Player Matchup

Morgan Le Fay
Morgan Le Fay
Epicfailure678
Morgan Le Fay
Level 68
God Stats
0W - 5L
1,154 SR
Queue Stats
80W - 115L
1,495 Elo+
Party 1
Athena
Athena
PetiterTheBeater
Athena
Level 135
God Stats
18W - 15L
1,632 SR
Queue Stats
51W - 82L
1,457 Elo+
Party 1
Mercury
Mercury
Poontana
Mercury
Level 149
God Stats
1W - 2L
1,535 SR
Queue Stats
53W - 89L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
SlugmaNut
Danzaburou
Level 179
God Stats
1W - 3L
1,451 SR
Queue Stats
89W - 121L
1,538 Elo+
Party 1
Tyr
Tyr
sp00ky_skelet0nz
Tyr
Level 156
God Stats
0W - 3L
1,196 SR
Queue Stats
51W - 65L
1,586 Elo+
Party 1
Team Averages
Level 137
1,393 SR
1,504 Elo+

VS

Team Averages
Level 128
1,507 SR
1,544 Elo+
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ace656
Danzaburou
Level 69
God Stats
11W - 2L
1,654 SR
Queue Stats
120W - 102L
1,623 Elo+
Solo
Ne Zha
Ne Zha
Burgzzz
Ne Zha
Level 150
God Stats
3W - 2L
1,745 SR
Queue Stats
15W - 16L
1,491 Elo+
Solo
Poseidon
Poseidon
xeeta
Poseidon
Level 159
God Stats
1W - 1L
1,133 SR
Queue Stats
290W - 255L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Epicfailure678
Morgan Le Fay
10
0 / 1 / 1
5,106
511
1,917
3,737
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,590
459
2,166
9,743
5,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Poontana
Mercury
11
2 / 1 / 0
5,350
535
1,373
7,293
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SlugmaNut
Danzaburou
10
0 / 2 / 1
4,971
497
3,668
6,336
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 0
5,194
519
3,620
8,603
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
6 / 1 / 0
7,121
712
5,912
8,149
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
 
Heimdallr
10
2 / 1 / 5
6,253
625
5,847
7,196
3,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Ace656
Danzaburou
11
2 / 0 / 2
6,036
604
6,298
3,150
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Burgzzz
Ne Zha
10
0 / 0 / 2
5,286
529
2,726
6,110
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
xeeta
Poseidon
12
2 / 1 / 2
6,385
639
2,721
3,589
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
0
6
W
Heimdallr
 
Heimdallr
2
1
5
4.5
W
Danzaburou
Ace656
Danzaburou
2
0
2
3
W
Ne Zha
Burgzzz
Ne Zha
0
0
2
1
L
Morgan Le Fay
Epicfailure678
Morgan Le Fay
0
1
1
0.5
L
0
4
1
0.13
L
Mercury
Poontana
Mercury
2
1
0
2
L
Danzaburou
SlugmaNut
Danzaburou
0
2
1
0.25
L
1
5
0
0.2
W
Poseidon
xeeta
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,744
Damage
23,504
35,712
Taken
28,194
16,650
Mitigated
10,637
7,488
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,912
1,061
0
3,177
8,149
3,198
0
234
7,915
0
44,804
W
Heimdallr
 
Heimdallr
5,847
2,592
0
2,444
7,196
3,564
0
1,427
5,769
0
29,089
W
Danzaburou
Ace656
Danzaburou
6,298
2,483
0
2,068
3,150
1,113
160
254
2,896
0
41,655
W
Ne Zha
Burgzzz
Ne Zha
2,726
242
0
3,327
6,110
1,868
0
745
5,273
0
34,763
L
Morgan Le Fay
Epicfailure678
Morgan Le Fay
1,917
43
0
398
3,737
973
0
1,502
2,235
31,595
0
L
2,166
401
0
1,657
9,743
5,157
0
474
9,269
11,103
0
L
Mercury
Poontana
Mercury
1,373
732
0
1,050
7,293
2,447
0
736
6,557
0
35,083
L
Danzaburou
SlugmaNut
Danzaburou
3,668
1,818
0
2,396
6,336
1,662
0
0
6,333
0
38,390
L
3,620
234
0
1,987
8,603
6,411
0
0
8,603
0
29,308
W
Poseidon
xeeta
Poseidon
2,721
701
0
1,283
3,589
894
0
1,145
2,258
48,419
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
31,081
280
Minions Killed
326
0
Camps Cleared
0
1,096,719
Distance Traveled
1,036,404
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,121
712
73
7
0
234,446
0
W
Heimdallr
6,253
625
39
4
0
187,263
0
W
Danzaburou
6,036
604
69
7
0
188,807
0
W
Ne Zha
5,286
529
58
6
0
226,285
0
L
Morgan Le Fay
5,106
511
68
7
0
197,502
0
L
Athena
4,590
459
21
2
0
229,879
0
L
Mercury
5,350
535
70
7
0
236,567
0
L
Danzaburou
4,971
497
73
7
0
200,973
0
L
Tyr
5,194
519
48
5
0
231,798
0
W
Poseidon
6,385
639
87
9
0
199,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role