Player Matchup

Poseidon
Poseidon
CASP3R13_559
Poseidon
Level 7
God Stats
1W - 4L
1,207 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 1
Cthulhu
Cthulhu
DavidLG_559
Cthulhu
Level 129
God Stats
8W - 10L
1,922 SR
Queue Stats
271W - 281L
1,515 Elo+
Party 1
Medusa
Medusa
KidRasec_TTV
Medusa
Level 129
God Stats
21W - 11L
1,657 SR
Queue Stats
173W - 177L
1,512 Elo+
Party 1
Team Averages
Level 88
1,596 SR
1,392 Elo+

VS

Team Averages
Level 50
1,380 SR
1,263 Elo+
Sol
Sol
JFKwasAFK4855
Sol
Level 42
God Stats
1W - 4L
1,302 SR
Queue Stats
150W - 202L
1,296 Elo+
Party 2
Amaterasu
Amaterasu
MakeUpAName5714
Amaterasu
Level 29
God Stats
1W - 6L
1,398 SR
Queue Stats
75W - 109L
1,273 Elo+
Party 2
Neith
Neith
TheGodOfThatGod
Neith
Level 78
God Stats
6W - 13L
1,441 SR
Queue Stats
27W - 75L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CASP3R13_559
Poseidon
15
1 / 3 / 16
9,314
776
4,160
5,189
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
DavidLG_559
Cthulhu
15
10 / 0 / 9
10,660
888
13,913
14,822
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
16
9 / 2 / 9
10,733
894
11,219
10,426
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
9,074
756
7,203
12,031
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
MakeUpAName5714
Amaterasu
11
0 / 7 / 4
7,420
618
4,385
13,181
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 7 / 1
8,449
704
4,821
12,649
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
4
5
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CASP3R13_559
Poseidon
1
3
16
3
W
Cthulhu
DavidLG_559
Cthulhu
10
0
9
14.5
L
3
7
1
0.5
W
Medusa
9
2
9
6.75
L
Amaterasu
MakeUpAName5714
Amaterasu
0
7
4
0.29
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
16,409
30,437
Taken
37,861
18,354
Mitigated
12,513
7,369
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CASP3R13_559
Poseidon
4,160
433
0
583
5,189
1,490
732
1,223
3,930
18,239
0
W
Cthulhu
DavidLG_559
Cthulhu
13,913
746
88
4,478
14,822
12,938
92
3,119
11,339
35,707
1,169
L
7,203
1,841
0
2,022
12,031
3,393
289
5,881
5,762
23,021
2,801
W
Medusa
11,219
3,754
0
2,220
10,426
3,926
1,181
2,623
7,698
0
48,228
L
Amaterasu
MakeUpAName5714
Amaterasu
4,385
1,126
0
1,282
13,181
5,331
0
5,562
7,398
0
15,718
L
4,821
1,981
0
1,053
12,649
3,789
0
5,239
7,108
0
31,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
24,943
157
Minions Killed
115
0
Camps Cleared
0
724,756
Distance Traveled
567,487
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,314
776
30
3
0
223,657
0
W
Cthulhu
10,660
888
46
4
0
269,345
5
L
Sol
9,074
756
48
4
0
174,064
2
W
Medusa
10,733
894
81
7
0
231,754
1
L
Amaterasu
7,420
618
12
1
0
230,667
0
L
Neith
8,449
704
55
5
0
162,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role