Player Matchup

Hades
Hades
Silver III
 
Hades
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
DreIlous
Raijin
Silver II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,185 MMR
Solo
Fafnir
Fafnir
Silver III
NotoriousJayDogs
Fafnir
Silver III
Level 158
God Stats
4W - 3L
1,515 SR
Queue Stats
45W - 61L
972 MMR
Solo
Ne Zha
Ne Zha
Silver V
runaff
Ne Zha
Silver V
Level 164
God Stats
24W - 35L
1,492 SR
Queue Stats
142W - 180L
686 MMR
Solo
King Arthur
King Arthur
Bronze IV
tRandom_
King Arthur
Bronze IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 45L
1,066 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,501 SR
1,082 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,571 SR
975 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze V
HuuVo89
Ah Muzen Cab
Bronze V
Level 107
God Stats
3W - 5L
1,399 SR
Queue Stats
35W - 73L
120 MMR
Solo
Chaac
Chaac
Silver I
Knon
Chaac
Silver I
Level 152
God Stats
5W - 4L
1,593 SR
Queue Stats
182W - 191L
1,182 MMR
Solo
Hun Batz
Hun Batz
Silver I
Mr_CornInspector
Hun Batz
Silver I
Level 154
God Stats
21W - 18L
1,610 SR
Queue Stats
150W - 145L
1,124 MMR
Solo
Cerberus
Cerberus
Silver I
StubbyChimera02
Cerberus
Silver I
Level 157
God Stats
1W - 0L
1,689 SR
Queue Stats
12W - 8L
1,487 MMR
Solo
Nu Wa
Nu Wa
Silver III
angelo5400
Nu Wa
Silver III
Level 159
God Stats
71W - 55L
1,561 SR
Queue Stats
178W - 206L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 3 / 0
4,003
500
1,214
5,238
2,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
DreIlous
Raijin
6
0 / 1 / 0
3,646
456
1,367
3,390
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,605
576
1,395
5,756
3,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
runaff
Ne Zha
2
0 / 0 / 0
3,194
399
0
692
147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
tRandom_
King Arthur
7
0 / 3 / 0
3,880
485
762
6,219
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
MulanThanatosArtemis

VS

Bans
JanusBaron SamediFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HuuVo89
Ah Muzen Cab
8
0 / 0 / 0
4,544
568
1,644
2,060
588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Knon
Chaac
11
3 / 0 / 0
6,101
763
3,085
3,713
2,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 1
5,368
671
814
5,688
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
0 / 0 / 2
5,360
670
3,723
5,246
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
10
3 / 0 / 1
6,119
765
3,099
820
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
L
Raijin
DreIlous
Raijin
0
1
0
0
W
Ah Muzen Cab
HuuVo89
Ah Muzen Cab
0
0
0
0
W
Chaac
Knon
Chaac
3
0
0
3
W
1
0
1
1.5
L
0
0
0
0
W
Cerberus
0
0
2
1
W
Nu Wa
3
0
1
3.5
L
Ne Zha
runaff
Ne Zha
0
0
0
0
L
King Arthur
tRandom_
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,738
Damage
12,365
21,295
Taken
17,527
9,555
Mitigated
8,055
5,160
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,214
227
0
2,194
5,238
2,167
0
195
4,672
14,566
1,110
L
Raijin
DreIlous
Raijin
1,367
92
0
702
3,390
626
0
1,736
1,595
15,768
0
W
Ah Muzen Cab
HuuVo89
Ah Muzen Cab
1,644
390
0
126
2,060
588
378
1,021
1,039
0
23,075
W
Chaac
Knon
Chaac
3,085
187
0
2,154
3,713
2,234
0
1,154
2,559
0
36,055
W
814
93
0
1,612
5,688
2,000
168
162
5,526
0
43,951
L
1,395
289
0
2,264
5,756
3,397
0
2,070
3,636
12,966
0
W
Cerberus
3,723
291
0
3,169
5,246
3,018
0
1,925
3,321
24,454
1,742
W
Nu Wa
3,099
818
0
338
820
215
1,123
198
622
33,040
126
L
Ne Zha
runaff
Ne Zha
0
0
0
0
692
147
0
224
418
0
2,431
L
King Arthur
tRandom_
King Arthur
762
0
0
0
6,219
3,218
0
1,944
4,077
768
17,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,328
Gold Earned
27,492
132
Minions Killed
314
0
Camps Cleared
0
580,877
Distance Traveled
785,982
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,003
500
31
4
0
92,483
0
L
Raijin
3,646
456
34
4
0
123,016
0
W
Ah Muzen Cab
4,544
568
50
6
0
145,500
2
W
Chaac
6,101
763
64
8
0
147,552
1
W
Hun Batz
5,368
671
86
11
0
193,117
4
L
Fafnir
4,605
576
28
4
0
171,066
6
W
Cerberus
5,360
670
47
6
0
155,376
2
W
Nu Wa
6,119
765
67
8
0
144,437
0
L
Ne Zha
3,194
399
6
1
0
23,724
0
L
King Arthur
3,880
485
33
4
0
170,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role