobek
Sobek
Platinum IV
Dylaux
Sobek
Platinum IV
Level 161
God Stats
12W - 9L
1,696 SR
Queue Stats
180W - 164L
1,790 MMR
Party 3
Hercules
Hercules
Platinum III
Khamuel
Hercules
Platinum III
Level 164
God Stats
3W - 0L
1,952 SR
Queue Stats
46W - 24L
1,801 MMR
Party 1
Ravana
Ravana
Platinum IV
Shαwarma
Ravana
Platinum IV
Level 155
God Stats
2W - 0L
1,731 SR
Queue Stats
31W - 17L
1,733 MMR
Party 1
Skadi
Skadi
Platinum V
TwoCanT
Skadi
Platinum V
Level 105
God Stats
12W - 5L
1,818 SR
Queue Stats
362W - 355L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atuxiu
Bacchus
8
1 / 1 / 1
4,817
602
3,824
4,406
2,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
8
0 / 3 / 0
4,293
537
1,520
4,271
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Tanngela
Achilles
7
0 / 6 / 0
4,073
509
2,274
8,602
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 3 / 0
4,415
552
1,521
6,279
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
mitigating
Danzaburou
8
1 / 4 / 1
4,561
570
3,020
5,753
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
MartichorasLokiMedusaChang'e

VS

Bans
AthenaSusanoThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 0 / 2
6,351
794
3,806
3,559
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Dylaux
Sobek
9
2 / 0 / 3
5,099
637
2,969
6,789
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Khamuel
Hercules
10
4 / 0 / 2
5,986
748
5,909
5,436
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Shαwarma
Ravana
10
6 / 0 / 1
5,864
733
3,263
3,426
1,067
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
TwoCanT
Skadi
9
2 / 2 / 3
5,160
645
3,435
3,568
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
17
17
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Atuxiu
Bacchus
1
1
1
1.5
W
Hera
3
0
2
4
W
Sobek
Dylaux
Sobek
2
0
3
3.5
W
Hercules
Khamuel
Hercules
4
0
2
5
W
Ravana
Shαwarma
Ravana
6
0
1
6.5
L
Hel
0
3
0
0
L
Achilles
Tanngela
Achilles
0
6
0
0
W
Skadi
TwoCanT
Skadi
2
2
3
1.75
L
0
3
0
0
L
Danzaburou
mitigating
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,159
Damage
19,382
29,311
Taken
22,778
11,735
Mitigated
10,851
7,608
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Atuxiu
Bacchus
3,824
520
0
2,194
4,406
2,626
1
1,283
3,123
8,380
1,015
W
Hera
3,806
1,137
0
1,401
3,559
1,017
344
1,282
2,277
49,493
1,247
W
Sobek
Dylaux
Sobek
2,969
518
0
2,489
6,789
4,042
0
1,439
5,350
11,916
228
W
Hercules
Khamuel
Hercules
5,909
1,830
0
3,362
5,436
3,687
33
114
5,001
0
31,817
W
Ravana
Shαwarma
Ravana
3,263
1,022
0
2,818
3,426
1,067
0
370
2,992
0
30,685
L
Hel
1,520
140
177
1,406
4,271
1,039
0
2,788
1,483
21,706
0
L
Achilles
Tanngela
Achilles
2,274
443
0
1,810
8,602
4,037
0
0
8,109
0
16,454
W
Skadi
TwoCanT
Skadi
3,435
1,458
0
371
3,568
1,038
0
1,932
1,636
0
29,197
L
1,521
59
0
1,168
6,279
2,292
0
1,580
4,699
0
29,269
L
Danzaburou
mitigating
Danzaburou
3,020
1,363
0
853
5,753
1,741
0
923
4,830
0
37,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,159
Gold Earned
28,460
215
Minions Killed
289
0
Camps Cleared
0
822,462
Distance Traveled
872,739
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,817
602
14
2
0
181,604
2
W
Hera
6,351
794
87
11
0
158,066
0
W
Sobek
5,099
637
18
2
0
174,580
0
W
Hercules
5,986
748
61
8
0
173,184
1
W
Ravana
5,864
733
57
7
0
206,358
0
L
Hel
4,293
537
49
6
0
129,952
0
L
Achilles
4,073
509
27
3
0
170,053
1
W
Skadi
5,160
645
66
8
0
160,551
2
L
Mulan
4,415
552
59
7
0
183,371
0
L
Danzaburou
4,561
570
66
8
0
157,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role