Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CrispyChrome
Jing Wei
Level 45
God Stats
0W - 1L
1,252 SR
Queue Stats
10W - 12L
1,485 Elo+
Party 1
Mercury
Mercury
Howdi
Mercury
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,610 Elo+
Party 1
Yu Huang
Yu Huang
Ohxry
Yu Huang
Level 79
God Stats
1W - 1L
1,753 SR
Queue Stats
81W - 58L
1,498 Elo+
Party 1
Ganesha
Ganesha
PapaBaldwin
Ganesha
Level 145
God Stats
4W - 1L
1,769 SR
Queue Stats
110W - 106L
1,475 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,513 Elo+

VS

Team Averages
Level 134
1,521 SR
1,476 Elo+
Shiva
Shiva
KekuCAI93
Shiva
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 171L
1,463 Elo+
Solo
Nike
Nike
MarianoBS29
Nike
Level 90
God Stats
14W - 5L
1,757 SR
Queue Stats
289W - 338L
1,488 Elo+
Party 2
Eset
Eset
YakubStongestApe
Eset
Level 149
God Stats
5W - 1L
1,285 SR
Queue Stats
193W - 161L
1,498 Elo+
Solo
Thor
Thor
antraxtor
Thor
Level 156
God Stats
19W - 7L
1,728 SR
Queue Stats
575W - 636L
1,483 Elo+
Party 2
Rama
Rama
rubenseven7verde
Rama
Level 156
God Stats
3W - 6L
1,337 SR
Queue Stats
395W - 467L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
1 / 0 / 0
3,437
687
1,180
1,538
331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
CrispyChrome
Jing Wei
6
0 / 1 / 0
3,226
645
1,729
3,047
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
Howdi
Mercury
7
1 / 1 / 2
3,847
769
1,173
3,260
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Ohxry
Yu Huang
6
1 / 3 / 0
3,609
722
1,179
3,484
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
PapaBaldwin
Ganesha
6
0 / 1 / 1
3,440
688
336
4,460
1,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KekuCAI93
Shiva
6
0 / 1 / 1
3,485
697
1,714
3,545
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,765
753
1,009
3,453
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
4 / 1 / 1
4,693
939
3,477
3,356
775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
6
1 / 0 / 2
3,743
749
1,123
2,916
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,886
777
948
2,784
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
Jing Wei
CrispyChrome
Jing Wei
0
1
0
0
L
Mercury
Howdi
Mercury
1
1
2
2
W
Shiva
KekuCAI93
Shiva
0
1
1
0.5
W
0
1
1
0.5
L
Yu Huang
Ohxry
Yu Huang
1
3
0
0.33
L
Ganesha
PapaBaldwin
Ganesha
0
1
1
0.5
W
4
1
1
4.5
W
Thor
1
0
2
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,597
Damage
8,271
15,789
Taken
16,054
4,643
Mitigated
5,600
4,234
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,180
351
0
845
1,538
331
72
0
1,538
0
8,400
L
Jing Wei
CrispyChrome
Jing Wei
1,729
1,390
0
750
3,047
571
0
0
2,804
0
16,150
L
Mercury
Howdi
Mercury
1,173
475
0
490
3,260
956
0
857
2,403
0
17,394
W
Shiva
KekuCAI93
Shiva
1,714
0
0
1,387
3,545
1,818
0
67
3,478
0
11,672
W
1,009
177
0
1,004
3,453
1,353
0
0
3,453
0
16,802
L
Yu Huang
Ohxry
Yu Huang
1,179
164
0
460
3,484
985
0
2,384
1,100
8,853
333
L
Ganesha
PapaBaldwin
Ganesha
336
0
0
1,689
4,460
1,800
0
190
4,214
8,869
0
W
3,477
383
0
1,464
3,356
775
0
1,143
2,041
21,034
1,139
W
Thor
1,123
87
0
636
2,916
894
0
0
2,916
0
15,118
W
948
747
0
1,055
2,784
760
0
76
2,708
0
25,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,559
Gold Earned
19,572
117
Minions Killed
162
0
Camps Cleared
0
562,155
Distance Traveled
581,040
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,437
687
18
4
0
75,778
0
L
Jing Wei
3,226
645
41
8
0
125,004
0
L
Mercury
3,847
769
35
7
0
146,210
0
W
Shiva
3,485
697
22
4
0
112,681
3
W
Nike
3,765
753
31
6
0
113,913
0
L
Yu Huang
3,609
722
20
4
0
110,582
0
L
Ganesha
3,440
688
3
1
0
104,581
2
W
Eset
4,693
939
32
6
0
110,307
0
W
Thor
3,743
749
31
6
0
134,786
0
W
Rama
3,886
777
46
9
0
109,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role